RecentChatWindow - improvements
Cleanup xml file for template, change name of template to not bother other addons. Added ScrollFrame. Modified Ctrl-Click to toggle chat window editboxes. Escape will now close window if keyboard focus is on text. TrainerEnhance - change the background.
This commit is contained in:
@@ -1,82 +1,12 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
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<ScrollFrame name="InputScrollFrameTemplate" inherits="ScrollFrameTemplate" virtual="true">
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<ScrollFrame name="Leatrix_InputScrollFrameTemplate" virtual="true">
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<KeyValues>
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<KeyValue key="maxLetters" value="0" type="number"/>
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<!--
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<KeyValue key="instructions" value="INSTRUCTION_TEXT" type="global"/>
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<KeyValue key="hideCharCount" value="false" type="boolean"/>
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-->
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</KeyValues>
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<Layers>
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<Layer level="BACKGROUND">
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<!-- <Texture file="Interface\BUTTONS\WHITE8X8" parentKey="Bg">
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<Color r="0" g="0" b="0" a="0.2"/>
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<Size>
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<AbsDimension x="600" y="300"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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</Anchors>
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</Texture> -->
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<!-- <Texture parentKey="TopLeftTex" file="Interface\Common\Common-Input-Border-TL">
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<Size x="8" y="8"/>
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<Anchors>
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<Anchor point="TOPLEFT" x="-5" y="5"/>
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</Anchors>
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</Texture>
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<Texture parentKey="TopRightTex" file="Interface\Common\Common-Input-Border-TR">
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<Size x="8" y="8"/>
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<Anchors>
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<Anchor point="TOPRIGHT" x="5" y="5"/>
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</Anchors>
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</Texture>
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<Texture parentKey="TopTex" file="Interface\Common\Common-Input-Border-T">
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftTex" relativePoint="TOPRIGHT"/>
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<Anchor point="BOTTOMRIGHT" relativeKey="$parent.TopRightTex" relativePoint="BOTTOMLEFT"/>
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</Anchors>
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</Texture>
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<Texture parentKey="BottomLeftTex" file="Interface\Common\Common-Input-Border-BL">
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<Size x="8" y="8"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" x="-5" y="-5"/>
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</Anchors>
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</Texture>
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<Texture parentKey="BottomRightTex" file="Interface\Common\Common-Input-Border-BR">
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<Size x="8" y="8"/>
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<Anchors>
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<Anchor point="BOTTOMRIGHT" x="5" y="-5"/>
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</Anchors>
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</Texture>
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<Texture parentKey="BottomTex" file="Interface\Common\Common-Input-Border-B">
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.BottomLeftTex" relativePoint="TOPRIGHT"/>
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<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BottomRightTex" relativePoint="BOTTOMLEFT"/>
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</Anchors>
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</Texture>
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<Texture parentKey="LeftTex" file="Interface\Common\Common-Input-Border-L">
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftTex" relativePoint="BOTTOMLEFT"/>
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<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BottomLeftTex" relativePoint="TOPRIGHT"/>
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</Anchors>
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</Texture>
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<Texture parentKey="RightTex" file="Interface\Common\Common-Input-Border-R">
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.TopRightTex" relativePoint="BOTTOMLEFT"/>
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<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BottomRightTex" relativePoint="TOPRIGHT"/>
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</Anchors>
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</Texture>
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<Texture parentKey="MiddleTex" file="Interface\Common\Common-Input-Border-M">
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.LeftTex" relativePoint="TOPRIGHT"/>
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<Anchor point="BOTTOMRIGHT" relativeKey="$parent.RightTex" relativePoint="BOTTOMLEFT"/>
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</Anchors>
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</Texture> -->
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</Layer>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontDisableLarge" parentKey="CharCount">
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<Anchors>
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