1173 lines
33 KiB
Lua
1173 lines
33 KiB
Lua
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local AB = E:GetModule("ActionBars")
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local UF = E:GetModule("UnitFrames")
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local Misc = E:GetModule("Misc")
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local Bags = E:GetModule("Bags")
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local Skins = E:GetModule("Skins")
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--Lua functions
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local _G = _G
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local pairs, ipairs, type, unpack, assert = pairs, ipairs, type, unpack, assert
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local tremove, tContains, tinsert, wipe = tremove, tContains, tinsert, wipe
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local strlower, format = strlower, format
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--WoW API / Variables
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local CreateFrame = CreateFrame
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local IsAddOnLoaded = IsAddOnLoaded
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local UnitIsDeadOrGhost, InCinematic = UnitIsDeadOrGhost, InCinematic
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local GetBindingFromClick, RunBinding = GetBindingFromClick, RunBinding
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local PurchaseSlot, GetBankSlotCost = PurchaseSlot, GetBankSlotCost
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local MoneyFrame_Update = MoneyFrame_Update
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local SetCVar, DisableAddOn = SetCVar, DisableAddOn
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local ReloadUI, PlaySound, StopMusic = ReloadUI, PlaySound, StopMusic
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local StaticPopup_Resize = StaticPopup_Resize
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local AutoCompleteEditBox_OnEnterPressed = AutoCompleteEditBox_OnEnterPressed
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local AutoCompleteEditBox_OnTextChanged = AutoCompleteEditBox_OnTextChanged
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local ChatEdit_FocusActiveWindow = ChatEdit_FocusActiveWindow
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local STATICPOPUP_TEXTURE_ALERT = STATICPOPUP_TEXTURE_ALERT
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local STATICPOPUP_TEXTURE_ALERTGEAR = STATICPOPUP_TEXTURE_ALERTGEAR
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local YES, NO, OKAY, CANCEL, ACCEPT, DECLINE = YES, NO, OKAY, CANCEL, ACCEPT, DECLINE
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E.PopupDialogs = {}
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E.StaticPopup_DisplayedFrames = {}
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E.PopupDialogs.ELVUI_UPDATED_WHILE_RUNNING = {
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text = L["ElvUI was updated while the game is still running. Please relaunch the game, as this is required for the files to be properly updated."],
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button1 = "|cffff0000"..QUIT,
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button2 = CANCEL,
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OnAccept = function()
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Quit()
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end,
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OnShow = function(self, data)
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self.button2:Disable()
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end,
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whileDead = 1,
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}
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E.PopupDialogs.ELVUI_UPDATE_AVAILABLE = {
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text = L["ElvUI is five or more revisions out of date. You can download the newest version from the Ascension Launcher, or https://github.com/Ascension-Addons/ElvUI"],
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hasEditBox = 1,
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OnShow = function(self)
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self.editBox:SetAutoFocus(false)
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self.editBox.width = self.editBox:GetWidth()
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self.editBox:Width(220)
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self.editBox:SetText("https://github.com/Ascension-Addons/ElvUI")
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self.editBox:HighlightText()
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ChatEdit_FocusActiveWindow()
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end,
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OnHide = function(self)
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self.editBox:Width(self.editBox.width or 50)
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self.editBox.width = nil
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end,
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hideOnEscape = 1,
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button1 = OKAY,
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OnAccept = E.noop,
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EditBoxOnEnterPressed = function(self)
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ChatEdit_FocusActiveWindow()
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self:GetParent():Hide()
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end,
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EditBoxOnEscapePressed = function(self)
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ChatEdit_FocusActiveWindow()
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self:GetParent():Hide()
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end,
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EditBoxOnTextChanged = function(self)
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if self:GetText() ~= "https://github.com/Ascension-Addons/ElvUI" then
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self:SetText("https://github.com/Ascension-Addons/ElvUI")
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end
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self:HighlightText()
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self:ClearFocus()
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ChatEdit_FocusActiveWindow()
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end,
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OnEditFocusGained = function(self)
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self:HighlightText()
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end,
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showAlert = 1
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}
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E.PopupDialogs.ELVUI_EDITBOX = {
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text = E.title,
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button1 = OKAY,
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hasEditBox = 1,
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OnShow = function(self, data)
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self.editBox:SetAutoFocus(false)
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self.editBox.width = self.editBox:GetWidth()
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self.editBox:Width(280)
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self.editBox:AddHistoryLine("text")
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self.editBox.temptxt = data
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self.editBox:SetText(data)
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self.editBox:HighlightText()
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self.editBox:SetJustifyH("CENTER")
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end,
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OnHide = function(self)
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self.editBox:Width(self.editBox.width or 50)
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self.editBox.width = nil
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self.temptxt = nil
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end,
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EditBoxOnEnterPressed = function(self)
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self:GetParent():Hide()
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end,
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EditBoxOnEscapePressed = function(self)
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self:GetParent():Hide()
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end,
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EditBoxOnTextChanged = function(self)
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if self:GetText() ~= self.temptxt then
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self:SetText(self.temptxt)
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end
