df7cc26a64
Fix remaining lua errors covered by ascension patches Add Addon Skins Add Enhanced Friends List
88 lines
2.1 KiB
Lua
88 lines
2.1 KiB
Lua
local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule("Skins")
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local AS = E:GetModule("AddOnSkins")
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if not AS:IsAddonLODorEnabled("CLCRet") then return end
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local _G = _G
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local unpack = unpack
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-- CLCRet 1.3.03.025
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-- https://www.curseforge.com/wow/addons/clcret/files/439502
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S:AddCallbackForAddon("CLCRet", "CLCRet", function()
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if not E.private.addOnSkins.CLCRet then return end
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local function styleButton(button, icon, height, width)
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button:SetScale(1)
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button:Size(width or height, height)
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icon:SetTexCoord(unpack(E.TexCoords))
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button.border:Hide()
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end
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S:RawHook(clcret, "CreateButton", function(self, name, size, ...)
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local button = S.hooks[self].CreateButton(self, name, size, ...)
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button:CreateBackdrop("Default")
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button.texture:SetDrawLayer("BORDER")
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styleButton(button, button.texture, size)
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return button
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end)
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hooksecurefunc(clcret, "UpdateButtonLayout", function(self, button, opt)
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styleButton(button, button.texture, opt.size)
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end)
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S:RawHook(clcret, "CreateSovBar", function(self, ...)
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local frame = S.hooks[self].CreateSovBar(self, ...)
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frame:CreateBackdrop("Default")
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frame.icon:CreateBackdrop("Default")
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frame.icon:SetDrawLayer("BORDER")
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frame.icon.backdrop:Hide()
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frame.bgtexture:SetTexture(nil)
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frame.texture:SetTexture(E.media.normTex)
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E:RegisterStatusBar(frame.texture)
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styleButton(frame, frame.icon, self.db.profile.sov.height)
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return frame
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end)
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local MAX_SOVBARS = 5
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hooksecurefunc(clcret, "UpdateSovBarsLayout", function(self)
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local db = self.db.profile.sov
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local bar
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for i = 1, MAX_SOVBARS do
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bar = _G["clcretSovBar"..i]
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styleButton(bar, bar.icon, db.height, db.useButtons and db.height or (db.width - db.height))
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if db.useButtons then
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bar.icon.backdrop:Hide()
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else
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bar.icon.backdrop:Show()
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bar.icon:Point("RIGHT", bar, "LEFT", -1, 0)
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end
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end
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end)
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S:SecureHook(clcret, "InitSwingBar", function(self)
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local frame = clcretswingBar
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frame:CreateBackdrop("Default")
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frame.bgtexture:SetTexture(nil)
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frame.texture:SetTexture(E.media.normTex)
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E:RegisterStatusBar(frame.texture)
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S:Unhook(self, "InitSwingBar")
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end)
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end) |