83314f574c
* Missing Non-DE items * Move Deconstruct options into seperate group Adds blacklist functionality for general items and lockboxes * Add translation strings * Add LibItemSearch functionality to blacklist * Clean up redundant variables and API calls
988 lines
29 KiB
Lua
988 lines
29 KiB
Lua
local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local C, L = unpack(select(2, ...))
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local B = E:GetModule("Bags")
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local _G = _G
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local gsub, match = string.gsub, string.match
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local GameTooltip = _G["GameTooltip"]
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E.Options.args.bags = {
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type = "group",
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name = L["BAGSLOT"],
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childGroups = "tab",
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get = function(info) return E.db.bags[info[#info]] end,
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set = function(info, value) E.db.bags[info[#info]] = value end,
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args = {
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intro = {
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order = 1,
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type = "description",
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name = L["BAGS_DESC"]
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},
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enable = {
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order = 2,
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type = "toggle",
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name = L["Enable"],
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desc = L["Enable/Disable the all-in-one bag."],
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get = function(info) return E.private.bags.enable end,
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set = function(info, value) E.private.bags.enable = value E:StaticPopup_Show("PRIVATE_RL") end
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},
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general = {
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order = 3,
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type = "group",
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name = L["General"],
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disabled = function() return not E.Bags.Initialized end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["General"],
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},
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strata = {
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order = 2,
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type = "select",
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name = L["Frame Strata"],
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set = function(info, value) E.db.bags[info[#info]] = value E:StaticPopup_Show("PRIVATE_RL") end,
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values = {
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["BACKGROUND"] = "BACKGROUND",
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["LOW"] = "LOW",
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["MEDIUM"] = "MEDIUM",
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["HIGH"] = "HIGH",
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["DIALOG"] = "DIALOG",
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["TOOLTIP"] = "TOOLTIP"
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}
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},
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currencyFormat = {
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order = 3,
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type = "select",
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name = L["Currency Format"],
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desc = L["The display format of the currency icons that get displayed below the main bag. (You have to be watching a currency for this to display)"],
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values = {
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["ICON"] = L["Icons Only"],
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["ICON_TEXT"] = L["Icons and Text"],
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["ICON_TEXT_ABBR"] = L["Icons and Text (Short)"]
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},
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateTokens() end
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},
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moneyFormat = {
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order = 4,
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type = "select",
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name = L["Money Format"],
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desc = L["The display format of the money text that is shown at the top of the main bag."],
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values = {
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["SMART"] = L["Smart"],
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["FULL"] = L["Full"],
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["SHORT"] = L["SHORT"],
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["SHORTINT"] = L["Short (Whole Numbers)"],
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["CONDENSED"] = L["Condensed"],
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["BLIZZARD"] = L["Blizzard Style"]
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},
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateGoldText() end
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},
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moneyCoins = {
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order = 5,
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type = "toggle",
