Files
coa-elvui/ElvUI/Modules/DataTexts/Guild.lua
T

328 lines
8.7 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule("DataTexts")
--Lua functions
local find, format, join = string.find, string.format, string.join
local sort, wipe = table.sort, table.wipe
--WoW API / Variables
local EasyMenu = EasyMenu
local GetGuildInfo = GetGuildInfo
local GetGuildRosterInfo = GetGuildRosterInfo
local GetGuildRosterMOTD = GetGuildRosterMOTD
local GetMouseFocus = GetMouseFocus
local GetNumGuildMembers = GetNumGuildMembers
local GetQuestDifficultyColor = GetQuestDifficultyColor
local GetRealZoneText = GetRealZoneText
local GuildRoster = GuildRoster
local InviteUnit = InviteUnit
local IsInGuild = IsInGuild
local IsShiftKeyDown = IsShiftKeyDown
local SetItemRef = SetItemRef
local ToggleFriendsFrame = ToggleFriendsFrame
local UnitInParty = UnitInParty
local UnitInRaid = UnitInRaid
local GUILD = GUILD
local GUILD_MOTD = GUILD_MOTD
local tthead, ttsubh, ttoff = {r=0.4, g=0.78, b=1}, {r=0.75, g=0.9, b=1}, {r=0.3,g=1,b=0.3}
local activezone, inactivezone = {r=0.3, g=1.0, b=0.3}, {r=0.65, g=0.65, b=0.65}
local levelNameFormat = "|cff%02x%02x%02x%d|r |cff%02x%02x%02x%s|r %s"
local levelNameStatusFormat = "|cff%02x%02x%02x%d|r %s%s"
local onlineInfoFormat = join("", GUILD, ": %d/%d")
local guildMotDFormat = "%s |cffaaaaaa- |cffffffff%s"
local moreMembersOnlineFormat = join("", "+ %d ", FRIENDS_LIST_ONLINE, "...")
local nameRankFormat = "%s |cff999999-|cffffffff %s"
local noteFormat = join("", "|cff999999 ", LABEL_NOTE, ":|r %s")
local officerNoteFormat = join("", "|cff999999 ", GUILD_RANK1_DESC, ":|r %s")
local inGroupStamp = "|cffaaaaaa*|r"
local friendOnlineString = select(2, string.split(" ", ERR_FRIEND_ONLINE_SS, 2))
local friendOfflineString = select(2, string.split(" ", ERR_FRIEND_OFFLINE_S, 2))
local onlineStatusString = "|cffFFFFFF[|r|cffFF0000%s|r|cffFFFFFF]|r"
local onlineStatus = {
[0] = "",
[1] = format(onlineStatusString, L["AFK"]),
[2] = format(onlineStatusString, L["DND"]),
}
local displayString = ""
local noGuildString = ""
local lastPanel
local dataTable = {}
local guildMotD = ""
local currentSortMode = false
local dataUpdated
local rosterDelay
local totalOnline = 0
local totalMembers = 0
local menuFrame = CreateFrame("Frame", "GuildDatatTextRightClickMenu", E.UIParent, "UIDropDownMenuTemplate")
local menuList = {
{text = OPTIONS_MENU, isTitle = true, notCheckable = true},
{text = INVITE, hasArrow = true, notCheckable = true, keepShownOnClick = true, noClickSound = true, menuList = {}},
{text = CHAT_MSG_WHISPER_INFORM, hasArrow = true, notCheckable = true, keepShownOnClick = true, noClickSound = true, menuList = {}}
}
local function inviteClick(_, playerName)
menuFrame:Hide()
InviteUnit(playerName)
end
local function whisperClick(_, playerName)
menuFrame:Hide()
SetItemRef("player:"..playerName, format("|Hplayer:%1$s|h[%1$s]|h", playerName), "LeftButton")
end
local function sortByRank(a, b)
if a and b then
return a[10] < b[10]
end
end
local function sortByName(a, b)
if a and b then
return a[1] < b[1]
end
end
local function SortDataTable(shiftKeyDown)
if currentSortMode == shiftKeyDown and not dataUpdated then return end
if shiftKeyDown then
sort(dataTable, sortByRank)
else
sort(dataTable, sortByName)
end
currentSortMode = shiftKeyDown
dataUpdated = nil
end
local function BuildDataTable()
wipe(dataTable)
totalMembers = GetNumGuildMembers()
totalOnline = 0
local _, name, rank, rankIndex, level, zone, note, officernote, connected, status, englishClass
for i = 1, totalMembers do
name, rank, rankIndex, level, _, zone, note, officernote, connected, status, englishClass = GetGuildRosterInfo(i)
if not name then break end
if connected then
totalOnline = totalOnline + 1
dataTable[#dataTable + 1] = {name, rank, level, zone, note, officernote, connected, onlineStatus[status], englishClass, rankIndex}
end
end
dataUpdated = true
end
local function OnClick(_, btn)
if btn == "RightButton" and IsInGuild() then
if totalOnline <= 1 then return end
DT.tooltip:Hide()
wipe(menuList[2].menuList)
wipe(menuList[3].menuList)
local menuCountWhispers, menuCountInvites = 0, 0
local classc, levelc, info, grouped
for i = 1, #dataTable do