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self:HighlightText()
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self:ClearFocus()
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end,
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OnAccept = E.noop,
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whileDead = 1,
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preferredIndex = 3,
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hideOnEscape = 1,
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}
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E.PopupDialogs.CLIENT_UPDATE_REQUEST = {
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text = L["Detected that your ElvUI OptionsUI addon is out of date. This may be a result of your Tukui Client being out of date. Please visit our download page and update your Tukui Client, then reinstall ElvUI. Not having your ElvUI OptionsUI addon up to date will result in missing options."],
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button1 = OKAY,
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OnAccept = E.noop,
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showAlert = 1
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}
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E.PopupDialogs.CONFIRM_LOSE_BINDING_CHANGES = {
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text = CONFIRM_LOSE_BINDING_CHANGES,
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button1 = OKAY,
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button2 = CANCEL,
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OnAccept = function()
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AB:ChangeBindingProfile()
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AB.bindingsChanged = nil
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end,
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OnCancel = function()
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local isChecked = ElvUIBindPopupWindowCheckButton:GetChecked()
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ElvUIBindPopupWindowCheckButton:SetChecked(not isChecked)
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end,
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whileDead = 1,
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showAlert = 1
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}
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E.PopupDialogs.TUKUI_ELVUI_INCOMPATIBLE = {
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text = L["Oh lord, you have got ElvUI and Tukui both enabled at the same time. Select an addon to disable."],
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OnAccept = function() DisableAddOn("ElvUI") ReloadUI() end,
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OnCancel = function() DisableAddOn("Tukui") ReloadUI() end,
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button1 = "ElvUI",
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button2 = "Tukui",
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.DISABLE_INCOMPATIBLE_ADDON = {
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text = L["Do you swear not to post in technical support about something not working without first disabling the addon/module combination first?"],
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OnAccept = function() E.global.ignoreIncompatible = true end,
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OnCancel = function() E:StaticPopup_Hide("DISABLE_INCOMPATIBLE_ADDON") E:StaticPopup_Show("INCOMPATIBLE_ADDON", E.PopupDialogs.INCOMPATIBLE_ADDON.addon, E.PopupDialogs.INCOMPATIBLE_ADDON.module) end,
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button1 = L["I Swear"],
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button2 = DECLINE,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.INCOMPATIBLE_ADDON = {
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text = L["INCOMPATIBLE_ADDON"],
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OnAccept = function()
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E.private[strlower(E.PopupDialogs.INCOMPATIBLE_ADDON.module)].enable = false
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ReloadUI()
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end,
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OnCancel = function()
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if E.PopupDialogs.INCOMPATIBLE_ADDON.addon == "Ascension_NamePlates" then
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C_CVar.Set("useNewNamePlates", "0")
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else
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DisableAddOn(E.PopupDialogs.INCOMPATIBLE_ADDON.addon)
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end
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ReloadUI()
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end,
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button3 = L["Disable Warning"],
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OnAlt = function ()
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E:StaticPopup_Hide("INCOMPATIBLE_ADDON")
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E:StaticPopup_Show("DISABLE_INCOMPATIBLE_ADDON")
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end,
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whileDead = 1,
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hideOnEscape = false,
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noCancelOnReuse = true
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}
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E.PopupDialogs.UISCALE_CHANGE = {
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text = L["The UI Scale has been changed, if you would like to preview the change press the preview button. It is recommended that you reload your User Interface for the best appearance."],
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OnAccept = function() ReloadUI() end,
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button1 = ACCEPT,
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button2 = CANCEL,
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button3 = L["Preview Changes"],
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OnAlt = function() E:PixelScaleChanged("UISCALE_CHANGE") end,
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whileDead = 1,
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hideOnEscape = false,
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noCancelOnReuse = true
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}
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E.PopupDialogs.CONFIG_RL = {
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text = L["One or more of the changes you have made require a ReloadUI."],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = ReloadUI,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.GLOBAL_RL = {
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text = L["One or more of the changes you have made will effect all characters using this addon. You will have to reload the user interface to see the changes you have made."],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = ReloadUI,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.PRIVATE_RL = {
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text = L["A setting you have changed will change an option for this character only. This setting that you have changed will be uneffected by changing user profiles. Changing this setting requires that you reload your User Interface."],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = ReloadUI,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.RESET_UF_UNIT = {
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text = L["Accepting this will reset the UnitFrame settings for %s. Are you sure?"],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = function(self)
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if self.data and self.data.unit then
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UF:ResetUnitSettings(self.data.unit)
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if self.data.mover then
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E:ResetMovers(self.data.mover)
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end
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if self.data.unit == "raidpet" then
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UF:CreateAndUpdateHeaderGroup(self.data.unit, nil, nil, true)
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end
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if IsAddOnLoaded("ElvUI_OptionsUI") then
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local ACD = E.Libs.AceConfigDialog
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if ACD and ACD.OpenFrames and ACD.OpenFrames.ElvUI then
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ACD:SelectGroup("ElvUI", "unitframe", self.data.unit)
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end
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end
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else
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E:Print(L["Error resetting UnitFrame."])
