Files
coa-elvui/ElvUI/Modules/Skins/Blizzard/Friends.lua
T

685 lines
22 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule("Skins")
--Lua functions
local _G = _G
local ipairs = ipairs
local unpack = unpack
--WoW API / Variables
local GetGuildRosterInfo = GetGuildRosterInfo
local GetNumRaidMembers = GetNumRaidMembers
local GetNumWhoResults = GetNumWhoResults
local GetWhoInfo = GetWhoInfo
local PlaySound = PlaySound
local GUILDMEMBERS_TO_DISPLAY = GUILDMEMBERS_TO_DISPLAY
local WHOS_TO_DISPLAY = WHOS_TO_DISPLAY
S:AddCallback("Skin_Friends", function()
if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.friends then return end
-- Friends Frame
FriendsFrame:StripTextures(true)
FriendsFrame:CreateBackdrop("Transparent")
FriendsFrame.backdrop:Point("TOPLEFT", 11, -12)
FriendsFrame.backdrop:Point("BOTTOMRIGHT", -32, 76)
S:SetUIPanelWindowInfo(FriendsFrame, "width")
S:SetBackdropHitRect(FriendsFrame)
S:HandleCloseButton(FriendsFrameCloseButton, FriendsFrame.backdrop)
S:HandleDropDownBox(FriendsFrameStatusDropDown, 70)
S:HandleEditBox(FriendsFrameBroadcastInput)
for i = 1, 2 do
local tab = _G["FriendsTabHeaderTab"..i]
tab:StripTextures()
tab:CreateBackdrop("Default", true)
tab.backdrop:Point("TOPLEFT", 3, -7)
tab.backdrop:Point("BOTTOMRIGHT", -2, -1)
tab:HookScript("OnEnter", S.SetModifiedBackdrop)
tab:HookScript("OnLeave", S.SetOriginalBackdrop)
end
for i = 1, 5 do
S:HandleTab(_G["FriendsFrameTab"..i])
end
FriendsFrameStatusDropDown:Point("TOPLEFT", FriendsListFrame, "TOPLEFT", 0, -37)
FriendsFrameStatusDropDownMouseOver:Size(22, 18)
FriendsFrameStatusDropDownMouseOver:Point("TOPLEFT", 21, -4)
FriendsFrameStatusDropDownStatus:Point("LEFT", 25, 3)
FriendsFrameBroadcastInput:Width(241)
FriendsFrameBroadcastInput:Point("TOPLEFT", FriendsFrameStatusDropDown, "TOPRIGHT", 11, -3)
FriendsTabHeaderTab1:Point("TOPLEFT", 30, -60)
-- Friends List Frame
for i = 1, FRIENDS_FRIENDS_TO_DISPLAY do
_G["FriendsFrameFriendsScrollFrameButton"..i.."SummonButton"]:StyleButton()
_G["FriendsFrameFriendsScrollFrameButton"..i.."SummonButtonIcon"]:SetTexCoord(unpack(E.TexCoords))
_G["FriendsFrameFriendsScrollFrameButton"..i.."SummonButtonNormalTexture"]:SetAlpha(0)
end
S:HandleScrollBar(FriendsFrameFriendsScrollFrameScrollBar)
S:HandleButton(FriendsFrameAddFriendButton, true)
S:HandleButton(FriendsFrameSendMessageButton, true)
FriendsFrameFriendsScrollFrame:Width(304)
FriendsFrameFriendsScrollFrame:Point("TOPLEFT", FriendsFrame, 19, -92)
FriendsFrameFriendsScrollFrameScrollBar:Point("TOPRIGHT", FriendsFrame, "TOPRIGHT", -40, -111)
FriendsFrameFriendsScrollFrameScrollBar:Point("BOTTOMLEFT", FriendsFrameFriendsScrollFrame, "BOTTOMRIGHT", 3, 19)
FriendsFrameAddFriendButton:Height(22)
FriendsFrameAddFriendButton:Point("BOTTOMLEFT", FriendsFrame, 19, 84)