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name = L["Show Coins"],
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desc = L["Use coin icons instead of colored text."],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateGoldText() end
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},
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transparent = {
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order = 6,
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type = "toggle",
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name = L["Transparent Buttons"],
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set = function(info, value) E.db.bags[info[#info]] = value E:StaticPopup_Show("PRIVATE_RL") end
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},
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questIcon = {
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order = 7,
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type = "toggle",
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name = L["Show Quest Icon"],
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desc = L["Display an exclamation mark on items that starts a quest."],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end
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},
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junkIcon = {
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order = 8,
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type = "toggle",
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name = L["Show Junk Icon"],
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desc = L["Display the junk icon on all grey items that can be vendored."],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end
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},
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junkDesaturate = {
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order = 9,
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type = "toggle",
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name = L["Desaturate Junk Items"],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end,
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},
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qualityColors = {
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order = 10,
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type = "toggle",
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name = L["Show Quality Color"],
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desc = L["Colors the border according to the Quality of the Item."],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end
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},
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showBindType = {
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order = 11,
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type = "toggle",
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name = L["Show Bind on Equip/Use Text"],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end
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},
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clearSearchOnClose = {
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order = 12,
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type = "toggle",
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name = L["Clear Search On Close"],
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set = function(info, value) E.db.bags[info[#info]] = value end
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},
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reverseSlots = {
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order = 13,
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type = "toggle",
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name = L["Reverse Bag Slots"],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAll() B:UpdateTokens() end
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},
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disableBagSort = {
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order = 14,
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type = "toggle",
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name = L["Disable Bag Sort"],
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set = function(info, value) E.db.bags[info[#info]] = value B:ToggleSortButtonState(false) end
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},
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disableBankSort = {
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order = 15,
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type = "toggle",
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name = L["Disable Bank Sort"],
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set = function(info, value) E.db.bags[info[#info]] = value B:ToggleSortButtonState(true) end
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},
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unlearnedVanityIcon = {
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order = 17,
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type = "toggle",
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name = L["Unlearned Vanity"],
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desc = L["Unlearned Vanity Desc"],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end
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},
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unlearnedWardrobeIcon = {
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order = 18,
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type = "toggle",
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name = L["Unlearned Wardrobe"],
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desc = L["Unlearned Wardrobe Desc"],
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set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAllBagSlots() end
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},
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countGroup = {
