328 lines
8.6 KiB
Lua
328 lines
8.6 KiB
Lua
local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local DT = E:GetModule("DataTexts")
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--Lua functions
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local find, format, join = string.find, string.format, string.join
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local sort, wipe = table.sort, table.wipe
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--WoW API / Variables
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local EasyMenu = EasyMenu
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local GetGuildInfo = GetGuildInfo
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local GetGuildRosterInfo = GetGuildRosterInfo
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local GetGuildRosterMOTD = GetGuildRosterMOTD
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local GetMouseFocus = GetMouseFocus
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local GetNumGuildMembers = GetNumGuildMembers
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local GetQuestDifficultyColor = GetQuestDifficultyColor
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local GetRealZoneText = GetRealZoneText
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local GuildRoster = GuildRoster
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local InviteUnit = InviteUnit
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local IsInGuild = IsInGuild
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local IsShiftKeyDown = IsShiftKeyDown
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local SetItemRef = SetItemRef
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local ToggleFriendsFrame = ToggleFriendsFrame
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local UnitInParty = UnitInParty
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local UnitInRaid = UnitInRaid
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local GUILD = GUILD
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local GUILD_MOTD = GUILD_MOTD
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local tthead, ttsubh, ttoff = {r=0.4, g=0.78, b=1}, {r=0.75, g=0.9, b=1}, {r=0.3,g=1,b=0.3}
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local activezone, inactivezone = {r=0.3, g=1.0, b=0.3}, {r=0.65, g=0.65, b=0.65}
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local levelNameFormat = "|cff%02x%02x%02x%d|r |cff%02x%02x%02x%s|r %s"
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local levelNameStatusFormat = "|cff%02x%02x%02x%d|r %s%s"
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local onlineInfoFormat = join("", GUILD, ": %d/%d")
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local guildMotDFormat = "%s |cffaaaaaa- |cffffffff%s"
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local moreMembersOnlineFormat = join("", "+ %d ", FRIENDS_LIST_ONLINE, "...")
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local nameRankFormat = "%s |cff999999-|cffffffff %s"
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local noteFormat = join("", "|cff999999 ", LABEL_NOTE, ":|r %s")
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local officerNoteFormat = join("", "|cff999999 ", GUILD_RANK1_DESC, ":|r %s")
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local inGroupStamp = "|cffaaaaaa*|r"
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local friendOnlineString = select(2, string.split(" ", ERR_FRIEND_ONLINE_SS, 2))
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local friendOfflineString = select(2, string.split(" ", ERR_FRIEND_OFFLINE_S, 2))
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local onlineStatusString = "|cffFFFFFF[|r|cffFF0000%s|r|cffFFFFFF]|r"
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local onlineStatus = {
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[0] = "",
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[1] = format(onlineStatusString, L["AFK"]),
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[2] = format(onlineStatusString, L["DND"]),
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}
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local displayString = ""
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local noGuildString = ""
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local lastPanel
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local dataTable = {}
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local guildMotD = ""
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local currentSortMode = false
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local dataUpdated
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local rosterDelay
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local totalOnline = 0
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local totalMembers = 0
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local menuFrame = CreateFrame("Frame", "GuildDatatTextRightClickMenu", E.UIParent, "UIDropDownMenuTemplate")
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local menuList = {
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{text = OPTIONS_MENU, isTitle = true, notCheckable = true},
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{text = INVITE, hasArrow = true, notCheckable = true, keepShownOnClick = true, noClickSound = true, menuList = {}},
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{text = CHAT_MSG_WHISPER_INFORM, hasArrow = true, notCheckable = true, keepShownOnClick = true, noClickSound = true, menuList = {}}
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}
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local function inviteClick(_, playerName)
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menuFrame:Hide()
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InviteUnit(playerName)
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end
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local function whisperClick(_, playerName)
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menuFrame:Hide()
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SetItemRef("player:"..playerName, format("|Hplayer:%1$s|h[%1$s]|h", playerName), "LeftButton")
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end
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local function sortByRank(a, b)
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if a and b then
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return a[10] < b[10]
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end
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end
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local function sortByName(a, b)
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if a and b then
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return a[1] < b[1]
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end
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end
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local function SortDataTable(shiftKeyDown)
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if currentSortMode == shiftKeyDown and not dataUpdated then return end
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if shiftKeyDown then
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sort(dataTable, sortByRank)
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else
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sort(dataTable, sortByName)
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end
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currentSortMode = shiftKeyDown
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dataUpdated = nil
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end
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local function BuildDataTable()
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wipe(dataTable)
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totalMembers = GetNumGuildMembers()
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totalOnline = 0
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local _, name, rank, rankIndex, level, zone, note, officernote, connected, status, englishClass
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for i = 1, totalMembers do
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name, rank, rankIndex, level, _, zone, note, officernote, connected, status, englishClass = GetGuildRosterInfo(i)
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if not name then break end
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if connected then
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totalOnline = totalOnline + 1
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dataTable[#dataTable + 1] = {name, rank, level, zone, note, officernote, connected, onlineStatus[status], englishClass, rankIndex}
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end
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end
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dataUpdated = true
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end
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local function OnClick(_, btn)
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if btn == "RightButton" and IsInGuild() then
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if totalOnline <= 1 then return end
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DT.tooltip:Hide()
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wipe(menuList[2].menuList)
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wipe(menuList[3].menuList)
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local menuCountWhispers, menuCountInvites = 0, 0
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local classc, levelc, info, grouped
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for i = 1, #dataTable do
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info = dataTable[i]
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if info[7] and info[1] ~= E.myname then
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classc = E.media.herocolor
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levelc = GetQuestDifficultyColor(info[3])
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if UnitInParty(info[1]) or UnitInRaid(info[1]) then
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grouped = inGroupStamp
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else
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grouped = ""
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menuCountInvites = menuCountInvites + 1
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menuList[2].menuList[menuCountInvites] = {
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text = format(levelNameFormat, levelc.r*255,levelc.g*255,levelc.b*255, info[3], classc.r*255,classc.g*255,classc.b*255, info[1], grouped),
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arg1 = info[1],
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notCheckable = true,
