df7cc26a64
Fix remaining lua errors covered by ascension patches Add Addon Skins Add Enhanced Friends List
89 lines
2.3 KiB
Lua
89 lines
2.3 KiB
Lua
local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule("Skins")
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local AS = E:GetModule("AddOnSkins")
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if not AS:IsAddonLODorEnabled("TellMeWhen") then return end
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local _G = _G
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local unpack = unpack
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-- TellMeWhen 1.2.5b1
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-- https://www.curseforge.com/wow/addons/tellmewhen/files/448968
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S:AddCallbackForAddon("TellMeWhen", "TellMeWhen", function()
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if not E.private.addOnSkins.TellMeWhen then return end
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TELLMEWHEN_ICONSPACING = E.Border
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if TELLMEWHEN_VERSION == "1.2.4" then
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hooksecurefunc("TellMeWhen_Group_Update", function(groupID)
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local group = TellMeWhen_Settings.Groups[groupID]
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if not group.Enabled then return end
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local currentSpec = TellmeWhen_GetActiveTalentGroup()
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if (currentSpec == 1 and not group.PrimarySpec)
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or (currentSpec == 2 and not group.SecondarySpec)
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then
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return
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end
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local groupName = "TellMeWhen_Group" .. groupID
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for row = 1, group.Rows do
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for column = 1, group.Columns do
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local iconID = (row - 1) * group.Columns + column
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local iconName = groupName .. "_Icon" .. iconID
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local icon = _G[iconName]
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if icon and not icon.isSkinned then
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icon:SetTemplate("Default")
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icon:GetRegions():SetTexture(nil)
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_G[iconName .. "Texture"]:SetTexCoord(unpack(E.TexCoords))
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_G[iconName .. "Texture"]:SetInside()
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_G[iconName .. "Count"]:FontTemplate()
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_G[iconName .. "Highlight"]:SetTexture(1, 1, 1, 0.3)
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_G[iconName .. "Highlight"]:SetInside()
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E:RegisterCooldown(_G[iconName .. "Cooldown"])
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icon.isSkinned = true
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end
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end
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end
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end)
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else
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hooksecurefunc("TellMeWhen_Group_Update", function(groupID)
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local group = _G["TellMeWhen_Group" .. groupID]
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if not group.Enabled then return end
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for row = 1, group.Rows do
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for column = 1, group.Columns do
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local iconID = (row - 1) * group.Columns + column
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local iconName = group.groupName .. "_Icon" .. iconID
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local icon = _G[iconName]
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if icon and not icon.isSkinned then
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_G[iconName]:StyleButton()
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icon:SetTemplate("Default")
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icon:GetRegions():SetTexture(nil)
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_G[iconName .. "Icon"]:SetTexCoord(unpack(E.TexCoords))
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_G[iconName .. "Icon"]:SetInside()
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_G[iconName .. "Count"]:FontTemplate()
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E:RegisterCooldown(_G[iconName .. "Cooldown"])
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icon.isSkinned = true
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end
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end
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end
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end)
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end
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end) |