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order = 19,
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type = "group",
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name = L["Item Count Font"],
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guiInline = true,
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args = {
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countFont = {
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order = 1,
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type = "select",
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dialogControl = "LSM30_Font",
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name = L["Font"],
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values = AceGUIWidgetLSMlists.font,
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set = function(info, value) E.db.bags.countFont = value B:UpdateCountDisplay() end
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},
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countFontSize = {
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order = 2,
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type = "range",
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name = L["FONT_SIZE"],
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min = 4, max = 33, step = 1,
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set = function(info, value) E.db.bags.countFontSize = value B:UpdateCountDisplay() end,
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},
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countFontOutline = {
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order = 3,
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type = "select",
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name = L["Font Outline"],
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set = function(info, value) E.db.bags.countFontOutline = value B:UpdateCountDisplay() end,
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values = C.Values.FontFlags
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},
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countFontColor = {
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order = 4,
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type = "color",
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name = L["COLOR"],
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get = function(info)
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local t = E.db.bags[info[#info]]
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local d = P.bags[info[#info]]
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return t.r, t.g, t.b, t.a, d.r, d.g, d.b
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end,
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set = function(info, r, g, b)
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local t = E.db.bags[info[#info]]
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t.r, t.g, t.b = r, g, b
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B:UpdateCountDisplay()
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end
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}
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}
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},
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itemLevelGroup = {
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order = 20,
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type = "group",
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name = L["Item Level"],
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guiInline = true,
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args = {
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itemLevel = {
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order = 1,
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type = "toggle",
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name = L["Display Item Level"],
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desc = L["Displays item level on equippable items."],
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set = function(info, value) E.db.bags.itemLevel = value B:UpdateItemLevelDisplay() end
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},
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itemLevelCustomColorEnable = {
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order = 2,
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type = "toggle",
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name = L["Enable Custom Color"],
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disabled = function() return not E.db.bags.itemLevel end,
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set = function(info, value) E.db.bags.itemLevelCustomColorEnable = value B:UpdateItemLevelDisplay() end
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},
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itemLevelCustomColor = {
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order = 3,
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type = "color",
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name = L["Custom Color"],
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disabled = function() return not E.db.bags.itemLevel or not E.db.bags.itemLevelCustomColorEnable end,
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get = function(info)
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local t = E.db.bags.itemLevelCustomColor
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local d = P.bags.itemLevelCustomColor
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return t.r, t.g, t.b, t.a, d.r, d.g, d.b
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end,
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set = function(info, r, g, b)
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local t = E.db.bags.itemLevelCustomColor
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t.r, t.g, t.b = r, g, b
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B:UpdateItemLevelDisplay()
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end
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},