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end
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end,
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whileDead = 1,
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hideOnEscape = false,
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}
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E.PopupDialogs.RESET_UF_AF = {
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text = L["Accepting this will reset your Filter Priority lists for all auras on UnitFrames. Are you sure?"],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = function()
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for unitName, content in pairs(E.db.unitframe.units) do
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if content.buffs then
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content.buffs.priority = P.unitframe.units[unitName].buffs.priority
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end
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if content.debuffs then
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content.debuffs.priority = P.unitframe.units[unitName].debuffs.priority
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end
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if content.aurabar then
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content.aurabar.priority = P.unitframe.units[unitName].aurabar.priority
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end
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end
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end,
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whileDead = 1,
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hideOnEscape = false,
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}
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E.PopupDialogs.RESET_NP_AF = {
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text = L["Accepting this will reset your Filter Priority lists for all auras on NamePlates. Are you sure?"],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = function()
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for unitType, content in pairs(E.db.nameplates.units) do
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if content.buffs and content.buffs.filters then
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content.buffs.filters.priority = P.nameplates.units[unitType].buffs.filters.priority
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end
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if content.debuffs and content.debuffs.filters then
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content.debuffs.filters.priority = P.nameplates.units[unitType].debuffs.filters.priority
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end
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end
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end,
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whileDead = 1,
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hideOnEscape = false,
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}
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E.PopupDialogs.DELETE_GRAYS = {
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text = format("|cffff0000%s|r", L["Delete gray items?"]),
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button1 = YES,
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button2 = NO,
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OnAccept = function() Bags:VendorGrays(true) end,
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OnShow = function(self)
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MoneyFrame_Update(self.moneyFrame, E.PopupDialogs.DELETE_GRAYS.Money)
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end,
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timeout = 4,
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whileDead = 1,
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hideOnEscape = false,
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hasMoneyFrame = 1
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}
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E.PopupDialogs.BUY_BANK_SLOT = {
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text = CONFIRM_BUY_BANK_SLOT,
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button1 = YES,
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button2 = NO,
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OnAccept = PurchaseSlot,
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OnShow = function(self)
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MoneyFrame_Update(self.moneyFrame, GetBankSlotCost())
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end,
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hasMoneyFrame = 1,
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hideOnEscape = 1
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}
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E.PopupDialogs.CANNOT_BUY_BANK_SLOT = {
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text = L["Can't buy anymore slots!"],
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button1 = ACCEPT,
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whileDead = 1
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}
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E.PopupDialogs.NO_BANK_BAGS = {
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text = L["You must purchase a bank slot first!"],
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button1 = ACCEPT,
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whileDead = 1
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}
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E.PopupDialogs.RESETUI_CHECK = {
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text = L["Are you sure you want to reset every mover back to it's default position?"],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = function()
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E:ResetAllUI()
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end,
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whileDead = 1
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}
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E.PopupDialogs.HARLEM_SHAKE = {