info = dataTable[i]
if info[7] and info[1] ~= E.myname then
classc = RAID_CLASS_COLORS[info[9]]
levelc = GetQuestDifficultyColor(info[3])
if UnitInParty(info[1]) or UnitInRaid(info[1]) then
grouped = inGroupStamp
else
grouped = ""
menuCountInvites = menuCountInvites + 1
menuList[2].menuList[menuCountInvites] = {
text = format(levelNameFormat, levelc.r*255,levelc.g*255,levelc.b*255, info[3], classc.r*255,classc.g*255,classc.b*255, info[1], grouped),
arg1 = info[1],
notCheckable = true,
func = inviteClick
}
end
menuCountWhispers = menuCountWhispers + 1
menuList[3].menuList[menuCountWhispers] = {
text = format(levelNameFormat, levelc.r*255,levelc.g*255,levelc.b*255, info[3], classc.r*255,classc.g*255,classc.b*255, info[1], grouped),
arg1 = info[1],
notCheckable = true,
func = whisperClick
}
end
end
menuList[2].disabled = menuCountInvites == 0
menuList[3].disabled = menuCountWhispers == 0
EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU", 2)
else
ToggleFriendsFrame(3)
end
end
local function OnEnter(self, _, noUpdate)
if not IsInGuild() then return end
DT:SetupTooltip(self)
if totalOnline == 0 then
BuildDataTable()
end
local guildName, guildRank = GetGuildInfo("player")
local playerZone = GetRealZoneText()
local shiftKeyDown = IsShiftKeyDown()
local zonec, classc, levelc, info, grouped
local shown = 0
if totalOnline > 1 then
SortDataTable(shiftKeyDown)
end
if guildName and guildRank then
DT.tooltip:AddDoubleLine(
guildName,
format(onlineInfoFormat, totalOnline, totalMembers),
tthead.r, tthead.g, tthead.b,
tthead.r, tthead.g, tthead.b
)
DT.tooltip:AddLine(guildRank, tthead.r,tthead.g,tthead.b)
end
if guildMotD ~= "" then
DT.tooltip:AddLine(" ")
DT.tooltip:AddLine(format(guildMotDFormat, GUILD_MOTD, guildMotD), ttsubh.r, ttsubh.g, ttsubh.b, 1)
end
DT.tooltip:AddLine(" ")
for i = 1, #dataTable do
info = dataTable[i]
if playerZone == info[4] then
zonec = activezone
else
zonec = inactivezone
end
classc = RAID_CLASS_COLORS[info[9]]
if shiftKeyDown then
DT.tooltip:AddDoubleLine(
format(nameRankFormat, info[1], info[2]),
info[4],
classc.r, classc.g, classc.b,
zonec.r, zonec.g, zonec.b
)
if info[5] ~= "" then
DT.tooltip:AddLine(format(noteFormat, info[5]), ttsubh.r, ttsubh.g, ttsubh.b, 1)
end
if info[6] ~= "" then
DT.tooltip:AddLine(format(officerNoteFormat, info[6]), ttoff.r, ttoff.g, ttoff.b, 1)
end
else
levelc = GetQuestDifficultyColor(info[3])
if UnitInParty(info[1]) or UnitInRaid(info[1]) then
grouped = inGroupStamp
else
grouped = ""
end
DT.tooltip:AddDoubleLine(
format(levelNameStatusFormat, levelc.r*255, levelc.g*255, levelc.b*255, info[3], info[1], grouped, info[8]),
info[4],
classc.r, classc.g, classc.b,
zonec.r, zonec.g, zonec.b
)
end
shown = shown + 1
if shown == 30 then
if totalOnline > 30 then
DT.tooltip:AddLine(format(moreMembersOnlineFormat, totalOnline - 30), ttsubh.r, ttsubh.g, ttsubh.b)
end
break
end
end
DT.tooltip:Show()
if not noUpdate then
GuildRoster()
end
end
local eventHandlers = {
["ELVUI_FORCE_RUN"] = function(self)
guildMotD = GetGuildRosterMOTD()
GuildRoster()
end,
["GUILD_MOTD"] = function(_, message)
guildMotD = message
end,
["CHAT_MSG_SYSTEM"] = function(_, message)
if rosterDelay then return end
if find(message, friendOnlineString) or find(message, friendOfflineString) then
rosterDelay = E:Delay(10, function()
GuildRoster()
rosterDelay = nil
end)
end
end,
["GUILD_ROSTER_UPDATE"] = function(self)
GuildRoster()
BuildDataTable()
if GetMouseFocus() == self then
self:GetScript("OnEnter")(self, nil, true)
end
end,
["PLAYER_GUILD_UPDATE"] = GuildRoster,
["ELVUI_COLOR_UPDATE"] = E.noop,
}
local function OnEvent(self, event, ...)
lastPanel = self
if IsInGuild() then
eventHandlers[event](self, ...)
self.text:SetFormattedText(displayString, totalOnline)
else
self.text:SetText(noGuildString)
end
end
local function ValueColorUpdate(hex)
displayString = join("", GUILD, ": ", hex, "%d|r")
noGuildString = join("", hex, L["No Guild"])
if lastPanel ~= nil then
OnEvent(lastPanel, "ELVUI_COLOR_UPDATE")
end
end
E.valueColorUpdateFuncs[ValueColorUpdate] = true
DT:RegisterDatatext("Guild", {"CHAT_MSG_SYSTEM", "GUILD_ROSTER_UPDATE", "PLAYER_GUILD_UPDATE", "GUILD_MOTD"}, OnEvent, nil, OnClick, OnEnter, nil, GUILD)