Files
coa-elvui/ElvUI_OptionsUI/DataTexts.lua
T
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

389 lines
9.4 KiB
Lua

local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local C, L = unpack(select(2, ...))
local DT = E:GetModule("DataTexts")
local Layout = E:GetModule("Layout")
local Chat = E:GetModule("Chat")
local Minimap = E:GetModule("Minimap")
local _G = _G
local pairs = pairs
local HideLeftChat = HideLeftChat
local HideRightChat = HideRightChat
local datatexts = {}
function DT:PanelLayoutOptions()
for name, data in pairs(DT.RegisteredDataTexts) do
datatexts[name] = data.localizedName or L[name]
end
datatexts[""] = L["NONE"]
local order
local table = E.Options.args.datatexts.args.panels.args
for pointLoc, tab in pairs(P.datatexts.panels) do
if not _G[pointLoc] then table[pointLoc] = nil return end
if type(tab) == "table" then
if pointLoc:find("Chat") then
order = 15
else
order = 20
end
table[pointLoc] = {
order = order,
type = "group",
name = L[pointLoc] or pointLoc,
args = {}
}
for option in pairs(tab) do
table[pointLoc].args[option] = {
type = "select",
name = L[option] or option:upper(),
values = datatexts,
get = function(info) return E.db.datatexts.panels[pointLoc][info[#info]] end,
set = function(info, value) E.db.datatexts.panels[pointLoc][info[#info]] = value DT:LoadDataTexts() end
}
end
elseif type(tab) == "string" then
table.smallPanels.args[pointLoc] = {
type = "select",
name = L[pointLoc] or pointLoc,
values = datatexts,
get = function(info) return E.db.datatexts.panels[pointLoc] end,
set = function(info, value) E.db.datatexts.panels[pointLoc] = value DT:LoadDataTexts() end
}
end
end
end
E.Options.args.datatexts = {
type = "group",
name = L["DataTexts"],
childGroups = "tab",
get = function(info) return E.db.datatexts[info[#info]] end,
set = function(info, value) E.db.datatexts[info[#info]] = value DT:LoadDataTexts() end,
args = {
intro = {
order = 1,
type = "description",
name = L["DATATEXT_DESC"]
},
spacer = {
order = 2,
type = "description",
name = ""
},
general = {
order = 3,
type = "group",
name = L["General"],
args = {
header = {
order = 1,
type = "header",
name = L["General"]
},
generalGroup = {
order = 2,
type = "group",
guiInline = true,
name = L["General"],
args = {
battleground = {
order = 1,
type = "toggle",
name = L["Battleground Texts"],
desc = L["When inside a battleground display personal scoreboard information on the main datatext bars."]
},
panelTransparency = {
order = 2,
name = L["Panel Transparency"],
type = "toggle",
set = function(info, value)
E.db.datatexts[info[#info]] = value
Layout:SetDataPanelStyle()
end
},
panelBackdrop = {
order = 3,
type = "toggle",
name = L["Backdrop"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Layout:SetDataPanelStyle()
end
},
noCombatClick = {
order = 4,
type = "toggle",
name = L["Block Combat Click"],
desc = L["Blocks all click events while in combat."]
},
noCombatHover = {
order = 5,
type = "toggle",
name = L["Block Combat Hover"],
desc = L["Blocks datatext tooltip from showing in combat."]
},
goldFormat = {
order = 6,
type = "select",
name = L["Gold Format"],
desc = L["The display format of the money text that is shown in the gold datatext and its tooltip."],
values = {
["SMART"] = L["Smart"],
["FULL"] = L["Full"],
["SHORT"] = L["SHORT"],
["SHORTINT"] = L["Short (Whole Numbers)"],
["CONDENSED"] = L["Condensed"],
["BLIZZARD"] = L["Blizzard Style"]
}
},
goldCoins = {
order = 7,
type = "toggle",
name = L["Show Coins"],
desc = L["Use coin icons instead of colored text."]