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text = L["ElvUI needs to perform database optimizations please be patient."],
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button1 = OKAY,
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OnAccept = function()
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if E.isMassiveShaking then
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E:StopHarlemShake()
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else
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E:BeginHarlemShake()
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return true
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end
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end,
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whileDead = 1
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}
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E.PopupDialogs.HELLO_KITTY = {
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text = L["ElvUI needs to perform database optimizations please be patient."],
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button1 = OKAY,
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OnAccept = function()
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E:SetupHelloKitty()
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end,
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whileDead = 1
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}
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E.PopupDialogs.HELLO_KITTY_END = {
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text = L["Do you enjoy the new ElvUI?"],
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button1 = L["Yes, Keep Changes!"],
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button2 = L["No, Revert Changes!"],
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OnAccept = function()
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E:Print(L["Type /hellokitty to revert to old settings."])
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StopMusic()
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SetCVar("Sound_EnableAllSound", E.oldEnableAllSound)
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SetCVar("Sound_EnableMusic", E.oldEnableMusic)
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end,
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OnCancel = function()
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E:RestoreHelloKitty()
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StopMusic()
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SetCVar("Sound_EnableAllSound", E.oldEnableAllSound)
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SetCVar("Sound_EnableMusic", E.oldEnableMusic)
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end,
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whileDead = 1
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}
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E.PopupDialogs.DISBAND_RAID = {
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text = L["Are you sure you want to disband the group?"],
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button1 = ACCEPT,
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button2 = CANCEL,
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OnAccept = function() Misc:DisbandRaidGroup() end,
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whileDead = 1
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}
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E.PopupDialogs.CONFIRM_LOOT_DISTRIBUTION = {
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text = CONFIRM_LOOT_DISTRIBUTION,
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button1 = YES,
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button2 = NO,
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hideOnEscape = 1
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}
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E.PopupDialogs.RESET_PROFILE_PROMPT = {
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text = L["Are you sure you want to reset all the settings on this profile?"],
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button1 = YES,
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button2 = NO,
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hideOnEscape = 1,
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OnAccept = function() E:ResetProfile() end,
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whileDead = 1,
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}
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E.PopupDialogs.APPLY_FONT_WARNING = {
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text = L["Are you sure you want to apply this font to all ElvUI elements?"],
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OnAccept = function()
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local font = E.db.general.font
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local fontSize = E.db.general.fontSize
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E.db.bags.itemLevelFont = font
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E.db.bags.itemLevelFontSize = fontSize
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E.db.bags.countFont = font
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E.db.bags.countFontSize = fontSize
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E.db.nameplates.font = font
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--E.db.nameplates.fontSize = fontSize
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E.db.actionbar.font = font
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--E.db.actionbar.fontSize = fontSize
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E.db.auras.font = font
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E.db.auras.fontSize = fontSize
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E.db.general.reminder.font = font
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--E.db.general.reminder.fontSize = fontSize
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E.db.chat.font = font
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E.db.chat.fontSize = fontSize
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E.db.chat.tabFont = font
