local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule("Skins") local AS = E:GetModule("AddOnSkins") if not AS:IsAddonLODorEnabled("GearScore") then return end local _G = _G local unpack = unpack local GetItemInfo = GetItemInfo local GetItemQualityColor = GetItemQualityColor -- GearScore 3.1.17 S:AddCallbackForAddon("GearScore", "GearScore", function() if not E.private.addOnSkins.GearScore then return end GS_DisplayFrame:SetTemplate("Transparent") S:HandleCloseButton(GSDisplayFrameCloseButton, GS_DisplayFrame) S:HandleEditBox(GS_EditBox1) GS_EditBox1:Height(22) GS_EditBox1:ClearAllPoints() GS_EditBox1:Point("RIGHT", GS_SearchButton, "LEFT", -6, 0) S:HandleButton(GS_SearchButton) S:HandleButton(GS_GroupButton) S:HandleButton(GS_DeleteButton) S:HandleButton(GS_InviteButton) local frame for i = 1, 4 do frame = _G["GS_SpecBar" .. i] frame:StripTextures() frame:SetStatusBarTexture(E.media.normTex) frame:CreateBackdrop("Default") E:RegisterStatusBar(frame) end GS_Model:SetTemplate("Transparent") for i = 1, 18 do if i ~= 4 then frame = _G["GS_Frame" .. i] frame.texture = frame:CreateTexture(nil, "BORDER") frame.texture:SetInside() frame.texture:SetTexCoord(unpack(E.TexCoords)) end end hooksecurefunc("GearScore_DisplayUnit", function(Name) local frame if GS_Data[E.myrealm].Players[Name] then for i = 1, 18 do if i ~= 4 then frame = _G["GS_Frame" .. i] frame:SetTemplate("Default") local _, _, rarity, _, _, _, _, _, _, texture = GetItemInfo("item:" .. GS_Data[E.myrealm].Players[Name].Equip[i]) if texture then frame.texture:SetTexture(texture) frame:SetBackdropBorderColor(GetItemQualityColor(rarity)) else frame.texture:SetTexture(GS_TextureFiles[i]) frame:SetBackdropBorderColor(unpack(E.media.bordercolor)) end end end else for i = 1, 18 do if i ~= 4 then frame = _G["GS_Frame" .. i] frame:SetTemplate("Default") frame.texture:SetTexture(GS_TextureFiles[i]) frame:SetBackdropBorderColor(unpack(E.media.bordercolor)) end end end end) -- S:HandleEditBox(GS_NotesEditBox) for i = 1, 14 do frame = _G["GS_XpBar" .. i] frame:StripTextures() frame:SetStatusBarTexture(E.media.normTex) frame:CreateBackdrop("Default") E:RegisterStatusBar(frame) end GS_DisplayFrameTab1:Point("TOPLEFT", 0, -448) GS_DisplayFrameTab2:Point("TOPLEFT", GS_DisplayFrameTab1, "TOPRIGHT", -15, 0) GS_DisplayFrameTab3:Point("TOPRIGHT", 0, -448) GS_DisplayFrameTab3:Height(32) for i = 1, 3 do S:HandleTab(_G["GS_DisplayFrameTab" .. i]) end S:HandleCheckBox(GS_ShowPlayerCheck) S:HandleButton(Button3) S:HandleButton(GS_UndoButton) S:HandleCheckBox(GS_Heavy) S:HandleCheckBox(GS_None) S:HandleCheckBox(GS_Light) S:HandleCheckBox(GS_ShowItemCheck) S:HandleCheckBox(GS_LevelCheck) for i = 1, 4 do S:HandleCheckBox(_G["GS_SpecScoreCheck" .. i]) end S:HandleCheckBox(GS_DetailCheck) S:HandleCheckBox(GS_DateCheck) S:HandleCheckBox(GS_HelpCheck) S:HandleCheckBox(GS_ChatCheck) S:HandleEditBox(GS_LevelEditBox) S:HandleCheckBox(GS_PruneCheck) S:HandleCheckBox(GS_FactionCheck) S:HandleSliderFrame(GS_DatabaseAgeSlider) S:HandleCheckBox(GS_MasterlootCheck) GS_DatabaseFrame:SetTemplate("Transparent") S:HandleCloseButton(GSDatabaseFrameCloseButton, GS_DatabaseFrame) GS_DatabaseFrameTab1:Point("TOPLEFT", 0, -468) for i = 1, 4 do S:HandleTab(_G["GS_DatabaseFrameTab" .. i]) end S:HandleButton(GS_PreviousButton) S:HandleButton(GS_NextButton) S:HandleButton(GS_BackProfileButton) S:HandleEditBox(GS_SearchXBox) GS_SearchXBox:Height(22) GS_SearchXBox:ClearAllPoints() GS_SearchXBox:Point("RIGHT", GS_Search2Button, "LEFT", -6, 0) for _, frame in ipairs({_G["GS_DatabaseFrame"]:GetChildren()}) do if frame:GetName() == "GS_Search2Button" then S:HandleButton(frame) end end hooksecurefunc("GearScore_DisplayDatabase", function() GS_DatabaseFrame.tooltip:SetBackdropColor(unpack(E.media.backdropfadecolor)) end) GS_ReportFrame:SetTemplate("Transparent") GS_ReportFrame:Point("TOPLEFT", 819, 0) S:HandleCloseButton(GSReportFrameCloseButton, GS_ReportFrame) S:HandleSliderFrame(GS_Slider) GSX_WhisperEditBox:Height(22) GSX_ChannelEditBox:Height(22) S:HandleEditBox(GSX_WhisperEditBox) S:HandleEditBox(GSX_ChannelEditBox) S:HandleButton(GSXButton1) S:HandleCheckBox(GSXSayCheck, true) S:HandleCheckBox(GSXPartyCheck, true) S:HandleCheckBox(GSXRaidCheck, true) S:HandleCheckBox(GSXGuildCheck, true) S:HandleCheckBox(GSXOfficerCheck, true) S:HandleCheckBox(GSXWhisperTargetCheck, true) S:HandleCheckBox(GSXWhisperCheck, true) S:HandleCheckBox(GSXChannelCheck, true) AS:SkinLibrary("LibQTip-1.0") end)