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itemLevelThreshold = {
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order = 4,
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type = "range",
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name = L["Item Level Threshold"],
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desc = L["The minimum item level required for it to be shown."],
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min = 1, max = 1000, step = 1,
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disabled = function() return not E.db.bags.itemLevel end,
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set = function(info, value) E.db.bags.itemLevelThreshold = value B:UpdateItemLevelDisplay() end
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},
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itemLevelFont = {
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order = 5,
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type = "select",
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dialogControl = "LSM30_Font",
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name = L["Font"],
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values = AceGUIWidgetLSMlists.font,
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disabled = function() return not E.db.bags.itemLevel end,
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set = function(info, value) E.db.bags.itemLevelFont = value B:UpdateItemLevelDisplay() end
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},
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itemLevelFontSize = {
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order = 6,
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type = "range",
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name = L["FONT_SIZE"],
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min = 4, max = 33, step = 1,
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disabled = function() return not E.db.bags.itemLevel end,
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set = function(info, value) E.db.bags.itemLevelFontSize = value B:UpdateItemLevelDisplay() end
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},
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itemLevelFontOutline = {
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order = 7,
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type = "select",
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name = L["Font Outline"],
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disabled = function() return not E.db.bags.itemLevel end,
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set = function(info, value) E.db.bags.itemLevelFontOutline = value B:UpdateItemLevelDisplay() end,
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values = C.Values.FontFlags
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}
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}
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}
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}
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},
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sizeGroup = {
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order = 4,
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type = "group",
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name = L["Size"],
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disabled = function() return not E.Bags.Initialized end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["Size"],
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},
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bagSize = {
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order = 2,
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type = "range",
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name = L["Button Size (Bag)"],
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desc = L["The size of the individual buttons on the bag frame."],
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min = 15, max = 60, step = 1,
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set = function(info, value) E.db.bags[info[#info]] = value B:Layout() end
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},
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bankSize = {
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order = 3,
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type = "range",
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name = L["Button Size (Bank)"],
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desc = L["The size of the individual buttons on the bank frame."],
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min = 15, max = 60, step = 1,
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set = function(info, value) E.db.bags[info[#info]] = value B:Layout(true) end
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},
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spacer = {
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order = 4,
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type = "description",
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name = ""
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},
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bagWidth = {
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order = 5,
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type = "range",
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name = L["Panel Width (Bags)"],
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desc = L["Adjust the width of the bag frame."],
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min = 150, max = 1400, step = 1,
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set = function(info, value) E.db.bags[info[#info]] = value B:Layout() end
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},
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bankWidth = {
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order = 6,
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type = "range",
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name = L["Panel Width (Bank)"],
