389 lines
9.4 KiB
Lua
389 lines
9.4 KiB
Lua
local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local C, L = unpack(select(2, ...))
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local DT = E:GetModule("DataTexts")
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local Layout = E:GetModule("Layout")
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local Chat = E:GetModule("Chat")
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local Minimap = E:GetModule("Minimap")
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local _G = _G
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local pairs = pairs
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local HideLeftChat = HideLeftChat
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local HideRightChat = HideRightChat
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local datatexts = {}
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function DT:PanelLayoutOptions()
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for name, data in pairs(DT.RegisteredDataTexts) do
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datatexts[name] = data.localizedName or L[name]
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end
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datatexts[""] = L["NONE"]
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local order
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local table = E.Options.args.datatexts.args.panels.args
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for pointLoc, tab in pairs(P.datatexts.panels) do
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if not _G[pointLoc] then table[pointLoc] = nil return end
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if type(tab) == "table" then
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if pointLoc:find("Chat") then
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order = 15
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else
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order = 20
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end
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table[pointLoc] = {
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order = order,
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type = "group",
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name = L[pointLoc] or pointLoc,
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args = {}
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}
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for option in pairs(tab) do
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table[pointLoc].args[option] = {
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type = "select",
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name = L[option] or option:upper(),
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values = datatexts,
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get = function(info) return E.db.datatexts.panels[pointLoc][info[#info]] end,
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set = function(info, value) E.db.datatexts.panels[pointLoc][info[#info]] = value DT:LoadDataTexts() end
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}
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end
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elseif type(tab) == "string" then
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table.smallPanels.args[pointLoc] = {
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type = "select",
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name = L[pointLoc] or pointLoc,
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values = datatexts,
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get = function(info) return E.db.datatexts.panels[pointLoc] end,
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set = function(info, value) E.db.datatexts.panels[pointLoc] = value DT:LoadDataTexts() end
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}
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end
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end
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end
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E.Options.args.datatexts = {
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type = "group",
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name = L["DataTexts"],
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childGroups = "tab",
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get = function(info) return E.db.datatexts[info[#info]] end,
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set = function(info, value) E.db.datatexts[info[#info]] = value DT:LoadDataTexts() end,
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args = {
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intro = {
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order = 1,
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type = "description",
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name = L["DATATEXT_DESC"]
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},
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spacer = {
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order = 2,
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type = "description",
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name = ""
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},
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general = {
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order = 3,
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type = "group",
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name = L["General"],
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["General"]
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},
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generalGroup = {
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order = 2,
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type = "group",
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guiInline = true,
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name = L["General"],
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args = {
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battleground = {
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order = 1,
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type = "toggle",
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name = L["Battleground Texts"],
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desc = L["When inside a battleground display personal scoreboard information on the main datatext bars."]
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},
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panelTransparency = {
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order = 2,
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name = L["Panel Transparency"],
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type = "toggle",
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Layout:SetDataPanelStyle()
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end
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},
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panelBackdrop = {
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order = 3,
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type = "toggle",
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name = L["Backdrop"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Layout:SetDataPanelStyle()
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end
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},
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noCombatClick = {
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order = 4,
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type = "toggle",
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name = L["Block Combat Click"],
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desc = L["Blocks all click events while in combat."]
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},
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noCombatHover = {
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order = 5,
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type = "toggle",
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name = L["Block Combat Hover"],
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desc = L["Blocks datatext tooltip from showing in combat."]
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},
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goldFormat = {
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order = 6,
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type = "select",
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name = L["Gold Format"],
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desc = L["The display format of the money text that is shown in the gold datatext and its tooltip."],
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values = {
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["SMART"] = L["Smart"],
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["FULL"] = L["Full"],
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["SHORT"] = L["SHORT"],
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["SHORTINT"] = L["Short (Whole Numbers)"],
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["CONDENSED"] = L["Condensed"],
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["BLIZZARD"] = L["Blizzard Style"]
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}
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},
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goldCoins = {
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order = 7,
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type = "toggle",
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name = L["Show Coins"],
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desc = L["Use coin icons instead of colored text."]
