fix copychat lua error
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@@ -4,14 +4,6 @@
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-- Backport to-do before release:
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-- Backport to-do before release:
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GetColoredName() - Recent Chat
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Arena queue timer
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Hide Error text, permit user to enter partial to not un-hide some error text.
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-(For example arena ready crystal red error shows how many players ready.)
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- You are in shapeshift,
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-- What needs to be tested:
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-- What needs to be tested:
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@@ -38,6 +30,8 @@ Manage Debuffs - Test IT in fight.
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-- Stuff to-do:
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-- Stuff to-do:
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Arena queue timer
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Minimap - MailIcon - Move - Create Dropdown with anchor.
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Minimap - MailIcon - Move - Create Dropdown with anchor.
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Manage Debuffs - make it somehow to be movable even if there are no debuffs shown.
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Manage Debuffs - make it somehow to be movable even if there are no debuffs shown.
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@@ -200,6 +194,10 @@ UnitFrames - make them auto-hidden while not in combat (but full mana or health,
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Chat - Clear Chat button / dropdown.
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Chat - Clear Chat button / dropdown.
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Hide Error text, permit user to enter partial to not un-hide some error text.
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-(For example arena ready crystal red error shows how many players ready.)
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- You are in shapeshift,
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---- Things to include in presentation
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---- Things to include in presentation
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@@ -13062,6 +13062,7 @@ function LeaPlusLC:Player()
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local function ShowChatbox(chtfrm)
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local function ShowChatbox(chtfrm)
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editBox:SetText("")
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editBox:SetText("")
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local NumMsg = chtfrm:GetNumMessages()
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local NumMsg = chtfrm:GetNumMessages()
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if NumMsg == 0 then return end
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scrollbar:SetMinMaxValues(1, 10 * NumMsg) -- Adjust the min and max values as needed
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scrollbar:SetMinMaxValues(1, 10 * NumMsg) -- Adjust the min and max values as needed
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local StartMsg = 1
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local StartMsg = 1
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