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E.db.chat.tapFontSize = fontSize
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E.db.datatexts.font = font
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E.db.datatexts.fontSize = fontSize
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E.db.general.minimap.locationFont = font
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E.db.tooltip.font = font
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E.db.tooltip.fontSize = fontSize
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E.db.tooltip.headerFontSize = fontSize
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E.db.tooltip.textFontSize = fontSize
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E.db.tooltip.smallTextFontSize = fontSize
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E.db.tooltip.healthBar.font = font
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--E.db.tooltip.healthbar.fontSize = fontSize
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E.db.unitframe.font = font
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--E.db.unitframe.fontSize = fontSize
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E.db.unitframe.units.party.rdebuffs.font = font
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E.db.unitframe.units.raid.rdebuffs.font = font
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E.db.unitframe.units.raid40.rdebuffs.font = font
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E:UpdateAll(true)
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end,
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button1 = YES,
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button2 = CANCEL,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.MODULE_COPY_CONFIRM = {
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button1 = ACCEPT,
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button2 = CANCEL,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.SCRIPT_PROFILE = {
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text = L["You are using CPU Profiling. This causes decreased performance. Do you want to disable it or continue?"],
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button1 = L["Disable"],
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button2 = L["Continue"],
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OnAccept = function()
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SetCVar("scriptProfile", 0)
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ReloadUI()
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end,
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showAlert = 1,
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whileDead = 1,
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hideOnEscape = false
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}
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E.PopupDialogs.ELVUI_CONFIG_FOUND = {
|
|
text = L["You still have ElvUI_Config installed. ElvUI_Config has been renamed to ElvUI_OptionsUI, please remove it."],
|
|
button1 = ACCEPT,
|
|
whileDead = 1,
|
|
hideOnEscape = false
|
|
}
|
|
|
|
local MAX_STATIC_POPUPS = 4
|
|
function E:StaticPopup_OnShow()
|
|
PlaySound("igMainMenuOpen")
|
|
|
|
local dialog = E.PopupDialogs[self.which]
|
|
local OnShow = dialog.OnShow
|
|
|
|
if OnShow then
|
|
OnShow(self, self.data)
|
|
end
|
|
if dialog.hasMoneyInputFrame then
|
|
_G[self:GetName().."MoneyInputFrameGold"]:SetFocus()
|
|
end
|
|
if dialog.enterClicksFirstButton then
|
|
self:SetScript("OnKeyDown", E.StaticPopup_OnKeyDown)
|
|
end
|
|
|
|
-- boost static popups over ace gui
|
|
if IsAddOnLoaded("ElvUI_OptionsUI") then
|
|
local ACD = E.Libs.AceConfigDialog
|
|
if ACD and ACD.OpenFrames and ACD.OpenFrames.ElvUI then
|
|
self.frameStrataIncreased = true
|
|
self:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
|
|
local popupFrameLevel = self:GetFrameLevel()
|
|
if popupFrameLevel < 100 then
|
|
self:SetFrameLevel(popupFrameLevel+100)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_EscapePressed()
|
|
local closed = nil
|
|
for _, frame in ipairs(E.StaticPopup_DisplayedFrames) do
|
|
if frame:IsShown() and frame.hideOnEscape then
|
|
local standardDialog = E.PopupDialogs[frame.which]
|
|
if standardDialog then
|
|
local OnCancel = standardDialog.OnCancel
|
|
local noCancelOnEscape = standardDialog.noCancelOnEscape
|
|
if OnCancel and not noCancelOnEscape then
|
|
OnCancel(frame, frame.data, "clicked")
|
|
end
|
|
frame:Hide()
|
|
else
|
|
E:StaticPopupSpecial_Hide(frame)
|
|
end
|
|
closed = 1
|
|
end
|
|
end
|
|
return closed
|
|
end
|
|
|
|
function E:StaticPopupSpecial_Hide(frame)
|
|
frame:Hide()
|
|
E:StaticPopup_CollapseTable()
|
|
end
|
|
|
|
function E:StaticPopup_CollapseTable()
|
|
local displayedFrames = E.StaticPopup_DisplayedFrames
|
|
local index = #displayedFrames
|
|
while (index >= 1) and (not displayedFrames[index]:IsShown()) do
|
|
tremove(displayedFrames, index)
|
|
index = index - 1
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_GetLastVisible()
|
|
local lastFrame = E.StaticPopup_DisplayedFrames[#E.StaticPopup_DisplayedFrames]
|
|
|
|
-- wildcard and primary stat frame take same space as 1st popup window
|
|
if not(lastFrame) then
|
|
if WildCardUtil.IsRapidRolling then
|
|
lastFrame = not WildCardUtil.IsRapidRolling() and WildCardUtil.GetVisibleDice()
|
|
else
|
|
lastFrame = WildCardUtil.GetVisibleDice()
|
|
end
|
|
end
|
|
|
|
if not(lastFrame) then
|
|
if ForcedPrimaryStatFrame and ForcedPrimaryStatFrame:IsVisible() then
|
|
lastFrame = ForcedPrimaryStatFrame
|
|
end
|
|
end
|
|
|
|
return lastFrame
|
|
end
|
|
|
|
function E:StaticPopup_SetUpPosition(dialog)
|
|
if not tContains(E.StaticPopup_DisplayedFrames, dialog) then
|
|
local lastFrame = E:StaticPopup_GetLastVisible()
|
|
if lastFrame then
|
|
dialog:Point("TOP", lastFrame, "BOTTOM", 0, -4)
|
|
else
|
|
dialog:Point("TOP", E.UIParent, "TOP", 0, -100)
|
|
end
|
|
tinsert(E.StaticPopup_DisplayedFrames, dialog)
|
|
end
|
|
end
|
|
|
|
function E:StaticPopupSpecial_Show(frame)
|
|
if frame.exclusive then
|
|
E:StaticPopup_HideExclusive()
|
|
end
|
|
E:StaticPopup_SetUpPosition(frame)
|
|
frame:Show()
|
|
end
|
|
|
|
function E:StaticPopupSpecial_Hide(frame)
|
|
frame:Hide()
|
|
E:StaticPopup_CollapseTable()
|
|
end
|
|
|
|
--Used to figure out if we can resize a frame