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}
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}
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},
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fontGroup = {
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order = 3,
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type = "group",
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guiInline = true,
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name = L["Fonts"],
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args = {
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font = {
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order = 1,
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type = "select", dialogControl = "LSM30_Font",
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name = L["Font"],
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values = AceGUIWidgetLSMlists.font
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},
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fontSize = {
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order = 2,
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type = "range",
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name = L["FONT_SIZE"],
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min = 4, max = 22, step = 1
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},
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fontOutline = {
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order = 3,
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type = "select",
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name = L["Font Outline"],
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desc = L["Set the font outline."],
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values = C.Values.FontFlags
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},
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wordWrap = {
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order = 4,
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type = "toggle",
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name = L["Word Wrap"]
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}
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}
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}
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}
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},
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panels = {
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type = "group",
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name = L["Panels"],
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order = 4,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["Panels"]
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},
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leftChatPanel = {
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order = 2,
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type = "toggle",
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name = L["Datatext Panel (Left)"],
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desc = L["Display data panels below the chat, used for datatexts."],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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if E.db.LeftChatPanelFaded then
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E.db.LeftChatPanelFaded = true
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HideLeftChat()
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end
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Chat:UpdateAnchors()
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Layout:ToggleChatPanels()
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end
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},
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rightChatPanel = {
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order = 3,
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type = "toggle",
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name = L["Datatext Panel (Right)"],
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desc = L["Display data panels below the chat, used for datatexts."],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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if E.db.RightChatPanelFaded then
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E.db.RightChatPanelFaded = true
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HideRightChat()
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end
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Chat:UpdateAnchors()
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Layout:ToggleChatPanels()
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end
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},
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minimapPanels = {
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order = 4,
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type = "toggle",
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name = L["Minimap Panels"],
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desc = L["Display minimap panels below the minimap, used for datatexts."],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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minimapTop = {
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order = 5,
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type = "toggle",
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name = L["TopMiniPanel"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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minimapTopLeft = {
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order = 6,
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type = "toggle",
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name = L["TopLeftMiniPanel"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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minimapTopRight = {
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order = 7,
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type = "toggle",
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name = L["TopRightMiniPanel"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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minimapBottom = {
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order = 8,
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type = "toggle",
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name = L["BottomMiniPanel"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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minimapBottomLeft = {
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order = 9,
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type = "toggle",
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name = L["BottomLeftMiniPanel"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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minimapBottomRight = {
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order = 10,
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type = "toggle",
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name = L["BottomRightMiniPanel"],
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set = function(info, value)
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E.db.datatexts[info[#info]] = value
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Minimap:UpdateSettings()
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end
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},
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spacer = {
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order = 11,
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type = "description",
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name = "\n"
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},
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smallPanels = {
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order = 12,
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type = "group",
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name = L["Small Panels"],
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args = {}
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}
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}
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},
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time = {
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order = 5,
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type = "group",
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name = L["Time"],
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["Time"],
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},
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timeFormat = {
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order = 2,
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type = "select",
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name = L["Time Format"],
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values = {
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[""] = L["NONE"],
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["%I:%M"] = "03:27",
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["%I:%M:%S"] = "03:27:32",
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["%I:%M %p"] = "03:27 PM",
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["%I:%M:%S %p"] = "03:27:32 PM",
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["%H:%M"] = "15:27",
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["%H:%M:%S"] = "15:27:32"
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}
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},
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dateFormat = {
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order = 3,
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type = "select",
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name = L["Date Format"],
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values = {
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[""] = L["NONE"],
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["%d/%m/%y "] = "DD/MM/YY",
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["%m/%d/%y "] = "MM/DD/YY",
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["%y/%m/%d "] = "YY/MM/DD",
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["%d.%m.%y "] = "DD.MM.YY",
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["%m.%d.%y "] = "MM.DD.YY",
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["%y.%m.%d "] = "YY.MM.DD"
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}
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},
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realmTime = {
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order = 4,
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type = "toggle",
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name = L["Realm Time"],
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desc = L["Displayed server time."]
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}
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}
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},
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friends = {
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order = 6,
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type = "group",
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name = L["FRIENDS"],
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["FRIENDS"]
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},
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description = {
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order = 2,
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type = "description",
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name = L["Hide specific sections in the datatext tooltip."]
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},
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hideGroup = {
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order = 3,
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type = "group",
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guiInline = true,
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name = L["HIDE"],
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args = {
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hideAFK = {
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order = 1,
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type = "toggle",
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name = L["AFK"],
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get = function(info) return E.db.datatexts.friends.hideAFK end,
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set = function(info, value) E.db.datatexts.friends.hideAFK = value DT:LoadDataTexts() end
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},
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hideDND = {
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order = 2,
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type = "toggle",
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name = L["DND"],
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get = function(info) return E.db.datatexts.friends.hideDND end,
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set = function(info, value) E.db.datatexts.friends.hideDND = value DT:LoadDataTexts() end
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}
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}
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}
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}
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}
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}
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}
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DT:PanelLayoutOptions() |