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func = inviteClick
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}
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end
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menuCountWhispers = menuCountWhispers + 1
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menuList[3].menuList[menuCountWhispers] = {
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text = format(levelNameFormat, levelc.r*255,levelc.g*255,levelc.b*255, info[3], classc.r*255,classc.g*255,classc.b*255, info[1], grouped),
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arg1 = info[1],
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notCheckable = true,
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func = whisperClick
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}
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end
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end
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menuList[2].disabled = menuCountInvites == 0
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menuList[3].disabled = menuCountWhispers == 0
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EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU", 2)
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else
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ToggleFriendsFrame(3)
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end
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end
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local function OnEnter(self, _, noUpdate)
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if not IsInGuild() then return end
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DT:SetupTooltip(self)
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if totalOnline == 0 then
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BuildDataTable()
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end
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local guildName, guildRank = GetGuildInfo("player")
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local playerZone = GetRealZoneText()
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local shiftKeyDown = IsShiftKeyDown()
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local zonec, classc, levelc, info, grouped
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local shown = 0
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if totalOnline > 1 then
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SortDataTable(shiftKeyDown)
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end
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if guildName and guildRank then
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DT.tooltip:AddDoubleLine(
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guildName,
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format(onlineInfoFormat, totalOnline, totalMembers),
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tthead.r, tthead.g, tthead.b,
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tthead.r, tthead.g, tthead.b
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)
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DT.tooltip:AddLine(guildRank, tthead.r,tthead.g,tthead.b)
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end
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if guildMotD ~= "" then
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DT.tooltip:AddLine(" ")
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DT.tooltip:AddLine(format(guildMotDFormat, GUILD_MOTD, guildMotD), ttsubh.r, ttsubh.g, ttsubh.b, 1)
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end
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DT.tooltip:AddLine(" ")
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for i = 1, #dataTable do
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info = dataTable[i]
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if playerZone == info[4] then
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zonec = activezone
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else
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zonec = inactivezone
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end
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classc = E.media.herocolor
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if shiftKeyDown then
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DT.tooltip:AddDoubleLine(
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format(nameRankFormat, info[1], info[2]),
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info[4],
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classc.r, classc.g, classc.b,
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zonec.r, zonec.g, zonec.b
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)
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if info[5] ~= "" then
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DT.tooltip:AddLine(format(noteFormat, info[5]), ttsubh.r, ttsubh.g, ttsubh.b, 1)
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end
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if info[6] ~= "" then
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DT.tooltip:AddLine(format(officerNoteFormat, info[6]), ttoff.r, ttoff.g, ttoff.b, 1)
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end
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else
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levelc = GetQuestDifficultyColor(info[3])
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if UnitInParty(info[1]) or UnitInRaid(info[1]) then
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grouped = inGroupStamp
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else
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grouped = ""
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end
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DT.tooltip:AddDoubleLine(
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format(levelNameStatusFormat, levelc.r*255, levelc.g*255, levelc.b*255, info[3], info[1], grouped, info[8]),
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info[4],
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classc.r, classc.g, classc.b,
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zonec.r, zonec.g, zonec.b
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)
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end
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shown = shown + 1
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if shown == 30 then
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if totalOnline > 30 then
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DT.tooltip:AddLine(format(moreMembersOnlineFormat, totalOnline - 30), ttsubh.r, ttsubh.g, ttsubh.b)
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end
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break
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end
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end
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DT.tooltip:Show()
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if not noUpdate then
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GuildRoster()
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end
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end
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local eventHandlers = {
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["ELVUI_FORCE_RUN"] = function(self)
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guildMotD = GetGuildRosterMOTD()
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GuildRoster()
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end,
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["GUILD_MOTD"] = function(_, message)
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guildMotD = message
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end,
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["CHAT_MSG_SYSTEM"] = function(_, message)
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if rosterDelay then return end
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if find(message, friendOnlineString) or find(message, friendOfflineString) then
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rosterDelay = E:Delay(10, function()
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GuildRoster()
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rosterDelay = nil
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end)
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end
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end,
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["GUILD_ROSTER_UPDATE"] = function(self)
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GuildRoster()
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BuildDataTable()
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if GetMouseFocus() == self then
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self:GetScript("OnEnter")(self, nil, true)
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end
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end,
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["PLAYER_GUILD_UPDATE"] = GuildRoster,
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["ELVUI_COLOR_UPDATE"] = E.noop,
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}
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local function OnEvent(self, event, ...)
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lastPanel = self
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if IsInGuild() then
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eventHandlers[event](self, ...)
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self.text:SetFormattedText(displayString, totalOnline)
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else
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self.text:SetText(noGuildString)
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end
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end
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local function ValueColorUpdate(hex)
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displayString = join("", GUILD, ": ", hex, "%d|r")
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noGuildString = join("", hex, L["No Guild"])
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if lastPanel ~= nil then
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OnEvent(lastPanel, "ELVUI_COLOR_UPDATE")
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end
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end
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E.valueColorUpdateFuncs[ValueColorUpdate] = true
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DT:RegisterDatatext("Guild", {"CHAT_MSG_SYSTEM", "GUILD_ROSTER_UPDATE", "PLAYER_GUILD_UPDATE", "GUILD_MOTD"}, OnEvent, nil, OnClick, OnEnter, nil, GUILD) |