|
|
function E:StaticPopup_IsLastDisplayedFrame(frame)
|
|
for i = #E.StaticPopup_DisplayedFrames, 1, -1 do
|
|
local popup = E.StaticPopup_DisplayedFrames[i]
|
|
if popup:IsShown() then
|
|
return frame == popup
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function E:StaticPopup_OnKeyDown(key)
|
|
if GetBindingFromClick(key) == "TOGGLEGAMEMENU" then
|
|
return E:StaticPopup_EscapePressed()
|
|
elseif GetBindingFromClick(key) == "SCREENSHOT" then
|
|
RunBinding("SCREENSHOT")
|
|
return
|
|
end
|
|
|
|
local dialog = E.PopupDialogs[self.which]
|
|
if dialog then
|
|
if key == "ENTER" and dialog.enterClicksFirstButton then
|
|
local frameName = self:GetName()
|
|
local button
|
|
local i = 1
|
|
while true do
|
|
button = _G[frameName.."Button"..i]
|
|
if button then
|
|
if button:IsShown() then
|
|
E:StaticPopup_OnClick(self, i)
|
|
return
|
|
end
|
|
i = i + 1
|
|
else
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_OnHide()
|
|
PlaySound("igMainMenuClose")
|
|
|
|
E:StaticPopup_CollapseTable()
|
|
|
|
local dialog = E.PopupDialogs[self.which]
|
|
local OnHide = dialog.OnHide
|
|
if OnHide then
|
|
OnHide(self, self.data)
|
|
end
|
|
self.extraFrame:Hide()
|
|
if dialog.enterClicksFirstButton then
|
|
self:SetScript("OnKeyDown", nil)
|
|
end
|
|
|
|
-- static popup was boosted over ace gui, set it back to normal
|
|
if self.frameStrataIncreased then
|
|
self.frameStrataIncreased = nil
|
|
self:SetFrameStrata("DIALOG")
|
|
|
|
local popupFrameLevel = self:GetFrameLevel()
|
|
if popupFrameLevel > 100 then
|
|
self:SetFrameLevel(popupFrameLevel-100)
|
|
end
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_OnUpdate(elapsed)
|
|
if self.timeleft and self.timeleft > 0 then
|
|
local which = self.which
|
|
local timeleft = self.timeleft - elapsed
|
|
if timeleft <= 0 then
|
|
if not E.PopupDialogs[which].timeoutInformationalOnly then
|
|
self.timeleft = 0
|
|
local OnCancel = E.PopupDialogs[which].OnCancel
|
|
if OnCancel then
|
|
OnCancel(self, self.data, "timeout")
|
|
end
|
|
self:Hide()
|
|
end
|
|
return
|
|
end
|
|
self.timeleft = timeleft
|
|
end
|
|
|
|
if self.startDelay then
|
|
local which = self.which
|
|
local timeleft = self.startDelay - elapsed
|
|
if timeleft <= 0 then
|
|
self.startDelay = nil
|
|
local text = _G[self:GetName().."Text"]
|
|
text:SetFormattedText(E.PopupDialogs[which].text, text.text_arg1, text.text_arg2)
|
|
local button1 = _G[self:GetName().."Button1"]
|
|
button1:Enable()
|
|
StaticPopup_Resize(self, which)
|
|
return
|
|
end
|
|
self.startDelay = timeleft
|
|
end
|
|
|
|
local onUpdate = E.PopupDialogs[self.which].OnUpdate
|
|
if onUpdate then
|
|
onUpdate(self, elapsed)
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_OnClick(index)
|
|
if not self:IsShown() then return end
|
|
|
|
local which = self.which
|
|
local info = E.PopupDialogs[which]
|
|
if not info then
|
|
return nil
|
|
end
|
|
local hide = true
|
|
if index == 1 then
|
|
local OnAccept = info.OnAccept
|
|
if OnAccept then
|
|
hide = not OnAccept(self, self.data, self.data2)
|
|
end
|
|
elseif index == 3 then
|
|
local OnAlt = info.OnAlt
|
|
if OnAlt then
|
|
OnAlt(self, self.data, "clicked")
|
|
end
|
|
else
|
|
local OnCancel = info.OnCancel
|
|
if OnCancel then
|
|
hide = not OnCancel(self, self.data, "clicked")
|
|
end
|
|
end
|
|
|
|
if hide and (which == self.which) and (index ~= 3 or not info.noCloseOnAlt) then
|
|
self:Hide()
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_EditBoxOnEnterPressed()
|
|
local EditBoxOnEnterPressed, which, dialog
|
|
local parent = self:GetParent()
|
|
if parent.which then
|
|
which = parent.which
|
|
dialog = parent
|
|
elseif parent:GetParent().which then
|
|
-- This is needed if this is a money input frame since it's nested deeper than a normal edit box
|
|
which = parent:GetParent().which
|
|
dialog = parent:GetParent()
|
|
end
|
|
if not self.autoCompleteParams or not AutoCompleteEditBox_OnEnterPressed(self) then
|
|
EditBoxOnEnterPressed = E.PopupDialogs[which].EditBoxOnEnterPressed
|
|
if EditBoxOnEnterPressed then
|
|
EditBoxOnEnterPressed(self, dialog.data)
|
|
end
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_EditBoxOnEscapePressed()
|
|
local EditBoxOnEscapePressed = E.PopupDialogs[self:GetParent().which].EditBoxOnEscapePressed
|
|
if EditBoxOnEscapePressed then
|
|
EditBoxOnEscapePressed(self, self:GetParent().data)
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_EditBoxOnTextChanged(userInput)
|
|
if not self.autoCompleteParams or not AutoCompleteEditBox_OnTextChanged(self, userInput) then
|
|
local EditBoxOnTextChanged = E.PopupDialogs[self:GetParent().which].EditBoxOnTextChanged
|
|
if EditBoxOnTextChanged then
|
|
EditBoxOnTextChanged(self, self:GetParent().data)
|
|
end
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_FindVisible(which, data)
|
|
local info = E.PopupDialogs[which]
|
|
if not info then
|
|
return nil
|
|
end
|
|
for index = 1, MAX_STATIC_POPUPS do
|
|
local frame = _G["ElvUI_StaticPopup"..index]
|
|
if frame and frame:IsShown() and (frame.which == which) and (not info.multiple or (frame.data == data)) then
|
|
return frame
|
|
end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
function E:StaticPopup_Resize(dialog, which)
|
|
local info = E.PopupDialogs[which]
|
|
if not info then
|
|
return nil
|
|
end
|
|
|
|
local name = dialog:GetName()
|
|
local text = _G[name.."Text"]
|
|
local editBox = _G[name.."EditBox"]
|
|
local button1 = _G[name.."Button1"]
|
|
|
|
local maxHeightSoFar, maxWidthSoFar = (dialog.maxHeightSoFar or 0), (dialog.maxWidthSoFar or 0)
|
|
local width = 320
|
|
|
|
if dialog.numButtons == 3 then
|
|
width = 440
|
|
elseif info.showAlert or info.showAlertGear or info.closeButton then
|
|
width = 420
|
|
elseif info.editBoxWidth and info.editBoxWidth > 260 then
|
|
width = width + (info.editBoxWidth - 260)
|
|
end
|
|
|
|
if width > maxWidthSoFar then
|
|
dialog:Width(width)
|
|
dialog.maxWidthSoFar = width
|
|
end
|
|
|
|
local height = 32 + text:GetHeight() + 8 + button1:GetHeight()
|
|
if info.hasEditBox then
|
|
height = height + 8 + editBox:GetHeight()
|
|
elseif info.hasMoneyFrame then
|
|
height = height + 16
|
|
elseif info.hasMoneyInputFrame then
|
|
height = height + 22
|
|
end
|
|
if info.hasItemFrame then
|
|
height = height + 64
|
|
end
|
|
|
|
if height > maxHeightSoFar then
|
|
dialog:Height(height)
