Files
Andrew6810 8ad40722a0 Fixes Enhanced character frame
Update nameplate coloring.
Fix world map blips
2022-10-30 16:41:03 -07:00

86 lines
3.3 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Frame name="ElvUI_StartTimerBar" virtual="true" hidden="true">
<Size x="206" y="26"/>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentGoTexture" parentKey="GoTexture" alpha="0">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="CENTER" relativeTo="UIParent" x="0" y="0"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="GoTextureAnim">
<Scale scaleX="0.25" scaleY="0.25" duration="0.0" order="1"/>
<Alpha change="1" duration="0.0" order="2"/>
<Scale scaleX="4" scaleY="4" duration="0.4" smoothing="OUT" order="3"/>
<Scale startDelay="0.6" scaleX="1.4" scaleY="1.4" duration="0.2" smoothing="OUT" order="4"/>
<Alpha startDelay="0.6" change="-1.0" duration="0.2" smoothing="OUT" order="4"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="2">
<Texture name="$parentGlow1" parentKey="glow1" alpha="0">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDigit1" x="0" y="0"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentDigit1" x="0" y="0"/>
</Anchors>
</Texture>
<Texture name="$parentGlow2" parentKey="glow2" alpha="0">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDigit2" x="0" y="0"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentDigit2" x="0" y="0"/>
</Anchors>
</Texture>
<Texture name="$parentGoTextureGlow" parentKey="GoTextureGlow" alpha="0">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentGoTexture" x="0" y="0"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentGoTexture" x="0" y="0"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="GoTextureAnim">
<Scale scaleX="0.25" scaleY="0.25" duration="0.0" order="1"/>
<Alpha change="1" duration="0.0" order="2"/>
<Scale scaleX="4" scaleY="4" duration="0.4" smoothing="OUT" order="3"/>
<Alpha change="-1.0" duration="0.4" smoothing="IN" order="3"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame parentKey="digit" alpha="0">
<Animations>
<AnimationGroup parentKey="startNumbers">
<Scale scaleX="0.25" scaleY="0.25" duration="0.0" order="1"/>
<Alpha change="1" duration="0.0" order="1"/>
<Scale scaleX="4" scaleY="4" duration="0.3" smoothing="OUT" order="2"/>
<Scale startDelay="0.6" scaleX="1.2" scaleY="1.2" duration="0.1" order="3"/>
<Alpha startDelay="0.6" change="-1.0" duration="0.1" order="3"/>
<Scripts>
<OnPlay>
local frame = self:GetParent():GetParent()
ElvUI[1]:GetModule("Enhanced_TimerTracker"):SetTexNumbers(frame, frame.digit.digit1, frame.digit.digit2)
</OnPlay>
<OnFinished>
local frame = self:GetParent():GetParent()
ElvUI[1]:GetModule("Enhanced_TimerTracker"):NumberAnimOnFinished(frame)
</OnFinished>
</Scripts>
</AnimationGroup>
</Animations>
<Layers>
<Layer level="OVERLAY">
<Texture parentKey="digit1"/>
<Texture parentKey="digit2"/>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnShow>
ElvUI[1]:GetModule("Enhanced_TimerTracker"):OnShow(self)
</OnShow>
</Scripts>
</Frame>
</Ui>