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desc = L["Adjust the width of the bank frame."],
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min = 150, max = 1400, step = 1,
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set = function(info, value) E.db.bags[info[#info]] = value B:Layout(true) end
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}
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}
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},
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colorGroup = {
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order = 5,
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type = "group",
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name = L["COLORS"],
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["COLORS"]
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},
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profession = {
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order = 2,
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type = "group",
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name = L["Profession Bags"],
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guiInline = true,
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get = function(info)
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local t = E.db.bags.colors.profession[info[#info]]
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local d = P.bags.colors.profession[info[#info]]
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return t.r, t.g, t.b, t.a, d.r, d.g, d.b
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end,
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set = function(info, r, g, b)
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local t = E.db.bags.colors.profession[info[#info]]
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t.r, t.g, t.b = r, g, b
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if not E.Bags.Initialized then return end
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B:UpdateBagColors("ProfessionColors", info[#info], r, g, b)
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B:UpdateAllBagSlots()
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end,
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args = {
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professionBagColors = {
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order = 1,
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type = "toggle",
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name = L["Enable"],
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get = function(info) return E.db.bags[info[#info]] end,
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set = function(info, value)
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E.db.bags[info[#info]] = value
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if not E.Bags.Initialized then return end
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B:UpdateAllBagSlots()
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end
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},
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spacer = {
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order = 2,
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type = "description",
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name = ""
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},
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quiver = {
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order = 3,
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type = "color",
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name = L["Quiver"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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ammoPouch = {
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order = 4,
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type = "color",
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name = L["Ammo Pouch"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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soulBag = {
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order = 5,
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type = "color",
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name = L["Soul Bag"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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leatherworking = {
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order = 6,
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type = "color",
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name = L["Leatherworking"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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inscription = {
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order = 7,
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type = "color",
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name = L["INSCRIPTION"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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herbs = {
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order = 8,
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type = "color",
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name = L["Herbalism"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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enchanting = {
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order = 9,
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type = "color",
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name = L["Enchanting"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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engineering = {
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order = 10,
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type = "color",
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name = L["Engineering"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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gems = {
