Files
florian.berthold 4a65f00aca
release / release (push) Successful in 3s
vendor: Libs/ from coa-ace3 + LibBabble-Zone / LibWindow; pin TOC version
Upstream Mapster relies on the CurseForge packager to fetch its libs
at release time; the raw repo has no Libs/ folder, so the freshly-
imported addon failed to load (LibStub missing).

- Vendored canonical Ace3 from coa-ace3 (11 libs Mapster's TOC loads:
  LibStub, CallbackHandler-1.0, AceAddon-3.0, AceEvent-3.0, AceHook-3.0,
  AceDB-3.0, AceDBOptions-3.0, AceLocale-3.0, AceGUI-3.0, AceConsole-3.0,
  AceConfig-3.0). This brings the CoA-compat FileDataID / BlizOptionsGroup
  parent-guard / Settings.* fallback / AceDB falsy-defaults patches.
- LibBabble-Zone-3.0 and LibWindow-1.1 vendored from the working PTR
  install (not part of Ace3).
- TOC: replaced @project-version@ CurseForge placeholder with the real
  release string 1.3.9-coa.2 so the in-game About panel reads correctly.

Mapster source itself was clean against the PORTING.md checklist
(no FDID calls, no retail-only globals, no Minimap mask trap, no CLEU
arg mismatch) — expected, since 1.3.9 was the WotLK-era release.
2026-05-25 13:11:21 +02:00

104 lines
2.7 KiB
Lua

--[[-----------------------------------------------------------------------------
Button Widget
Graphical Button.
-------------------------------------------------------------------------------]]
local Type, Version = "Button", 24
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local pairs = pairs
-- WoW APIs
local _G = _G
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Button_OnClick(frame, ...)
AceGUI:ClearFocus()
PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION
frame.obj:Fire("OnClick", ...)
end
local function Control_OnEnter(frame)
frame.obj:Fire("OnEnter")
end
local function Control_OnLeave(frame)
frame.obj:Fire("OnLeave")
end
--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
["OnAcquire"] = function(self)
-- restore default values
self:SetHeight(24)
self:SetWidth(200)
self:SetDisabled(false)
self:SetAutoWidth(false)
self:SetText()
end,
-- ["OnRelease"] = nil,
["SetText"] = function(self, text)
self.text:SetText(text)
if self.autoWidth then
self:SetWidth(self.text:GetStringWidth() + 30)
end
end,
["SetAutoWidth"] = function(self, autoWidth)
self.autoWidth = autoWidth
if self.autoWidth then
self:SetWidth(self.text:GetStringWidth() + 30)
end
end,
["SetDisabled"] = function(self, disabled)
self.disabled = disabled
if disabled then
self.frame:Disable()
else
self.frame:Enable()
end
end
}
--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
frame:Hide()
frame:EnableMouse(true)
frame:SetScript("OnClick", Button_OnClick)
frame:SetScript("OnEnter", Control_OnEnter)
frame:SetScript("OnLeave", Control_OnLeave)
local text = frame:GetFontString()
text:ClearAllPoints()
text:SetPoint("TOPLEFT", 15, -1)
text:SetPoint("BOTTOMRIGHT", -15, 1)
text:SetJustifyV("MIDDLE")
local widget = {
text = text,
frame = frame,
type = Type
}
for method, func in pairs(methods) do
widget[method] = func
end
return AceGUI:RegisterAsWidget(widget)
end
AceGUI:RegisterWidgetType(Type, Constructor, Version)