}
}
},
fontGroup = {
order = 3,
type = "group",
guiInline = true,
name = L["Fonts"],
args = {
font = {
order = 1,
type = "select", dialogControl = "LSM30_Font",
name = L["Font"],
values = AceGUIWidgetLSMlists.font
},
fontSize = {
order = 2,
type = "range",
name = L["FONT_SIZE"],
min = 4, max = 22, step = 1
},
fontOutline = {
order = 3,
type = "select",
name = L["Font Outline"],
desc = L["Set the font outline."],
values = C.Values.FontFlags
},
wordWrap = {
order = 4,
type = "toggle",
name = L["Word Wrap"]
}
}
}
}
},
panels = {
type = "group",
name = L["Panels"],
order = 4,
args = {
header = {
order = 1,
type = "header",
name = L["Panels"]
},
leftChatPanel = {
order = 2,
type = "toggle",
name = L["Datatext Panel (Left)"],
desc = L["Display data panels below the chat, used for datatexts."],
set = function(info, value)
E.db.datatexts[info[#info]] = value
if E.db.LeftChatPanelFaded then
E.db.LeftChatPanelFaded = true
HideLeftChat()
end
Chat:UpdateAnchors()
Layout:ToggleChatPanels()
end
},
rightChatPanel = {
order = 3,
type = "toggle",
name = L["Datatext Panel (Right)"],
desc = L["Display data panels below the chat, used for datatexts."],
set = function(info, value)
E.db.datatexts[info[#info]] = value
if E.db.RightChatPanelFaded then
E.db.RightChatPanelFaded = true
HideRightChat()
end
Chat:UpdateAnchors()
Layout:ToggleChatPanels()
end
},
minimapPanels = {
order = 4,
type = "toggle",
name = L["Minimap Panels"],
desc = L["Display minimap panels below the minimap, used for datatexts."],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
minimapTop = {
order = 5,
type = "toggle",
name = L["TopMiniPanel"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
minimapTopLeft = {
order = 6,
type = "toggle",
name = L["TopLeftMiniPanel"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
minimapTopRight = {
order = 7,
type = "toggle",
name = L["TopRightMiniPanel"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
minimapBottom = {
order = 8,
type = "toggle",
name = L["BottomMiniPanel"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
minimapBottomLeft = {
order = 9,
type = "toggle",
name = L["BottomLeftMiniPanel"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
minimapBottomRight = {
order = 10,
type = "toggle",
name = L["BottomRightMiniPanel"],
set = function(info, value)
E.db.datatexts[info[#info]] = value
Minimap:UpdateSettings()
end
},
spacer = {
order = 11,
type = "description",
name = "\n"
},
smallPanels = {
order = 12,
type = "group",
name = L["Small Panels"],
args = {}
}
}
},
time = {
order = 5,
type = "group",
name = L["Time"],
args = {
header = {
order = 1,
type = "header",
name = L["Time"],
},
timeFormat = {
order = 2,
type = "select",
name = L["Time Format"],
values = {
[""] = L["NONE"],
["%I:%M"] = "03:27",
["%I:%M:%S"] = "03:27:32",
["%I:%M %p"] = "03:27 PM",
["%I:%M:%S %p"] = "03:27:32 PM",
["%H:%M"] = "15:27",
["%H:%M:%S"] = "15:27:32"
}
},
dateFormat = {
order = 3,
type = "select",
name = L["Date Format"],
values = {
[""] = L["NONE"],
["%d/%m/%y "] = "DD/MM/YY",
["%m/%d/%y "] = "MM/DD/YY",
["%y/%m/%d "] = "YY/MM/DD",
["%d.%m.%y "] = "DD.MM.YY",
["%m.%d.%y "] = "MM.DD.YY",
["%y.%m.%d "] = "YY.MM.DD"
}
},
realmTime = {
order = 4,
type = "toggle",
name = L["Realm Time"],
desc = L["Displayed server time."]
}
}
},
friends = {
order = 6,
type = "group",
name = L["FRIENDS"],
args = {
header = {
order = 1,
type = "header",
name = L["FRIENDS"]
},
description = {
order = 2,
type = "description",
name = L["Hide specific sections in the datatext tooltip."]
},
hideGroup = {
order = 3,
type = "group",
guiInline = true,
name = L["HIDE"],
args = {
hideAFK = {
order = 1,
type = "toggle",
name = L["AFK"],
get = function(info) return E.db.datatexts.friends.hideAFK end,
set = function(info, value) E.db.datatexts.friends.hideAFK = value DT:LoadDataTexts() end
},
hideDND = {
order = 2,
type = "toggle",
name = L["DND"],
get = function(info) return E.db.datatexts.friends.hideDND end,
set = function(info, value) E.db.datatexts.friends.hideDND = value DT:LoadDataTexts() end
}
}
}
}
}
}
}
DT:PanelLayoutOptions()