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order = 11,
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type = "color",
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name = L["Gems"],
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disabled = function() return not E.db.bags.professionBagColors end
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},
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mining = {
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order = 12,
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type = "color",
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name = L["Mining"],
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disabled = function() return not E.db.bags.professionBagColors end
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}
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}
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},
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items = {
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order = 3,
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type = "group",
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name = L["ITEMS"],
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guiInline = true,
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get = function(info)
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local t = E.db.bags.colors.items[info[#info]]
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local d = P.bags.colors.items[info[#info]]
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return t.r, t.g, t.b, t.a, d.r, d.g, d.b
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end,
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set = function(info, r, g, b)
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local t = E.db.bags.colors.items[info[#info]]
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t.r, t.g, t.b = r, g, b
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if not E.Bags.Initialized then return end
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B:UpdateQuestColors("QuestColors", info[#info], r, g, b)
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B:UpdateAllBagSlots()
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end,
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args = {
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questItemColors = {
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order = 1,
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type = "toggle",
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name = L["Enable"],
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get = function(info) return E.db.bags[info[#info]] end,
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set = function(info, value)
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E.db.bags[info[#info]] = value
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if not E.Bags.Initialized then return end
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B:UpdateAllBagSlots()
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end
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},
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questStarter = {
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order = 2,
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type = "color",
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name = L["Quest Starter"],
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disabled = function() return not E.db.bags.questItemColors end
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},
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questItem = {
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order = 3,
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type = "color",
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name = L["ITEM_BIND_QUEST"],
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disabled = function() return not E.db.bags.questItemColors end
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}
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}
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}
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}
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},
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bagBar = {
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order = 6,
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type = "group",
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name = L["Bag-Bar"],
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get = function(info) return E.db.bags.bagBar[info[#info]] end,
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set = function(info, value) E.db.bags.bagBar[info[#info]] = value B:SizeAndPositionBagBar() end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["Bag-Bar"]
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},
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enable = {
|
|
order = 2,
|
|
type = "toggle",
|
|
name = L["Enable"],
|
|
desc = L["Enable/Disable the Bag-Bar."],
|
|
get = function(info) return E.private.bags.bagBar end,
|
|
set = function(info, value) E.private.bags.bagBar = value E:StaticPopup_Show("PRIVATE_RL") end
|
|
},
|
|
showBackdrop = {
|
|
order = 3,
|
|
type = "toggle",
|
|
name = L["Backdrop"],
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
mouseover = {
|
|
order = 4,
|
|
type = "toggle",
|
|
name = L["Mouse Over"],
|
|
desc = L["The frame is not shown unless you mouse over the frame."],
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
size = {
|
|
order = 5,
|
|
type = "range",
|
|
name = L["Button Size"],
|
|
desc = L["Set the size of your bag buttons."],
|
|
min = 24, max = 60, step = 1,
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
spacing = {
|
|
order = 6,
|
|
type = "range",
|
|
name = L["Button Spacing"],
|
|
desc = L["The spacing between buttons."],
|
|
min = -1, max = 10, step = 1,
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
backdropSpacing = {
|
|
order = 7,
|
|
type = "range",
|
|
name = L["Backdrop Spacing"],
|
|
desc = L["The spacing between the backdrop and the buttons."],
|
|
min = 0, max = 10, step = 1,
