local addonname, modRef = ... _G["MOVANY"] = modRef MOVANY.RESET_FRAME_CONFIRM = "Reset %s? Press again within 5 seconds to confirm" MOVANY.RESETTING_FRAME = "Resetting %s" MOVANY.FRAME_PROTECTED_DURING_COMBAT = "Can't interact with %s during combat" MOVANY.DISABLED_DURING_COMBAT = "Disabled during combat" MOVANY.UNSUPPORTED_TYPE = "Unsupported type: %s" MOVANY.UNSUPPORTED_FRAME = "Unsupported frame: %s" MOVANY.FRAME_VISIBILITY_ONLY = "%s can only be hidden" MOVANY.ONLY_WHEN_VISIBLE = "%s can only be modified while it's shown on the screen" MOVANY.MAX_MOVERS = "You can only move %i frames at once" MOVANY.ELEMENT_NOT_FOUND = "UI element not found" MOVANY.ELEMENT_NOT_FOUND_NAMED = "UI element not found: %s" MOVANY.PROFILES_CANT_SWITCH_DURING_COMBAT = "Profiles can't be switched during combat" MOVANY.CMD_SYNTAX_UNMOVE = "Syntax: /unmove framename" MOVANY.CMD_SYNTAX_IMPORT = "Syntax: /moveimport ProfileName" MOVANY.CMD_SYNTAX_EXPORT = "Syntax: /moveexport ProfileName" MOVANY.CMD_SYNTAX_DELETE = "Syntax: /movedelete ProfileName" MOVANY.CMD_SYNTAX_HIDE = "Syntax: /hide ProfileName" MOVANY.RESET_ALL_CONFIRM = "MoveAnything: Reset MoveAnything to installation state?\n\nWarning: this will delete all frame settings and clear out the custom frame list." MOVANY.PROFILE_UNKNOWN = "Unknown profile: %s" MOVANY.PROFILE_IMPORTED = "Profile imported: %s" MOVANY.PROFILE_EXPORTED = "Profile exported: %s" MOVANY.PROFILE_DELETED = "Profile deleted: %s" MOVANY.PROFILE_RESET_CONFIRM = "MoveAnything: Reset all frames in the current profile?" MOVANY.PROFILE_CANT_DELETE_CURRENT_IN_COMBAT = "Can't delete current profile during combat" MOVANY.PROFILES = "Profiles" MOVANY.PROFILE_CURRENT = "Current" MOVANY.FRAME_UNPOSITIONED = "%s is currently unpositioned and can't be moved till it is" MOVANY.NO_NAMED_FRAMES_FOUND = "No named elements found" MOVANY.SEARCH_TEXT = "Search " MOVANY.LIST_HEADING_CATEGORY_AND_FRAMES = "Categories and Frames" MOVANY.LIST_HEADING_SEARCH_RESULTS = "Search results: %i" MOVANY.LIST_HEADING_HIDE = "Hide" MOVANY.LIST_HEADING_MOVER = "Mover"