FriendsFrameSendMessageButton:Height(22)
FriendsFrameSendMessageButton:Point("BOTTOMRIGHT", FriendsFrame, -40, 84)
-- Ignore List Frame
S:HandleScrollBar(FriendsFrameIgnoreScrollFrameScrollBar)
S:HandleButton(FriendsFrameIgnorePlayerButton, true)
S:HandleButton(FriendsFrameUnsquelchButton, true)
for i = 1, IGNORES_TO_DISPLAY do
S:HandleButtonHighlight(_G["FriendsFrameIgnoreButton"..i])
end
FriendsFrameIgnoreButton1:Point("TOPLEFT", FriendsFrame, "TOPLEFT", 22, -95)
FriendsFrameIgnoreScrollFrame:Width(304)
FriendsFrameIgnoreScrollFrame:Point("TOPRIGHT", FriendsFrame, "TOPRIGHT", -61, -92)
FriendsFrameIgnoreScrollFrameScrollBar:Point("TOPLEFT", FriendsFrameIgnoreScrollFrame, "TOPRIGHT", 3, -19)
FriendsFrameIgnoreScrollFrameScrollBar:Point("BOTTOMLEFT", FriendsFrameIgnoreScrollFrame, "BOTTOMRIGHT", 3, 21)
FriendsFrameIgnorePlayerButton:Height(22)
FriendsFrameIgnorePlayerButton:Point("BOTTOMLEFT", FriendsFrame, 19, 84)
FriendsFrameUnsquelchButton:Height(22)
FriendsFrameUnsquelchButton:Point("BOTTOMRIGHT", FriendsFrame, -40, 84)
-- Who Frame
S:HandleDropDownBox(WhoFrameDropDown)
S:SetBackdropHitRect(WhoFrameDropDown)
for i = 1, 4 do
local header = _G["WhoFrameColumnHeader"..i]
header:StripTextures()
header:StyleButton()
end
for i = 1, WHOS_TO_DISPLAY do
local button = _G["WhoFrameButton"..i]
local level = _G["WhoFrameButton"..i.."Level"]
local name = _G["WhoFrameButton"..i.."Name"]
local class = _G["WhoFrameButton"..i.."Class"]
button.icon = button:CreateTexture("$parentIcon", "ARTWORK")
button.icon:Size(15)
button.icon:Point("LEFT", 45, 0)
button.icon:SetTexture("Interface\\WorldStateFrame\\Icons-Classes")
button:CreateBackdrop("Default", true)
button.backdrop:SetAllPoints(button.icon)
S:HandleButtonHighlight(button)
level:ClearAllPoints()
level:SetPoint("TOPLEFT", 11, -1)
name:Size(100, 14)
name:ClearAllPoints()
name:Point("LEFT", 85, 0)
class:Hide()
end
WhoListScrollFrame:StripTextures()
S:HandleScrollBar(WhoListScrollFrameScrollBar)
S:HandleEditBox(WhoFrameEditBox)
S:HandleButton(WhoFrameWhoButton)
S:HandleButton(WhoFrameAddFriendButton)
S:HandleButton(WhoFrameGroupInviteButton)
WhoFrameColumnHeader3:ClearAllPoints()
WhoFrameColumnHeader3:Point("TOPLEFT", 20, -48)
WhoFrameColumnHeader4:ClearAllPoints()
WhoFrameColumnHeader4:Point("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, 0)
WhoFrameColumn_SetWidth(WhoFrameColumnHeader4, 48)
WhoFrameColumnHeader1:ClearAllPoints()
WhoFrameColumnHeader1:Point("LEFT", WhoFrameColumnHeader4, "RIGHT", -2, 0)
WhoFrameColumn_SetWidth(WhoFrameColumnHeader1, 105)
WhoFrameColumnHeader2:ClearAllPoints()
WhoFrameColumnHeader2:Point("LEFT", WhoFrameColumnHeader1, "RIGHT", -6, 1)
WhoFrameButton1:Point("TOPLEFT", 17, -75)
