8ad40722a0
Update nameplate coloring. Fix world map blips
31 lines
845 B
Lua
31 lines
845 B
Lua
local E, L, V, P, G = unpack(ElvUI)
|
|
local DT = E:GetModule("DataTexts")
|
|
local EE = E:GetModule("ElvUI_Enhanced")
|
|
|
|
local select = select
|
|
local join = string.join
|
|
|
|
local UnitStat = UnitStat
|
|
|
|
local SPIRIT_COLON = SPIRIT_COLON
|
|
local SPELL_STAT5_NAME = SPELL_STAT5_NAME
|
|
|
|
local displayNumberString = ""
|
|
local lastPanel
|
|
|
|
local function OnEvent(self)
|
|
self.text:SetFormattedText(displayNumberString, SPIRIT_COLON, select(2, UnitStat("player", 5)))
|
|
lastPanel = self
|
|
end
|
|
|
|
local function ValueColorUpdate(hex)
|
|
displayNumberString = join("", "%s ", hex, "%.f|r")
|
|
|
|
if lastPanel ~= nil then
|
|
OnEvent(lastPanel)
|
|
end
|
|
end
|
|
E.valueColorUpdateFuncs[ValueColorUpdate] = true
|
|
|
|
DT:RegisterDatatext("Spirit", {"UNIT_STATS", "UNIT_AURA", "ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE"}, OnEvent, nil, nil, nil, nil, EE:ColorizeSettingName(SPELL_STAT5_NAME))
|