|
|
dialog.maxHeightSoFar = height
|
|
end
|
|
end
|
|
|
|
function E:StaticPopup_OnEvent()
|
|
self.maxHeightSoFar = 0
|
|
E:StaticPopup_Resize(self, self.which)
|
|
end
|
|
|
|
local tempButtonLocs = {} --So we don't make a new table each time.
|
|
function E:StaticPopup_Show(which, text_arg1, text_arg2, data)
|
|
local info = E.PopupDialogs[which]
|
|
if not info then
|
|
return nil
|
|
end
|
|
|
|
if not info.whileDead and UnitIsDeadOrGhost("player") then
|
|
if info.OnCancel then
|
|
info.OnCancel()
|
|
end
|
|
return nil
|
|
end
|
|
|
|
if not info.interruptCinematic and InCinematic() then
|
|
if info.OnCancel then
|
|
info.OnCancel()
|
|
end
|
|
return nil
|
|
end
|
|
|
|
if info.cancels then
|
|
for index = 1, MAX_STATIC_POPUPS do
|
|
local frame = _G["ElvUI_StaticPopup"..index]
|
|
if frame:IsShown() and (frame.which == info.cancels) then
|
|
frame:Hide()
|
|
local OnCancel = E.PopupDialogs[frame.which].OnCancel
|
|
if OnCancel then
|
|
OnCancel(frame, frame.data, "override")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Pick a free dialog to use, find an open dialog of the requested type
|
|
local dialog = E:StaticPopup_FindVisible(which, data)
|
|
if dialog then
|
|
if not info.noCancelOnReuse then
|
|
local OnCancel = info.OnCancel
|
|
if OnCancel then
|
|
OnCancel(dialog, dialog.data, "override")
|
|
end
|
|
end
|
|
dialog:Hide()
|
|
end
|
|
if not dialog then
|
|
-- Find a free dialog
|
|
local index = 1
|
|
if info.preferredIndex then
|
|
index = info.preferredIndex
|
|
end
|
|
for i = index, MAX_STATIC_POPUPS do
|
|
local frame = _G["ElvUI_StaticPopup"..i]
|
|
if frame and not frame:IsShown() then
|
|
dialog = frame
|
|
break
|
|
end
|
|
end
|
|
|
|
--If dialog not found and there's a preferredIndex then try to find an available frame before the preferredIndex
|
|
if not dialog and info.preferredIndex then
|
|
for i = 1, info.preferredIndex do
|
|
local frame = _G["ElvUI_StaticPopup"..i]
|
|
if frame and not frame:IsShown() then
|
|
dialog = frame
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if not dialog then
|
|
if info.OnCancel then
|
|
info.OnCancel()
|
|
end
|
|
return nil
|
|
end
|
|
|
|
dialog.maxHeightSoFar, dialog.maxWidthSoFar = 0, 0
|
|
-- Set the text of the dialog
|
|
local name = dialog:GetName()
|
|
local text = _G[name.."Text"]
|
|
text:SetFormattedText(info.text, text_arg1, text_arg2)
|
|
|
|
if info.closeButton then
|
|
local closeButton = _G[name.."CloseButton"]
|
|
if info.closeButtonIsHide then
|
|
closeButton:SetNormalTexture("Interface\\Buttons\\UI-Panel-HideButton-Up")
|
|
closeButton:SetPushedTexture("Interface\\Buttons\\UI-Panel-HideButton-Down")
|
|
else
|
|
closeButton:SetNormalTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Up")
|
|
closeButton:SetPushedTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Down")
|
|
end
|
|
closeButton:Show()
|
|
else
|
|
_G[name.."CloseButton"]:Hide()
|
|
end
|
|
|
|
-- Set the editbox of the dialog
|
|
local editBox = _G[name.."EditBox"]
|
|
if info.hasEditBox then
|
|
editBox:Show()
|
|
|
|
if info.maxLetters then
|
|
editBox:SetMaxLetters(info.maxLetters)
|
|
editBox:SetCountInvisibleLetters(info.countInvisibleLetters)
|
|
end
|
|
if info.maxBytes then
|
|
editBox:SetMaxBytes(info.maxBytes)
|
|
end
|
|
editBox:SetText("")
|
|
if info.editBoxWidth then
|
|
editBox:Width(info.editBoxWidth)
|
|
else
|
|
editBox:Width(130)
|
|
end
|
|
else
|
|
editBox:Hide()
|
|
end
|
|
|
|
-- Show or hide money frame
|
|
if info.hasMoneyFrame then
|
|
_G[name.."MoneyFrame"]:Show()
|
|
_G[name.."MoneyInputFrame"]:Hide()
|
|
elseif info.hasMoneyInputFrame then
|
|
local moneyInputFrame = _G[name.."MoneyInputFrame"]
|
|
moneyInputFrame:Show()
|
|
_G[name.."MoneyFrame"]:Hide()
|
|
-- Set OnEnterPress for money input frames
|
|
if info.EditBoxOnEnterPressed then
|
|
moneyInputFrame.gold:SetScript("OnEnterPressed", E.StaticPopup_EditBoxOnEnterPressed)
|
|
moneyInputFrame.silver:SetScript("OnEnterPressed", E.StaticPopup_EditBoxOnEnterPressed)
|
|
moneyInputFrame.copper:SetScript("OnEnterPressed", E.StaticPopup_EditBoxOnEnterPressed)
|
|
else
|
|
moneyInputFrame.gold:SetScript("OnEnterPressed", nil)
|
|
moneyInputFrame.silver:SetScript("OnEnterPressed", nil)
|
|
moneyInputFrame.copper:SetScript("OnEnterPressed", nil)
|
|
end
|
|
else
|
|
_G[name.."MoneyFrame"]:Hide()
|
|
_G[name.."MoneyInputFrame"]:Hide()
|
|
end
|
|
|
|
-- Show or hide item button
|
|
if info.hasItemFrame then
|
|
_G[name.."ItemFrame"]:Show()
|
|
if data and type(data) == "table" then
|
|
_G[name.."ItemFrame"].link = data.link
|
|
_G[name.."ItemFrameIconTexture"]:SetTexture(data.texture)
|
|
local nameText = _G[name.."ItemFrameText"]
|
|
nameText:SetTextColor(unpack(data.color or {1, 1, 1, 1}))
|
|
nameText:SetText(data.name)
|
|
if data.count and data.count > 1 then
|
|
_G[name.."ItemFrameCount"]:SetText(data.count)
|
|
_G[name.."ItemFrameCount"]:Show()
|
|
else
|
|
_G[name.."ItemFrameCount"]:Hide()
|
|
end
|
|
end
|
|
else
|
|
_G[name.."ItemFrame"]:Hide()
|
|
end
|
|
|
|
-- Set the miscellaneous variables for the dialog
|
|
dialog.which = which
|
|
dialog.timeleft = info.timeout
|
|
dialog.hideOnEscape = info.hideOnEscape
|
|
dialog.exclusive = info.exclusive
|
|
dialog.enterClicksFirstButton = info.enterClicksFirstButton
|
|
-- Clear out data
|
|
dialog.data = data
|
|
|
|
-- Set the buttons of the dialog
|
|
local button1 = _G[name.."Button1"]
|
|
local button2 = _G[name.."Button2"]
|
|
local button3 = _G[name.."Button3"]
|
|
|
|
do --If there is any recursion in this block, we may get errors (tempButtonLocs is static). If you have to recurse, we'll have to create a new table each time.
|
|
assert(#tempButtonLocs == 0) --If this fails, we're recursing. (See the table.wipe at the end of the block)
|
|
|
|
tinsert(tempButtonLocs, button1)
|
|
tinsert(tempButtonLocs, button2)
|
|
tinsert(tempButtonLocs, button3)
|
|
|
|
for i = #tempButtonLocs, 1, -1 do
|
|
--Do this stuff before we move it. (This is why we go back-to-front)
|
|
tempButtonLocs[i]:SetText(info["button"..i])
|
|
tempButtonLocs[i]:Hide()
|
|
tempButtonLocs[i]:ClearAllPoints()
|
|
--Now we possibly remove it.
|
|
if not (info["button"..i] and ( not info["DisplayButton"..i] or info["DisplayButton"..i](dialog))) then
|
|
tremove(tempButtonLocs, i)
|
|
end
|
|
end
|
|
|
|
local numButtons = #tempButtonLocs
|
|
--Save off the number of buttons.