WhoListScrollFrame:Size(304, 284)
WhoListScrollFrame:Point("TOPRIGHT", FriendsFrame, "TOPRIGHT", -61, -71)
WhoListScrollFrameScrollBar:Point("TOPLEFT", WhoListScrollFrame, "TOPRIGHT", 3, -19)
WhoListScrollFrameScrollBar:Point("BOTTOMLEFT", WhoListScrollFrame, "BOTTOMRIGHT", 3, 19)
WhoFrameTotals:Point("BOTTOM", -10, 137)
WhoFrameEditBox:Size(323, 18)
WhoFrameEditBox:Point("BOTTOM", -11, 114)
WhoFrameGroupInviteButton:Width(117)
WhoFrameAddFriendButton:Width(117)
WhoFrameGroupInviteButton:Point("BOTTOMRIGHT", -40, 84)
WhoFrameAddFriendButton:Point("RIGHT", WhoFrameGroupInviteButton, "LEFT", -3, 0)
WhoFrameWhoButton:Point("RIGHT", WhoFrameAddFriendButton, "LEFT", -3, 0)
hooksecurefunc("WhoList_Update", function()
local numWhos = GetNumWhoResults()
if numWhos == 0 then return end
numWhos = numWhos > WHOS_TO_DISPLAY and WHOS_TO_DISPLAY or numWhos
local _, level, classFileName
local button, buttonText, classTextColor, levelTextColor
for i = 1, numWhos do
button = _G["WhoFrameButton"..i]
_, _, level, _, _, _, classFileName = GetWhoInfo(button.whoIndex)
if classFileName then
classTextColor = RAID_CLASS_COLORS[classFileName]
button.icon:Show()
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]))
else
classTextColor = HIGHLIGHT_FONT_COLOR
button.icon:Hide()
end
levelTextColor = GetQuestDifficultyColor(level)
buttonText = _G["WhoFrameButton"..i.."Name"]
buttonText:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
buttonText = _G["WhoFrameButton"..i.."Level"]
buttonText:SetTextColor(levelTextColor.r, levelTextColor.g, levelTextColor.b)
buttonText = _G["WhoFrameButton"..i.."Class"]
buttonText:SetTextColor(1.0, 1.0, 1.0)
end
end)
-- Guild Frame
S:HandleCheckBox(GuildFrameLFGButton)
GuildFrameLFGFrame:StripTextures()
GuildFrameLFGFrame:SetTemplate("Default")
GuildListScrollFrame:StripTextures()
S:HandleScrollBar(GuildListScrollFrameScrollBar)
S:HandleNextPrevButton(GuildFrameGuildListToggleButton)
S:HandleButton(GuildFrameGuildInformationButton)
S:HandleButton(GuildFrameAddMemberButton)
S:HandleButton(GuildFrameControlButton)
for i = 1, GUILDMEMBERS_TO_DISPLAY do
local button = _G["GuildFrameButton"..i]
local level = _G["GuildFrameButton"..i.."Level"]
local name = _G["GuildFrameButton"..i.."Name"]
local class = _G["GuildFrameButton"..i.."Class"]
local statusButton = _G["GuildFrameGuildStatusButton"..i]
local statusName = _G["GuildFrameGuildStatusButton"..i.."Name"]
button.icon = button:CreateTexture("$parentIcon", "ARTWORK")
button.icon:Size(15)
button.icon:Point("LEFT", 48, 0)
button.icon:SetTexture("Interface\\WorldStateFrame\\Icons-Classes")
button:CreateBackdrop("Default", true)
button.backdrop:SetAllPoints(button.icon)
S:HandleButtonHighlight(button)
S:HandleButtonHighlight(statusButton)
level:ClearAllPoints()
