Files
coa-elvui/ElvUI/Modules/Bags/BagBar.lua
T
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

181 lines
5.9 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local B = E:GetModule("Bags")
--Lua functions
local _G = _G
local unpack = unpack
local tinsert = table.insert
--WoW API / Variables
local CreateFrame = CreateFrame
local CursorHasItem = CursorHasItem
local PutKeyInKeyRing = PutKeyInKeyRing
local RegisterStateDriver = RegisterStateDriver
local ToggleKeyRing = ToggleKeyRing
local KEYRING = KEYRING
local NUM_BAG_FRAMES = NUM_BAG_FRAMES
local function OnEnter()
if not E.db.bags.bagBar.mouseover then return end
E:UIFrameFadeOut(ElvUIBags, 0.2, ElvUIBags:GetAlpha(), 1)
end
local function OnLeave()
if not E.db.bags.bagBar.mouseover then return end
E:UIFrameFadeOut(ElvUIBags, 0.2, ElvUIBags:GetAlpha(), 0)
end
function B:SkinBag(bag)
local icon = _G[bag:GetName().."IconTexture"]
bag.oldTex = icon:GetTexture()
bag:StripTextures()
bag:SetTemplate(nil, true)
bag:StyleButton(true)
icon:SetTexture(bag.oldTex)
icon:SetInside()
icon:SetTexCoord(unpack(E.TexCoords))
end
function B:SizeAndPositionBagBar()
if not ElvUIBags then return end
local buttonSpacing = E:Scale(E.db.bags.bagBar.spacing)
local backdropSpacing = E:Scale(E.db.bags.bagBar.backdropSpacing)
local bagBarSize = E:Scale(E.db.bags.bagBar.size)
local showBackdrop = E.db.bags.bagBar.showBackdrop
local growthDirection = E.db.bags.bagBar.growthDirection
local sortDirection = E.db.bags.bagBar.sortDirection
local visibility = E.db.bags.bagBar.visibility
if visibility and string.match(visibility, "[\n\r]") then
visibility = string.gsub(visibility, "[\n\r]","")
end
RegisterStateDriver(ElvUIBags, "visibility", visibility)
if E.db.bags.bagBar.mouseover then
ElvUIBags:SetAlpha(0)
else
ElvUIBags:SetAlpha(1)
end
if showBackdrop then
ElvUIBags.backdrop:Show()
else
ElvUIBags.backdrop:Hide()
end
ElvUIKeyRingButton:Size(bagBarSize)
ElvUIKeyRingButton:ClearAllPoints()
local bdpSpacing = (showBackdrop and backdropSpacing + E.Border) or 0
local btnSpacing = (buttonSpacing + E.Border)
for i = 1, #ElvUIBags.buttons do
local button = ElvUIBags.buttons[i]
local prevButton = ElvUIBags.buttons[i-1]
button:SetSize(bagBarSize, bagBarSize)
button:ClearAllPoints()
if growthDirection == "HORIZONTAL" and sortDirection == "ASCENDING" then
if i == 1 then
button:SetPoint("LEFT", ElvUIBags, "LEFT", bdpSpacing, 0)
elseif prevButton then
button:SetPoint("LEFT", prevButton, "RIGHT", btnSpacing, 0)
end
elseif growthDirection == "VERTICAL" and sortDirection == "ASCENDING" then
if i == 1 then
button:SetPoint("TOP", ElvUIBags, "TOP", 0, -bdpSpacing)
elseif prevButton then
button:SetPoint("TOP", prevButton, "BOTTOM", 0, -btnSpacing)
end
elseif growthDirection == "HORIZONTAL" and sortDirection == "DESCENDING" then
if i == 1 then
button:SetPoint("RIGHT", ElvUIBags, "RIGHT", -bdpSpacing, 0)
elseif prevButton then
button:SetPoint("RIGHT", prevButton, "LEFT", -btnSpacing, 0)