|
|
dialog.numButtons = numButtons
|
|
|
|
if numButtons == 3 then
|
|
tempButtonLocs[1]:Point("BOTTOMRIGHT", dialog, "BOTTOM", -72, 16)
|
|
elseif numButtons == 2 then
|
|
tempButtonLocs[1]:Point("BOTTOMRIGHT", dialog, "BOTTOM", -6, 16)
|
|
elseif numButtons == 1 then
|
|
tempButtonLocs[1]:Point("BOTTOM", dialog, "BOTTOM", 0, 16)
|
|
end
|
|
|
|
for i = 1, numButtons do
|
|
if i > 1 then
|
|
tempButtonLocs[i]:Point("LEFT", tempButtonLocs[i - 1], "RIGHT", 13, 0)
|
|
end
|
|
|
|
local width = tempButtonLocs[i]:GetTextWidth()
|
|
if width > 110 then
|
|
tempButtonLocs[i]:Width(width + 20)
|
|
else
|
|
tempButtonLocs[i]:Width(120)
|
|
end
|
|
tempButtonLocs[i]:Enable()
|
|
tempButtonLocs[i]:Show()
|
|
end
|
|
|
|
wipe(tempButtonLocs)
|
|
end
|
|
|
|
-- Show or hide the alert icon
|
|
local alertIcon = _G[name.."AlertIcon"]
|
|
if info.showAlert then
|
|
alertIcon:SetTexture(STATICPOPUP_TEXTURE_ALERT)
|
|
if button3:IsShown() then
|
|
alertIcon:Point("LEFT", 24, 10)
|
|
else
|
|
alertIcon:Point("LEFT", 24, 0)
|
|
end
|
|
alertIcon:Show()
|
|
elseif info.showAlertGear then
|
|
alertIcon:SetTexture(STATICPOPUP_TEXTURE_ALERTGEAR)
|
|
if button3:IsShown() then
|
|
alertIcon:Point("LEFT", 24, 0)
|
|
else
|
|
alertIcon:Point("LEFT", 24, 0)
|
|
end
|
|
alertIcon:Show()
|
|
else
|
|
alertIcon:SetTexture()
|
|
alertIcon:Hide()
|
|
end
|
|
|
|
if info.StartDelay then
|
|
dialog.startDelay = info.StartDelay()
|
|
button1:Disable()
|
|
else
|
|
dialog.startDelay = nil
|
|
button1:Enable()
|
|
end
|
|
|
|
editBox.autoCompleteParams = info.autoCompleteParams
|
|
editBox.autoCompleteRegex = info.autoCompleteRegex
|
|
editBox.autoCompleteFormatRegex = info.autoCompleteFormatRegex
|
|
|
|
editBox.addHighlightedText = true
|
|
|
|
-- Finally size and show the dialog
|
|
E:StaticPopup_SetUpPosition(dialog)
|
|
dialog:Show()
|
|
|
|
E:StaticPopup_Resize(dialog, which)
|
|
|
|
if info.sound then
|
|
PlaySound(info.sound)
|
|
end
|
|
|
|
return dialog
|
|
end
|
|
|
|
function E:StaticPopup_Hide(which, data)
|
|
for index = 1, MAX_STATIC_POPUPS do
|
|
local dialog = _G["ElvUI_StaticPopup"..index]
|
|
if (dialog.which == which) and (not data or (data == dialog.data)) then
|
|
dialog:Hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
function E:Contruct_StaticPopups()
|
|
E.StaticPopupFrames = {}
|
|
|
|
for index = 1, MAX_STATIC_POPUPS do
|
|
E.StaticPopupFrames[index] = CreateFrame("Frame", "ElvUI_StaticPopup"..index, E.UIParent, "StaticPopupTemplate")
|
|
E.StaticPopupFrames[index]:SetID(index)
|
|
|
|
--Fix Scripts
|
|
E.StaticPopupFrames[index]:SetScript("OnShow", E.StaticPopup_OnShow)
|
|
E.StaticPopupFrames[index]:SetScript("OnHide", E.StaticPopup_OnHide)
|
|
E.StaticPopupFrames[index]:SetScript("OnUpdate", E.StaticPopup_OnUpdate)
|
|
E.StaticPopupFrames[index]:SetScript("OnEvent", E.StaticPopup_OnEvent)
|
|
|
|
local name = E.StaticPopupFrames[index]:GetName()
|
|
for i = 1, 3 do
|
|
_G[name.."Button"..i]:SetScript("OnClick", function(button)
|
|
E.StaticPopup_OnClick(button:GetParent(), button:GetID())
|
|
end)
|
|
end
|
|
|
|
_G[name.."EditBox"]:SetScript("OnEnterPressed", E.StaticPopup_EditBoxOnEnterPressed)
|
|
_G[name.."EditBox"]:SetScript("OnEscapePressed", E.StaticPopup_EditBoxOnEscapePressed)
|
|
_G[name.."EditBox"]:SetScript("OnTextChanged", E.StaticPopup_EditBoxOnTextChanged)
|
|
|
|
--Skin
|
|
E.StaticPopupFrames[index]:SetTemplate("Transparent")
|
|
|
|
for i = 1, 3 do
|
|
Skins:HandleButton(_G[name.."Button"..i])
|
|
end
|
|
|
|
Skins:HandleEditBox(_G[name.."EditBox"])
|
|
for k = 1, _G[name.."EditBox"]:GetNumRegions() do
|
|
local region = select(k, _G[name.."EditBox"]:GetRegions())
|
|
if region and region:IsObjectType("Texture") then
|
|
if region:GetTexture() == "Interface\\ChatFrame\\UI-ChatInputBorder-Left" or region:GetTexture() == "Interface\\ChatFrame\\UI-ChatInputBorder-Right" then
|
|
region:Kill()
|
|
end
|
|
end
|
|
end
|
|
Skins:HandleEditBox(_G[name.."MoneyInputFrameGold"])
|
|
Skins:HandleEditBox(_G[name.."MoneyInputFrameSilver"])
|
|
Skins:HandleEditBox(_G[name.."MoneyInputFrameCopper"])
|
|
_G[name.."EditBox"].backdrop:Point("TOPLEFT", -2, -4)
|
|
_G[name.."EditBox"].backdrop:Point("BOTTOMRIGHT", 2, 4)
|
|
_G[name.."ItemFrameNameFrame"]:Kill()
|
|
_G[name.."ItemFrame"]:GetNormalTexture():Kill()
|
|
_G[name.."ItemFrame"]:SetTemplate("Default")
|
|
_G[name.."ItemFrame"]:StyleButton()
|
|
_G[name.."ItemFrameIconTexture"]:SetTexCoord(unpack(E.TexCoords))
|
|
_G[name.."ItemFrameIconTexture"]:SetInside()
|
|
end
|
|
|
|
E:SecureHook("StaticPopup_SetUpPosition")
|
|
E:SecureHook("StaticPopup_CollapseTable")
|
|
end |