level:Point("TOPLEFT", 10, -1)
name:Size(100, 14)
name:ClearAllPoints()
name:Point("LEFT", 85, 0)
class:Hide()
statusName:ClearAllPoints()
statusName:SetPoint("LEFT", 10, 0)
end
for i = 1, 4 do
local header = _G["GuildFrameColumnHeader"..i]
header:StripTextures()
header:StyleButton()
header = _G["GuildFrameGuildStatusColumnHeader"..i]
header:StripTextures()
header:StyleButton()
end
GuildFrameColumnHeader3:ClearAllPoints()
GuildFrameColumnHeader3:Point("TOPLEFT", 20, -66)
WhoFrameColumn_SetWidth(GuildFrameColumnHeader3, 32)
GuildFrameColumnHeader4:ClearAllPoints()
GuildFrameColumnHeader4:Point("LEFT", GuildFrameColumnHeader3, "RIGHT", -2, 0)
WhoFrameColumn_SetWidth(GuildFrameColumnHeader4, 48)
GuildFrameColumnHeader1:ClearAllPoints()
GuildFrameColumnHeader1:Point("LEFT", GuildFrameColumnHeader4, "RIGHT", -2, 0)
WhoFrameColumn_SetWidth(GuildFrameColumnHeader1, 105)
GuildFrameColumnHeader2:ClearAllPoints()
GuildFrameColumnHeader2:Point("LEFT", GuildFrameColumnHeader1, "RIGHT", -2, 0)
WhoFrameColumn_SetWidth(GuildFrameColumnHeader2, 127)
GuildFrameGuildStatusColumnHeader1:Point("TOPLEFT", 20, -66)
GuildFrameButton1:Point("TOPLEFT", GuildFrame, "TOPLEFT", 17, -93)
GuildFrameGuildStatusButton1:Point("TOPLEFT", GuildFrame, "TOPLEFT", 17, -93)
GuildListScrollFrame:Size(304, 220)
GuildListScrollFrame:Point("TOPRIGHT", -61, -89)
GuildListScrollFrameScrollBar:Point("TOPLEFT", GuildListScrollFrame, "TOPRIGHT", 3, -19)
GuildListScrollFrameScrollBar:Point("BOTTOMLEFT", GuildListScrollFrame, "BOTTOMRIGHT", 3, 19)
GuildFrameTotals:Point("BOTTOM", GuildFrame, "LEFT", 82, -77)
GuildFrameGuildListToggleButton:Point("LEFT", 305, -69)
GuildFrameGuildListToggleButton.SetPoint = E.noop
GuildFrameNotesLabel:Point("TOPLEFT", 19, -340)
GuildFrameNotesText:Width(325)
GuildFrameGuildInformationButton:Width(121)
GuildFrameControlButton:Width(100)
GuildFrameGuildInformationButton:Point("RIGHT", GuildFrameAddMemberButton, "LEFT", -3, 0)
GuildFrameAddMemberButton:Point("RIGHT", GuildFrameControlButton, "LEFT", -3, 0)
GuildFrameControlButton:Point("BOTTOMRIGHT", -40, 84)
hooksecurefunc("GuildStatus_Update", function()
local _, online, classFileName, button, classTextColor
if FriendsFrame.playerStatusFrame then
local level, buttonText, levelTextColor
for i = 1, GUILDMEMBERS_TO_DISPLAY do
button = _G["GuildFrameButton"..i]
_, _, _, level, _, _, _, _, online, _, classFileName = GetGuildRosterInfo(button.guildIndex)
if classFileName then
if online then
classTextColor = RAID_CLASS_COLORS[classFileName]
levelTextColor = GetQuestDifficultyColor(level)
buttonText = _G["GuildFrameButton"..i.."Name"]
buttonText:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
buttonText = _G["GuildFrameButton"..i.."Level"]