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
sortDirection = {
|
|
order = 8,
|
|
type = "select",
|
|
name = L["Sort Direction"],
|
|
desc = L["The direction that the bag frames will grow from the anchor."],
|
|
values = {
|
|
["ASCENDING"] = L["Ascending"],
|
|
["DESCENDING"] = L["Descending"]
|
|
},
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
growthDirection = {
|
|
order = 9,
|
|
type = "select",
|
|
name = L["Bar Direction"],
|
|
desc = L["The direction that the bag frames be (Horizontal or Vertical)."],
|
|
values = {
|
|
["VERTICAL"] = L["Vertical"],
|
|
["HORIZONTAL"] = L["Horizontal"]
|
|
},
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
},
|
|
visibility = {
|
|
order = 10,
|
|
type = "input",
|
|
name = L["Visibility State"],
|
|
desc = L["This works like a macro, you can run different situations to get the actionbar to show/hide differently.\n Example: '[combat] show;hide'"],
|
|
width = "full",
|
|
multiline = true,
|
|
set = function(info, value)
|
|
if value and value:match("[\n\r]") then
|
|
value = value:gsub("[\n\r]","")
|
|
end
|
|
E.db.bags.bagBar.visibility = value
|
|
B:SizeAndPositionBagBar()
|
|
end,
|
|
disabled = function() return not E.private.bags.bagBar end
|
|
}
|
|
}
|
|
},
|
|
split = {
|
|
order = 7,
|
|
type = "group",
|
|
name = L["Split"],
|
|
get = function(info) return E.db.bags.split[info[#info]] end,
|
|
set = function(info, value) E.db.bags.split[info[#info]] = value B:UpdateAll() end,
|
|
disabled = function() return not E.Bags.Initialized end,
|
|
args = {
|
|
header = {
|
|
order = 1,
|
|
type = "header",
|
|
name = L["Split"]
|
|
},
|
|
bagSpacing = {
|
|
order = 2,
|
|
type = "range",
|
|
name = L["Bag Spacing"],
|
|
min = 0, max = 20, step = 1
|
|
},
|
|
player = {
|
|
order = 3,
|
|
type = "toggle",
|
|
name = L["Bag"],
|
|
set = function(info, value) E.db.bags.split[info[#info]] = value B:Layout() end
|
|
},
|
|
bank = {
|
|
order = 4,
|
|
type = "toggle",
|
|
name = L["Bank"],
|
|
set = function(info, value) E.db.bags.split[info[#info]] = value B:Layout(true) end
|
|
},
|
|
splitbags = {
|
|
order = 5,
|
|
type = "group",
|
|
name = L["PLAYER"],
|
|
get = function(info) return E.db.bags.split[info[#info]] end,
|
|
set = function(info, value) E.db.bags.split[info[#info]] = value B:Layout() end,
|
|
disabled = function() return not E.db.bags.split.player end,
|
|
guiInline = true,
|
|
args = {
|
|
bag1 = {
|
|
order = 2,
|
|
type = "toggle",
|
|
name = L["Bag 1"]
|
|
},
|
|
bag2 = {
|
|
order = 3,
|
|
type = "toggle",
|
|
name = L["Bag 2"]
|
|
},
|
|
bag3 = {
|
|
order = 4,
|
|
type = "toggle",
|
|
name = L["Bag 3"]
|
|
},
|
|
bag4 = {
|
|
order = 5,
|
|
type = "toggle",
|
|
name = L["Bag 4"]
|
|
}
|
|
}
|
|
},
|
|
splitbank = {
|
|
order = 6,
|
|
type = "group",
|
|
name = L["Bank"],
|
|
get = function(info) return E.db.bags.split[info[#info]] end,
|
|
set = function(info, value) E.db.bags.split[info[#info]] = value B:Layout(true) end,
|
|
disabled = function() return not E.db.bags.split.bank end,
|
|
guiInline = true,
|
|
args = {
|
|
bag5 = {
|
|
order = 2,
|
|
type = "toggle",
|
|
name = L["Bank 1"]
|
|
},
|
|
bag6 = {
|
|
order = 3,
|
|
type = "toggle",
|
|
name = L["Bank 2"]
|
|
},
|
|
bag7 = {
|
|
order = 4,
|
|
type = "toggle",
|
|
name = L["Bank 3"]
|
|
},
|
|
bag8 = {
|
|
order = 5,
|
|
type = "toggle",
|
|
name = L["Bank 4"]
|
|
},
|
|
bag9 = {
|
|
order = 6,
|
|
type = "toggle",
|
|
name = L["Bank 5"]
|
|
},
|
|
bag10 = {
|
|
order = 7,
|
|
type = "toggle",
|
|
name = L["Bank 6"]
|
|
},
|
|
bag11 = {
|
|
order = 8,
|
|
type = "toggle",
|
|
name = L["Bank 7"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
bagSortingGroup = {
|
|
order = 9,
|
|
type = "group",
|
|
name = L["Bag Sorting"],
|
|
disabled = function() return not E.Bags.Initialized end,
|
|
args = {
|
|
header = {
|
|
order = 1,
|
|
type = "header",
|
|
name = L["Bag Sorting"]
|
|
},
|
|
sortInverted = {
|
|
order = 2,
|
|
type = "toggle",
|
|
name = L["Sort Inverted"],
|
|
desc = L["Direction the bag sorting will use to allocate the items."]
|
|
},
|
|
spacer = {
|
|
order = 3,
|
|
type = "description",
|
|
name = " "
|
|
},
|
|
description = {
|
|
order = 4,
|
|
type = "description",
|
|
name = L["Here you can add items or search terms that you want to be excluded from sorting. To remove an item just click on its name in the list."]
|
|
},
|
|
addEntryGroup = {
|
|
order = 5,
|
|
type = "group",
|
|
name = L["Add Item or Search Syntax"],
|
|
guiInline = true,
|
|
args = {
|
|
addEntryProfile = {
|
|
order = 1,
|
|
type = "input",
|
|
name = L["Profile"],
|
|
desc = L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."],
|
|
get = function(info) return "" end,
|
|
set = function(info, value)
|
|
if value == "" or gsub(value, "%s+", "") == "" then return end --Don't allow empty entries
|
|
--Store by itemID if possible
|
|
local itemID = match(value, "item:(%d+)")
|
|
E.db.bags.ignoredItems[(itemID or value)] = value
|
|
end
|
|
},
|
|
spacer = {
|
|
order = 2,
|
|
type = "description",
|
|
name = " ",
|
|
width = "normal"
|
|
},
|
|
addEntryGlobal = {
|
|
order = 3,
|
|
type = "input",
|
|
name = L["Global"],
|
|
desc = L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."],
|
|
get = function(info) return "" end,
|
|
set = function(info, value)
|
|
if value == "" or gsub(value, "%s+", "") == "" then return end --Don't allow empty entries
|
|
--Store by itemID if possible
|
|
local itemID = match(value, "item:(%d+)")
|
|
E.global.bags.ignoredItems[(itemID or value)] = value
|
|
--Remove from profile list if we just added the same item to global list
|
|
if E.db.bags.ignoredItems[(itemID or value)] then
|
|
E.db.bags.ignoredItems[(itemID or value)] = nil
|
|
end
|
|
end
|
|
}
|
|
}
|
|
},
|
|
ignoredEntriesProfile = {
|
|
order = 6,
|
|
type = "multiselect",
|
|
name = L["Ignored Items and Search Syntax (Profile)"],
|
|
values = function() return E.db.bags.ignoredItems end,
|
|
get = function(info, value) return E.db.bags.ignoredItems[value] end,
|
|
set = function(info, value)
|
|
E.db.bags.ignoredItems[value] = nil
|
|
GameTooltip:Hide()--Make sure tooltip is properly hidden
|
|
end
|
|
},
|
|
ignoredEntriesGlobal = {
|
|
order = 7,
|
|
type = "multiselect",
|
|