end
else
if i == 1 then
button:SetPoint("BOTTOM", ElvUIBags, "BOTTOM", 0, bdpSpacing)
elseif prevButton then
button:SetPoint("BOTTOM", prevButton, "TOP", 0, btnSpacing)
end
end
end
local btnSize = bagBarSize * (NUM_BAG_FRAMES + 2)
local btnSpace = btnSpacing * (NUM_BAG_FRAMES + 1)
local bdpDoubled = bdpSpacing * 2
if growthDirection == 'HORIZONTAL' then
ElvUIBags:SetWidth(btnSize + btnSpace + bdpDoubled)
ElvUIBags:SetHeight(bagBarSize + bdpDoubled)
else
ElvUIBags:SetHeight(btnSize + btnSpace + bdpDoubled)
ElvUIBags:SetWidth(bagBarSize + bdpDoubled)
end
end
function B:LoadBagBar()
if not E.private.bags.bagBar then return end
local ElvUIBags = CreateFrame("Frame", "ElvUIBags", E.UIParent)
ElvUIBags:Point("TOPRIGHT", RightChatPanel, "TOPLEFT", -4, 0)
ElvUIBags.buttons = {}
ElvUIBags:CreateBackdrop(E.db.bags.transparent and "Transparent")
ElvUIBags.backdrop:SetAllPoints()
ElvUIBags:EnableMouse(true)
ElvUIBags:SetScript("OnEnter", OnEnter)
ElvUIBags:SetScript("OnLeave", OnLeave)
MainMenuBarBackpackButton:SetParent(ElvUIBags)
MainMenuBarBackpackButton.SetParent = E.noop
MainMenuBarBackpackButton:ClearAllPoints()
MainMenuBarBackpackButtonCount:FontTemplate(nil, 10)
MainMenuBarBackpackButtonCount:ClearAllPoints()
MainMenuBarBackpackButtonCount:Point("BOTTOMRIGHT", MainMenuBarBackpackButton, "BOTTOMRIGHT", -1, 4)
MainMenuBarBackpackButton:HookScript("OnEnter", OnEnter)
MainMenuBarBackpackButton:HookScript("OnLeave", OnLeave)
tinsert(ElvUIBags.buttons, MainMenuBarBackpackButton)
self:SkinBag(MainMenuBarBackpackButton)
for i = 0, NUM_BAG_FRAMES - 1 do
local b = _G["CharacterBag"..i.."Slot"]
b:SetParent(ElvUIBags)
b.SetParent = E.noop
b:HookScript("OnEnter", OnEnter)
b:HookScript("OnLeave", OnLeave)
self:SkinBag(b)
tinsert(ElvUIBags.buttons, b)
end
local ElvUIKeyRing = CreateFrame("CheckButton", "ElvUIKeyRingButton", UIParent, "ItemButtonTemplate")
ElvUIKeyRing:StripTextures()
ElvUIKeyRing:SetTemplate()
ElvUIKeyRing:StyleButton(true)
ElvUIKeyRing:SetParent(ElvUIBags)
ElvUIKeyRing.SetParent = E.noop
ElvUIKeyRing:RegisterForClicks("anyUp")
_G[ElvUIKeyRing:GetName().."IconTexture"]:SetTexture("Interface\\ContainerFrame\\KeyRing-Bag-Icon")
_G[ElvUIKeyRing:GetName().."IconTexture"]:SetInside()
_G[ElvUIKeyRing:GetName().."IconTexture"]:SetTexCoord(unpack(E.TexCoords))
ElvUIKeyRing:SetScript("OnClick", function() if CursorHasItem() then PutKeyInKeyRing() else ToggleKeyRing() end end)
ElvUIKeyRing:SetScript("OnReceiveDrag", function() if CursorHasItem() then PutKeyInKeyRing() end end)
ElvUIKeyRing:SetScript("OnEnter", function(self) GameTooltip:SetOwner(self, "ANCHOR_LEFT") GameTooltip:SetText(KEYRING, 1, 1, 1) OnEnter() end)
ElvUIKeyRing:SetScript("OnLeave",function() GameTooltip:Hide() OnLeave() end)
tinsert(ElvUIBags.buttons, ElvUIKeyRing)
self:SizeAndPositionBagBar()
E:CreateMover(ElvUIBags, "BagsMover", L["Bags"], nil, nil, nil, nil, nil, "bags,general")
end