buttonText:SetTextColor(levelTextColor.r, levelTextColor.g, levelTextColor.b)
end
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]))
end
end
else
for i = 1, GUILDMEMBERS_TO_DISPLAY do
button = _G["GuildFrameGuildStatusButton"..i]
_, _, _, _, _, _, _, _, online, _, classFileName = GetGuildRosterInfo(button.guildIndex)
if classFileName then
if online then
classTextColor = RAID_CLASS_COLORS[classFileName]
_G["GuildFrameGuildStatusButton"..i.."Name"]:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
_G["GuildFrameGuildStatusButton"..i.."Online"]:SetTextColor(1.0, 1.0, 1.0)
end
end
end
end
end)
-- Member Detail Frame
GuildMemberDetailFrame:StripTextures()
GuildMemberDetailFrame:CreateBackdrop("Transparent")
GuildMemberDetailFrame:Point("TOPLEFT", GuildFrame, "TOPRIGHT", -32, -13)
S:HandleCloseButton(GuildMemberDetailCloseButton, GuildMemberDetailFrame)
S:HandleNextPrevButton(GuildFramePromoteButton)
S:HandleNextPrevButton(GuildFrameDemoteButton)
GuildMemberNoteBackground:SetTemplate("Default")
GuildMemberOfficerNoteBackground:SetTemplate("Default")
S:HandleButton(GuildMemberRemoveButton)
S:HandleButton(GuildMemberGroupInviteButton)
GuildFramePromoteButton:Point("LEFT", GuildMemberDetailFrame, "RIGHT", -55, 46)
GuildFrameDemoteButton:Point("LEFT", GuildFramePromoteButton, "RIGHT", 3, 0)
GuildMemberRemoveButton:Point("BOTTOMLEFT", 7, 7)
GuildMemberGroupInviteButton:SetPoint("LEFT", GuildMemberRemoveButton, "RIGHT", 6, 0)
GUILD_DETAIL_NORM_HEIGHT = 203 -- orig 195
-- Info Frame
GuildInfoFrame:StripTextures()
GuildInfoFrame:CreateBackdrop("Transparent")
GuildInfoFrame.backdrop:Point("TOPLEFT", 4, -6)
GuildInfoFrame.backdrop:Point("BOTTOMRIGHT", -2, 0)
S:SetBackdropHitRect(GuildInfoFrame)
S:HandleCloseButton(GuildInfoCloseButton, GuildInfoFrame.backdrop)
GuildInfoTextBackground:SetTemplate("Default")
S:HandleScrollBar(GuildInfoFrameScrollFrameScrollBar)
S:HandleButton(GuildInfoSaveButton)
S:HandleButton(GuildInfoCancelButton)
S:HandleButton(GuildInfoGuildEventButton)
GuildInfoEditBox:Size(246, 312)
GuildInfoTextBackground:Size(254, 228)
GuildInfoTextBackground:Point("TOPLEFT", 12, -33)
GuildInfoFrameScrollFrame:Width(252)
GuildInfoFrameScrollFrame:Point("TOPLEFT", 2, -5)
GuildInfoFrameScrollFrameScrollBar:Point("TOPLEFT", GuildInfoFrameScrollFrame, "TOPRIGHT", 3, -14)
GuildInfoFrameScrollFrameScrollBar:Point("BOTTOMLEFT", GuildInfoFrameScrollFrame, "BOTTOMRIGHT", 3, 14)
GuildInfoSaveButton:Point("BOTTOMLEFT", 104, 8)
GuildInfoCancelButton:Point("LEFT", GuildInfoSaveButton, "RIGHT", 3, 0)
GuildInfoGuildEventButton:Point("RIGHT", GuildInfoSaveButton, "LEFT", -27, 0)
-- GuildEventLog Frame
GuildEventLogFrame:StripTextures()
GuildEventLogFrame:CreateBackdrop("Transparent")
GuildEventLogFrame.backdrop:Point("TOPLEFT", 4, -6)