name = L["Ignored Items and Search Syntax (Global)"],
|
|
values = function() return E.global.bags.ignoredItems end,
|
|
get = function(info, value) return E.global.bags.ignoredItems[value] end,
|
|
set = function(info, value)
|
|
E.global.bags.ignoredItems[value] = nil
|
|
GameTooltip:Hide()--Make sure tooltip is properly hidden
|
|
end
|
|
}
|
|
}
|
|
},
|
|
deconstructGroup = {
|
|
order = 10,
|
|
type = "group",
|
|
name = L["Deconstruct Mode"],
|
|
disabled = function() return not E.Bags.Initialized end,
|
|
args = {
|
|
header = {
|
|
order = 1,
|
|
type = "header",
|
|
name = L["Deconstruct Mode"]
|
|
},
|
|
description = {
|
|
order = 2,
|
|
type = "description",
|
|
name = L["Deconstruct Mode Desc"]
|
|
}
|
|
,deconstruct = {
|
|
order = 3,
|
|
type = "toggle",
|
|
name = L["Enable"],
|
|
set = function(info, value) E.db.bags[info[#info]] = value E:StaticPopup_Show("PRIVATE_RL") end
|
|
},
|
|
spacer = {
|
|
order = 4,
|
|
type = "description",
|
|
name = " "
|
|
},
|
|
deconstructBlacklistGroup = {
|
|
order = 5,
|
|
type = "group",
|
|
name = L["Deconstruct Blacklist"],
|
|
guiInline = true,
|
|
args = {
|
|
addEntryProfile = {
|
|
order = 1,
|
|
type = "input",
|
|
name = L["Profile"],
|
|
desc = L["Add an item or search syntax to the deconstruct blacklist."],
|
|
get = function(info) return "" end,
|
|
set = function(info, value)
|
|
if value == "" or gsub(value, "%s+", "") == "" then return end
|
|
local itemID = match(value, "item:(%d+)")
|
|
E.db.bags.deconstructBlacklist[(itemID or value)] = value
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistDE then D:BuildBlacklistDE() end
|
|
end
|
|
},
|
|
spacer = {
|
|
order = 2,
|
|
type = "description",
|
|
name = " ",
|
|
width = "normal"
|
|
},
|
|
addEntryGlobal = {
|
|
order = 3,
|
|
type = "input",
|
|
name = L["Global"],
|
|
desc = L["Add an item or search syntax to the deconstruct blacklist."],
|
|
get = function(info) return "" end,
|
|
set = function(info, value)
|
|
if value == "" or gsub(value, "%s+", "") == "" then return end
|
|
local itemID = match(value, "item:(%d+)")
|
|
E.global.bags.deconstructBlacklist[(itemID or value)] = value
|
|
if E.db.bags.deconstructBlacklist[(itemID or value)] then
|
|
E.db.bags.deconstructBlacklist[(itemID or value)] = nil
|
|
end
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistDE then D:BuildBlacklistDE() end
|
|
end
|
|
}
|
|
}
|
|
},
|
|
deconstructBlacklistProfile = {
|
|
order = 6,
|
|
type = "multiselect",
|
|
name = L["Deconstruct Blacklist (Profile)"],
|
|
values = function() return E.db.bags.deconstructBlacklist end,
|
|
get = function(info, value) return E.db.bags.deconstructBlacklist[value] end,
|
|
set = function(info, value)
|
|
E.db.bags.deconstructBlacklist[value] = nil
|
|
GameTooltip:Hide()
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistDE then D:BuildBlacklistDE() end
|
|
end
|
|
},
|
|
deconstructBlacklistGlobal = {
|
|
order = 7,
|
|
type = "multiselect",
|
|
name = L["Deconstruct Blacklist (Global)"],
|
|
values = function() return E.global.bags.deconstructBlacklist end,
|
|
get = function(info, value) return E.global.bags.deconstructBlacklist[value] end,
|
|
set = function(info, value)
|
|
E.global.bags.deconstructBlacklist[value] = nil
|
|
GameTooltip:Hide()
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistDE then D:BuildBlacklistDE() end
|
|
end
|
|
},
|
|
spacer2 = {
|
|
order = 8,
|
|
type = "description",
|
|
name = " "
|
|
},
|
|
lockBlacklistGroup = {
|
|
order = 9,
|
|
type = "group",
|
|
name = L["Lockbox Blacklist"],
|
|
guiInline = true,
|
|
args = {
|
|
addEntryProfile = {
|
|
order = 1,
|
|
type = "input",
|
|
name = L["Profile"],
|
|
desc = L["Add an item or search syntax to the lockbox blacklist."],
|
|
get = function(info) return "" end,
|
|
set = function(info, value)
|
|
if value == "" or gsub(value, "%s+", "") == "" then return end
|
|
local itemID = match(value, "item:(%d+)")
|
|
E.db.bags.lockBlacklist[(itemID or value)] = value
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistLOCK then D:BuildBlacklistLOCK() end
|
|
end
|
|
},
|
|
spacer = {
|
|
order = 2,
|
|
type = "description",
|
|
name = " ",
|
|
width = "normal"
|
|
},
|
|
addEntryGlobal = {
|
|
order = 3,
|
|
type = "input",
|
|
name = L["Global"],
|
|
desc = L["Add an item or search syntax to the lockbox blacklist."],
|
|
get = function(info) return "" end,
|
|
set = function(info, value)
|
|
if value == "" or gsub(value, "%s+", "") == "" then return end
|
|
local itemID = match(value, "item:(%d+)")
|
|
E.global.bags.lockBlacklist[(itemID or value)] = value
|
|
if E.db.bags.lockBlacklist[(itemID or value)] then
|
|
E.db.bags.lockBlacklist[(itemID or value)] = nil
|
|
end
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistLOCK then D:BuildBlacklistLOCK() end
|
|
end
|
|
}
|
|
}
|
|
},
|
|
lockBlacklistProfile = {
|
|
order = 10,
|
|
type = "multiselect",
|
|
name = L["Lockbox Blacklist (Profile)"],
|
|
values = function() return E.db.bags.lockBlacklist end,
|
|
get = function(info, value) return E.db.bags.lockBlacklist[value] end,
|
|
set = function(info, value)
|
|
E.db.bags.lockBlacklist[value] = nil
|
|
GameTooltip:Hide()
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistLOCK then D:BuildBlacklistLOCK() end
|
|
end
|
|
},
|
|
lockBlacklistGlobal = {
|
|
order = 11,
|
|
type = "multiselect",
|
|
name = L["Lockbox Blacklist (Global)"],
|
|
values = function() return E.global.bags.lockBlacklist end,
|
|
get = function(info, value) return E.global.bags.lockBlacklist[value] end,
|
|
set = function(info, value)
|
|
E.global.bags.lockBlacklist[value] = nil
|
|
GameTooltip:Hide()
|
|
local D = B:GetModule("Deconstruct")
|
|
if D and D.BuildBlacklistLOCK then D:BuildBlacklistLOCK() end
|
|
end
|
|
}
|
|
}
|
|
},
|
|
search_syntax = {
|
|
order = 11,
|
|
type = "group",
|
|
name = L["Search Syntax"],
|
|
disabled = function() return not E.Bags.Initialized end,
|
|
args = {
|
|
header = {
|
|
order = 1,
|
|
type = "header",
|
|
name = L["Search Syntax"]
|
|
},
|
|
text = {
|
|
order = 2,
|
|
type = "input",
|
|
multiline = 26,
|
|
width = "full",
|
|
name = "",
|
|
get = function(info) return L["SEARCH_SYNTAX_DESC"] end,
|
|
set = E.noop
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|