Files
coa-elvui/ElvUI/Modules/UnitFrames/Elements/Name.lua
T
Andrew6810 60ef8a38af init
2022-10-21 07:09:01 -07:00

50 lines
1.5 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule("UnitFrames")
--Lua functions
--WoW API / Variables
local UnitIsPlayer = UnitIsPlayer
function UF:Construct_NameText(frame)
local name = frame.RaisedElementParent:CreateFontString(nil, "OVERLAY")
UF:Configure_FontString(name)
name:Point("CENTER", frame.Health)
return name
end
function UF:UpdateNameSettings(frame, childType)
local db = frame.db
if childType == "pet" then
db = frame.db.petsGroup
elseif childType == "target" then
db = frame.db.targetsGroup
end
local name = frame.Name
if not db.power or not db.power.enable or not db.power.hideonnpc then
local attachPoint = self:GetObjectAnchorPoint(frame, db.name.attachTextTo)
name:ClearAllPoints()
name:Point(db.name.position, attachPoint, db.name.position, db.name.xOffset, db.name.yOffset)
end
frame:Tag(name, db.name.text_format)
end
function UF:PostNamePosition(frame, unit)
if not frame.Power.value:IsShown() then return end
local db = frame.db
if UnitIsPlayer(unit) or (db.power and not db.power.enable) then
local position = db.name.position
local attachPoint = self:GetObjectAnchorPoint(frame, db.name.attachTextTo)
frame.Power.value:SetAlpha(1)
frame.Name:ClearAllPoints()
frame.Name:Point(position, attachPoint, position, db.name.xOffset, db.name.yOffset)
else
frame.Power.value:SetAlpha(db.power.hideonnpc and 0 or 1)
frame.Name:ClearAllPoints()
frame.Name:Point(frame.Power.value:GetPoint())
end
end