GuildEventLogFrame.backdrop:Point("BOTTOMRIGHT", -1, 5)
S:SetBackdropHitRect(GuildEventLogFrame)
S:HandleCloseButton(GuildEventLogCloseButton, GuildEventLogFrame.backdrop)
GuildEventFrame:SetTemplate("Default")
S:HandleScrollBar(GuildEventLogScrollFrameScrollBar)
S:HandleButton(GuildEventLogCancelButton)
GuildEventFrame:Size(353, 361)
GuildEventFrame:Point("TOPLEFT", GuildEventLogFrame, "TOPLEFT", 12, -32)
GuildEventLogScrollFrame:Size(347, 353)
GuildEventLogScrollFrame:Point("TOPRIGHT", -3, -4)
GuildEventLogScrollFrameScrollBar:Point("TOPLEFT", GuildEventLogScrollFrame, "TOPRIGHT", 6, -15)
GuildEventLogScrollFrameScrollBar:Point("BOTTOMLEFT", GuildEventLogScrollFrame, "BOTTOMRIGHT", 6, 15)
-- Control Frame
GuildControlPopupFrame:StripTextures()
GuildControlPopupFrame:CreateBackdrop("Transparent")
GuildControlPopupFrame.backdrop:Point("TOPLEFT", 4, -6)
GuildControlPopupFrame.backdrop:Point("BOTTOMRIGHT", -27, 27)
S:SetBackdropHitRect(GuildControlPopupFrame)
S:HandleDropDownBox(GuildControlPopupFrameDropDown, 185)
GuildControlPopupFrameDropDownButton:Size(16)
local function SkinPlusMinus(f, minus)
f:SetNormalTexture("")
f.SetNormalTexture = E.noop
f:SetPushedTexture("")
f.SetPushedTexture = E.noop
f:SetHighlightTexture("")
f.SetHighlightTexture = E.noop
f:SetDisabledTexture("")
f.SetDisabledTexture = E.noop
f.Text = f:CreateFontString(nil, "OVERLAY")
f.Text:FontTemplate(nil, 22)
f.Text:Point("LEFT", 5, 0)
if minus then
f.Text:SetText("-")
else
f.Text:SetText("+")
end
end
SkinPlusMinus(GuildControlPopupFrameAddRankButton)
SkinPlusMinus(GuildControlPopupFrameRemoveRankButton, true)
S:HandleEditBox(GuildControlPopupFrameEditBox)
GuildControlPopupFrameEditBox.backdrop:Point("TOPLEFT", 0, -5)
GuildControlPopupFrameEditBox.backdrop:Point("BOTTOMRIGHT", 0, 5)
S:HandleCheckBox(GuildControlTabPermissionsViewTab)
S:HandleCheckBox(GuildControlTabPermissionsDepositItems)
S:HandleCheckBox(GuildControlTabPermissionsUpdateText)
for i = 1, 17 do
local checkbox = _G["GuildControlPopupFrameCheckbox"..i]
if checkbox then
S:HandleCheckBox(checkbox)
end
end
S:HandleEditBox(GuildControlWithdrawGoldEditBox)
GuildControlWithdrawGoldEditBox.backdrop:Point("TOPLEFT", 0, -5)
GuildControlWithdrawGoldEditBox.backdrop:Point("BOTTOMRIGHT", 0, 5)
for i = 1, MAX_GUILDBANK_TABS do
local tab = _G["GuildBankTabPermissionsTab"..i]
tab:StripTextures()
tab:CreateBackdrop("Default")
tab.backdrop:Point("TOPLEFT", 3, -10)
tab.backdrop:Point("BOTTOMRIGHT", -2, 4)
end
S:HandleEditBox(GuildControlWithdrawItemsEditBox)
GuildControlWithdrawItemsEditBox.backdrop:Point("TOPLEFT", 0, -5)
GuildControlWithdrawItemsEditBox.backdrop:Point("BOTTOMRIGHT", 0, 5)
S:HandleButton(GuildControlPopupAcceptButton)
S:HandleButton(GuildControlPopupFrameCancelButton)
