Add 410065408 threat to all players with negative threat for display purposes. English translation: You can now see the "un-Faded/un-MIed threat" of players under the effects of Fade and Mirror Image.

This commit is contained in:
Xinhuan
2009-01-02 08:28:08 +08:00
parent 7c60567b81
commit 4c06c56dea
+11 -4
View File
@@ -1292,11 +1292,18 @@ local function updatethreat(unitid, mobunitid)
local guid = UnitGUID(unitid)
if guid and not threatTable[guid] then
local isTanking, state, scaledPercent, rawPercent, threatValue = UnitDetailedThreatSituation(unitid, mobunitid)
-- Threat can be negative due to temporary threat reduction effects such as Fade and Mirror Image (-410057408).
-- So we cap the minimum threat to display at 0. We use the special value -1 to indicate nil here.
threatTable[guid] = (threatValue and (threatValue >= 0 and threatValue or 0)) or -1
if threatValue and threatValue > topthreat then topthreat = threatValue end
if threatValue then
-- Threat can be negative due to temporary threat reduction effects such as Fade and Mirror Image (-410065408).
if threatValue < 0 then
threatValue = threatValue + 410065408
end
if threatValue > topthreat then topthreat = threatValue end
if isTanking then tankGUID = guid end
threatTable[guid] = threatValue
else
-- We use the special value -1 to indicate nil here.
threatTable[guid] = -1
end
end
end