Add various autocollapse options.

Fix position saving bugs resulting from adding autocollapse options.
Fix grip hiding script bug.
Uncomment LDB launcher code now that config code is in.
Fix OnProfileChanged code.
Add ShowWith options.
Add mouseover and mouseovertarget to raid scanning.
Fix division by 0 percentage display.
Add FAQ section.
This commit is contained in:
Xinhuan
2008-10-02 18:07:09 +08:00
parent 49895213a4
commit 25f0e03c4e
2 changed files with 293 additions and 29 deletions
+93
View File
@@ -16,6 +16,33 @@ L["Alpha"] = true
L["Controls the transparency of the main Omen window."] = true
L["Scale"] = true
L["Controls the scaling of the main Omen window."] = true
L["Autocollapse"] = true
L["Collapse to show a minimum number of bars"] = true
L["Autocollapse Options"] = true
L["Grow bars upwards"] = true
L["Hide Omen on 0 bars"] = true
L["Hide Omen entirely if it collapses to show 0 bars"] = true
L["Max bars to show"] = true
L["Max number of bars to show"] = true
-- Config strings, show when... section
L["Show When..."] = true
L["Show Omen when..."] = true
L["Show Omen when any of the following are true"] = true
L["You have a pet"] = true
L["Show Omen when you have a pet out"] = true
L["You are alone"] = true
L["Show Omen when you are alone"] = true
L["You are in a party"] = true
L["Show Omen when you are in a 5-man party"] = true
L["You are in a raid"] = true
L["Show Omen when you are in a raid"] = true
L["You are resting"] = true
L["Show Omen when you are resting"] = true
L["You are in a battleground"] = true
L["Show Omen when you are in a battleground or arena"] = true
L["You are in a dungeon"] = true
L["Show Omen when you are in a dungeon (5 man and raid)"] = true
-- Config strings, slash command section
L["OMEN_SLASH_DESC"] = "These buttons execute the same functions as the ones in the slash command /omen"
@@ -24,6 +51,72 @@ L["Center Omen"] = true
L["Configure"] = true
L["Open the configuration dialog"] = true
-- FAQ
L["Help File"] = true
L["A collection of help pages"] = true
L["Frequently Asked Questions"] = true
L["Warrior"] = true
L["GENERAL_FAQ"] = [[
|cffffd200Why does no threat data show on a mob when I target it even though it is in combat?|r
The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save bandwidth.
|cffffd200Does Omen3 sync or parse the combat log?|r
No. Omen3 does not attempt to sync or parse the combat log. Currently there is no intention to do so.
|cffffd200The threat updates are slow...|r
Omen3 updates the threat values you see as often as Blizzard updates the threat values to us.
|cffffd200Where can I report bugs or give suggestions?|r
http://forums.wowace.com/showthread.php?t=14249
|cffffd200Who wrote Omen3?|r
Xinhuan (Blackrock US Alliance) did.
]]
L["WARRIOR_FAQ"] = [[The following data is obtained from http://www.tankspot.com/forums/f200/39775-wow-3-0-threat-values.html on 2nd Oct 2008 (credits to Satrina). The numbers are for a level 80.
|cffffd200Modifiers|r
Battle Stance ________ x 80
Berserker Stance _____ x 80
Tactical Mastery _____ x 121/142/163
Defensive Stance _____ x 207.35
Note that in our original threat estimations (that we use now in WoW 2.0), we equated 1 damage to 1 threat, and used 1.495 to represent the stance+defiance multiplier. We see that Blizzard's method is to use the multiplier without decimals, so in 2.x it would've been x149 (maybe x149.5); it is x207 (maybe 207.3) in 3.0. I expect that this is to allow the transport of integer values instead of decimal values across the Internet for efficiency. It appears that threat values are multiplied by 207.35 at the server, then rounded.
If you still want to use the 1 damage = 1 threat method, the stance modifiers are 0.8 and 2.0735, etc.
|cffffd200Threat Values (stance modifiers apply unless otherwise noted):|r
Battle Shout _________ 78 (split)
Cleave _______________ damage + 225 (split)
Commanding Shout _____ 80 (split)
Concussion Blow ______ damage only
Damage Shield ________ damage only
Demoralising Shout ___ 63 (split)
Devastate ____________ damage + 5% of AP *** Needs re-checking for 8982 **
Dodge/Parry/Block_____ 1 (in defensive stance with Improved Defensive Stance only)
Heroic Strike ________ damage + 259
Heroic Throw _________ 1.50 x damage
Rage Gain ____________ 5 (stance modifier is not applied)
Rend _________________ damage only
Revenge ______________ damage + 121
Shield Bash __________ 36
Shield Slam __________ damage + 770
Shockwave ____________ damage only
Slam _________________ damage + 140
Spell Reflect ________ damage only (only for spells aimed at you)
Social Aggro _________ 0
Sunder Armour ________ 345 + 5%AP
Thunder Clap _________ 1.85 x damage
Vigilance ____________ 10% of target's generated threat (stance modifier is not applied)
You do not gain threat for refecting spells targetted at allies with Improved Spell Reflect. When you reflect a spell for an ally, your ally gains the threat for the damage dealt by the reflected spell.
]]
-- Slash command
BINDING_HEADER_OMEN = "Omen"