GuildControlPopupFrameDropDown:Point("TOP", 0, -41)
GuildControlPopupFrameAddRankButton:Point("LEFT", GuildControlPopupFrameDropDown, "RIGHT", -8, 3)
GuildControlPopupFrameEditBox:Point("TOP", 35, -67)
select(8, GuildControlPopupFrame:GetRegions()):Point("TOP", -10, -100)
GuildControlPopupFrameCheckboxes:Point("TOPRIGHT", -22, 9)
GuildControlPopupFrameTabPermissions:SetTemplate("Transparent")
GuildControlPopupFrameTabPermissions:Width(273)
GuildControlPopupFrameTabPermissions:Point("BOTTOMLEFT", 12, 64)
GuildControlPopupFrameCancelButton:Point("BOTTOMRIGHT", -35, 35)
GuildControlPopupAcceptButton:Point("RIGHT", GuildControlPopupFrameCancelButton, "LEFT", -3, 0)
-- Channel Frame
ChannelFrameVerticalBar:Kill()
S:HandleCheckBox(ChannelFrameAutoJoinParty)
S:HandleCheckBox(ChannelFrameAutoJoinBattleground)
for i = 1, MAX_DISPLAY_CHANNEL_BUTTONS do
local button = _G["ChannelButton"..i]
local text = _G["ChannelButton"..i.."Text"]
button:StripTextures()
S:HandleButtonHighlight(button)
-- fix font template
if not text:GetFontObject() then
text:SetFontObject("GameTooltipTextSmall")
end
_G["ChannelButton"..i.."Collapsed"]:SetTextColor(1, 1, 1)
end
for i = 1, 22 do
S:HandleButtonHighlight(_G["ChannelMemberButton"..i])
end
ChannelListScrollFrame:StripTextures()
S:HandleScrollBar(ChannelListScrollFrameScrollBar)
ChannelRosterScrollFrame:StripTextures()
S:HandleScrollBar(ChannelRosterScrollFrameScrollBar)
S:HandleButton(ChannelFrameNewButton)
ChannelListScrollFrame:Size(161, 381)
ChannelListScrollFrame:Point("TOPLEFT", 19, -47)
ChannelListScrollFrameScrollBar:Point("TOPLEFT", ChannelListScrollFrame, "TOPRIGHT", 3, -19)
ChannelListScrollFrameScrollBar:Point("BOTTOMLEFT", ChannelListScrollFrame, "BOTTOMRIGHT", 3, 19)
ChannelRoster:Point("TOPLEFT", ChannelFrame, "TOP", 126, -70)
ChannelRoster.SetPoint = E.noop
ChannelMemberButton1:Point("TOPLEFT", ChannelFrame, "TOPLEFT", 186, -66)
ChannelMemberButton1.SetPoint = E.noop
ChannelRosterScrollFrame:Size(138, 352)
ChannelRosterScrollFrame:Point("TOPRIGHT", ChannelFrame, "TOPRIGHT", -32, -47)
ChannelRosterScrollFrameScrollBar:Point("TOPLEFT", ChannelRosterScrollFrame, "TOPRIGHT", 3, -19)
ChannelRosterScrollFrameScrollBar:Point("BOTTOMLEFT", ChannelRosterScrollFrame, "BOTTOMRIGHT", 3, 19)
ChannelFrameNewButton:Point("BOTTOMRIGHT", -11, 84)
hooksecurefunc("ChannelList_SetScroll", function()
local buttonWidth
if ChannelListScrollFrame.scrolling then
buttonWidth = 135
ChannelListScrollFrame:Width(138)
else
buttonWidth = 155
ChannelListScrollFrame:Width(161)
end
for i = 1, MAX_CHANNEL_BUTTONS do
_G["ChannelButton"..i]:Width(buttonWidth)
end
end)
-- Channel Frame DaughterFrame
ChannelFrameDaughterFrame:StripTextures()
ChannelFrameDaughterFrame:SetTemplate("Transparent")
S:HandleCloseButton(ChannelFrameDaughterFrameDetailCloseButton, ChannelFrameDaughterFrame)
S:HandleEditBox(ChannelFrameDaughterFrameChannelName)
S:HandleEditBox(ChannelFrameDaughterFrameChannelPassword)
S:HandleButton(ChannelFrameDaughterFrameOkayButton)
S:HandleButton(ChannelFrameDaughterFrameCancelButton)
ChannelFrameDaughterFrame:Width(211)
ChannelFrameDaughterFrameChannelName:Width(175)
ChannelFrameDaughterFrameChannelName:Point("TOPLEFT", 18, -60)
ChannelFrameDaughterFrameChannelPassword:Width(175)
ChannelFrameDaughterFrameOkayButton:Point("BOTTOMLEFT", 8, 8)
ChannelFrameDaughterFrameCancelButton:Point("LEFT", ChannelFrameDaughterFrameOkayButton, "RIGHT", 3, 0)
-- Raid Frame
S:HandleButton(RaidFrameConvertToRaidButton)
S:HandleButton(RaidFrameRaidInfoButton)
S:HandleButton(RaidFrameNotInRaidRaidBrowserButton)
RaidFrameConvertToRaidButton:Point("TOPLEFT", 45, -33)
RaidFrameRaidInfoButton:Point("LEFT", RaidFrameConvertToRaidButton, "RIGHT", 69, 0)
-- Raid Info Frame
RaidInfoFrame:StripTextures(true)
RaidInfoFrame:SetTemplate("Transparent")
RaidInfoInstanceLabel:StripTextures()
RaidInfoIDLabel:StripTextures()
S:HandleCloseButton(RaidInfoCloseButton, RaidInfoFrame)
S:HandleScrollBar(RaidInfoScrollFrameScrollBar)
S:HandleButton(RaidInfoExtendButton)
S:HandleButton(RaidInfoCancelButton)
RaidInfoInstanceLabel:Point("TOPLEFT", 13, -10)
RaidInfoScrollFrame:CreateBackdrop("Transparent")
RaidInfoScrollFrame.backdrop:Point("TOPLEFT", -1, 1)
RaidInfoScrollFrame.backdrop:Point("BOTTOMRIGHT", 1, -2)
RaidInfoScrollFrame:Height(182)
RaidInfoScrollFrame:Point("TOPLEFT", 9, -31)
RaidInfoScrollFrameScrollBar:Point("TOPLEFT", RaidInfoScrollFrame, "TOPRIGHT", 4, -18)
RaidInfoScrollFrameScrollBar:Point("BOTTOMLEFT", RaidInfoScrollFrame, "BOTTOMRIGHT", 4, 17)
for _, button in ipairs(RaidInfoScrollFrame.buttons) do
S:HandleButtonHighlight(button)
end
RaidInfoExtendButton:Point("BOTTOMLEFT", 8, 8)
RaidInfoCancelButton:Point("BOTTOMRIGHT", -8, 8)
RaidInfoFrame:SetScript("OnShow", function(self)
if GetNumRaidMembers() > 0 then
self:Point("TOPLEFT", "RaidFrame", "TOPRIGHT", -5, -12)
else
self:Point("TOPLEFT", "RaidFrame", "TOPRIGHT", -33, -12)
end
PlaySound("UChatScrollButton")
end)
RaidInfoScrollFrameScrollBar:SetScript("OnShow", function(self)
local parent = self:GetParent()
parent:Width(306)
RaidInfoInstanceLabel:Width(153)
for _, frame in ipairs(parent.buttons) do
frame:Width(296)
frame.name:Width(141)
end
end)
RaidInfoScrollFrameScrollBar:SetScript("OnHide", function(self)
local parent = self:GetParent()
parent:Width(327)
RaidInfoInstanceLabel:Width(173)
for _, frame in ipairs(parent.buttons) do
frame:Width(317)
frame.name:Width(162)
end
end)
RaidInfoScrollFrameScrollBar:GetScript("OnHide")(RaidInfoScrollFrameScrollBar)
end)