local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule("Skins") local AS = E:GetModule("AddOnSkins") if not AS:IsAddonLODorEnabled("Auctionator") then return end local _G = _G local type = type local unpack = unpack local GetItemIcon = GetItemIcon local GetItemInfo = GetItemInfo local GetItemQualityColor = GetItemQualityColor -- Auctionator 2.6.3 -- https://www.curseforge.com/wow/addons/auctionator/files/426882 S:AddCallbackForAddon("Auctionator", "Auctionator", function() if not E.private.addOnSkins.Auctionator then return end -- Error Frame Atr_Error_Frame:SetTemplate("Transparent") S:HandleButton((Atr_Error_Frame:GetChildren())) -- BuyConfirm Frame Atr_Buy_Confirm_Frame:SetTemplate("Transparent") S:HandleEditBox(Atr_Buy_Confirm_Numstacks) S:HandleButton(Atr_Buy_Confirm_OKBut) S:HandleButton(Atr_Buy_Confirm_CancelBut) -- Advanced Search Atr_Adv_Search_Dialog:StripTextures() Atr_Adv_Search_Dialog:SetTemplate("Transparent") Atr_Adv_Search_Dialog:Point("TOPLEFT", 215, -183) S:HandleEditBox(Atr_AS_Searchtext) S:HandleEditBox(Atr_AS_Minlevel) S:HandleEditBox(Atr_AS_Maxlevel) S:HandleDropDownBox(Atr_ASDD_Class, 180) S:HandleDropDownBox(Atr_ASDD_Subclass, 180) S:HandleButton(Atr_Adv_Search_ResetBut) S:HandleButton(Atr_Adv_Search_OKBut) S:HandleButton(Atr_Adv_Search_CancelBut) hooksecurefunc("Atr_FullScanAnalyze", function() Atr_FullScanResults:SetBackdropColor(unpack(E.media.backdropfadecolor)) end) -- Full Scan Atr_FullScanFrame:StripTextures() Atr_FullScanFrame:SetTemplate("Transparent") Atr_FullScanFrame:Height(424) Atr_FullScanFrame:Point("TOPLEFT", 215, -116) Atr_FullScanResults:SetTemplate("Transparent") S:HandleButton(Atr_FullScanStartButton) S:HandleButton(Atr_FullScanDone) hooksecurefunc("Atr_ShowFullScanFrame", function() Atr_FullScanFrame:SetBackdropColor(unpack(E.media.backdropfadecolor)) end) -- Check Actives Atr_CheckActives_Frame:StripTextures() Atr_CheckActives_Frame:SetTemplate("Transparent") local checkActivesButton1, checkActivesButton2 = Atr_CheckActives_Frame:GetChildren() S:HandleButton(checkActivesButton1) S:HandleButton(checkActivesButton2) -- Confirm Frame Atr_Confirm_Frame:SetTemplate("Transparent") S:HandleButton(Atr_Confirm_Cancel) S:HandleButton((select(2, Atr_Confirm_Frame:GetChildren()))) local SELL_TAB = 1 local BUY_TAB = 3 hooksecurefunc("Atr_AuctionFrameTab_OnClick", function(self, index, down) if not index or type(index) == "string" then index = self:GetID() end if Atr_IsAuctionatorTab(index) then if index == Atr_FindTabIndex(BUY_TAB) then Atr_Hlist:Height(242) Atr_Hlist_ScrollFrame:Height(242) else Atr_Hlist:Height(330) Atr_Hlist_ScrollFrame:Height(330) if index == Atr_FindTabIndex(SELL_TAB) then Atr_Hlist_ScrollFrame:_Hide() AuctionFrameMoneyFrame:Show() end end end end) hooksecurefunc("Atr_SetTextureButton", function(elementName, count, itemlink) local button = _G[elementName] local buttonName = _G[elementName.."Name"] if GetItemIcon(itemlink) then local _, _, quality = GetItemInfo(itemlink) if quality then local r, g, b = GetItemQualityColor(quality) button:SetBackdropBorderColor(r, g, b) if buttonName then buttonName:SetTextColor(r, g, b) end else button:SetBackdropBorderColor(unpack(E.media.bordercolor)) if buttonName then buttonName:SetTextColor(1, 0.82, 0) end end else button:SetBackdropBorderColor(unpack(E.media.bordercolor)) if buttonName then buttonName:SetTextColor(1, 0.82, 0) end end end) local function itemButtomSetNormalTexture(self, texture) self.normalTexture:SetTexture(texture) end local function skinItemButtom(frame) frame:StripTextures() frame:SetTemplate("Default", true) frame:StyleButton(nil, true) frame:SetNormalTexture("") frame.normalTexture = frame:GetNormalTexture() frame.normalTexture:SetTexCoord(unpack(E.TexCoords)) frame.normalTexture:SetInside() frame.SetNormalTexture = itemButtomSetNormalTexture end local function skinButtonHighlight(button) local highlight = button:GetHighlightTexture() highlight:SetTexCoord(0, 1, 0, 1) highlight:SetTexture(E.Media.Textures.Highlight) highlight:SetVertexColor(0.9, 0.9, 0.9, 0.35) local pushed = button:GetPushedTexture() pushed:SetTexCoord(0, 1, 0, 1) pushed:SetTexture(E.Media.Textures.Highlight) pushed:SetVertexColor(0.9, 0.9, 0.9, 0.35) end S:SecureHook("Atr_Init", function() S:Unhook("Atr_Init") if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.auctionhouse then for i = AuctionFrame.numTabs - 2, AuctionFrame.numTabs do local tab = _G["AuctionFrameTab"..i] S:HandleTab(tab) tab:Point("LEFT", _G["AuctionFrameTab"..(i - 1)], "RIGHT", -15, 0) end end Atr_Main_Panel:Size(412, 424) Atr_Mask:Size(819, 422) Atr_Mask:Point("TOPLEFT", 12, -117) AuctionatorTitle:Point("TOP", 0, -5) S:HandleButton(Atr_FullScanButton) Atr_FullScanButton:Height(22) Atr_FullScanButton:Point("RIGHT", Auctionator1Button, "LEFT", -5, 0) S:HandleButton(Auctionator1Button) Auctionator1Button:Height(22) Auctionator1Button:Point("LEFT", Atr_Search_Button, "RIGHT", 177, 0) S:HandleButton(AuctionatorCloseButton) S:HandleButton(Atr_CancelSelectionButton) S:HandleButton(Atr_Buy1_Button) AuctionatorCloseButton:Point("BOTTOMRIGHT", 202, 8) Atr_Buy1_Button:Point("RIGHT", AuctionatorCloseButton, "LEFT", -5, 0) Atr_CancelSelectionButton:Point("RIGHT", Atr_Buy1_Button, "LEFT", -5, 0) -- Left panel Atr_Hlist:StripTextures() Atr_Hlist:SetTemplate("Transparent") Atr_Hlist:Width(172) Atr_Hlist:Point("TOPLEFT", -191, -57) Atr_Hlist_ScrollFrame:Width(172) Atr_Hlist_ScrollFrame:Point("TOPLEFT", -191, -57) Atr_Hlist_ScrollFrame._Hide = Atr_Hlist_ScrollFrame.Hide Atr_Hlist_ScrollFrame.Hide = E.noop S:HandleScrollBar(Atr_Hlist_ScrollFrameScrollBar) Atr_Hlist_ScrollFrameScrollBar:Point("TOPLEFT", Atr_Hlist_ScrollFrame, "TOPRIGHT", 3, -19) Atr_Hlist_ScrollFrameScrollBar:Point("BOTTOMLEFT", Atr_Hlist_ScrollFrame, "BOTTOMRIGHT", 3, 19) for i = 1, 20 do -- ITEM_HIST_NUM_LINES local button = _G["AuctionatorHEntry"..i] button:Width(170) skinButtonHighlight(button) _G["AuctionatorHEntry"..i.."_EntryText"]:Width(168) if i == 1 then button:Point("TOPLEFT", 1, -1) else button:Point("TOPLEFT", 1, -1 - (i - 1) * 16) end end -- Right panel Atr_Hilite1:SetTemplate("Transparent", nil, true) Atr_Hilite1:SetBackdropColor(0, 0, 0, 0) Atr_Hilite1:Height(112) Atr_Hilite1:Point("TOPLEFT", 5, -57) Atr_Hilite1:Point("RIGHT", 202, 0) skinItemButtom(Atr_RecommendItem_Tex) AuctionatorMessageFrame:Point("TOP", 100, -65) AuctionatorMessage2Frame:Point("TOP", 100, -55) for i = 1, 3 do local tab = _G["Atr_ListTabsTab"..i] tab:StripTextures() S:HandleButton(tab) tab:Height(22) if i ~= 3 then tab:Point("RIGHT", _G["Atr_ListTabsTab"..(i + 1)], "LEFT", -3, 0) end end Atr_HeadingsBar:StripTextures() Atr_HeadingsBar:Point("TOPLEFT", 6, -152) Atr_HeadingsBar:CreateBackdrop("Transparent") Atr_HeadingsBar.backdrop:Point("TOPLEFT", -1, -41) Atr_HeadingsBar.backdrop:Point("BOTTOMRIGHT", 3, -171) Atr_ListTabs:Point("BOTTOMRIGHT", Atr_HeadingsBar, "TOPRIGHT", 11, -22) AuctionatorScrollFrame:Height(194) AuctionatorScrollFrame:Point("TOPLEFT", 5, -193) S:HandleScrollBar(AuctionatorScrollFrameScrollBar) AuctionatorScrollFrameScrollBar:Point("TOPLEFT", AuctionatorScrollFrame, "TOPRIGHT", 3, -19) AuctionatorScrollFrameScrollBar:Point("BOTTOMLEFT", AuctionatorScrollFrame, "BOTTOMRIGHT", 3, 19) for _, tab in ipairs({Atr_Col1_Heading_Button, Atr_Col3_Heading_Button}) do tab:StripTextures() tab:SetNormalTexture([[Interface\Buttons\UI-SortArrow]]) tab:StyleButton() end AuctionatorEntry1:Point("TOPLEFT", AuctionatorScrollFrame, "TOPLEFT", 1, -1) for i = 1, 12 do local button = _G["AuctionatorEntry"..i] button:Width(586) skinButtonHighlight(button) end AuctionatorScrollFrame:HookScript("OnShow", function(self) Atr_HeadingsBar.backdrop:Point("BOTTOMRIGHT", -18, -171) end) AuctionatorScrollFrame:HookScript("OnHide", function(self) Atr_HeadingsBar.backdrop:Point("BOTTOMRIGHT", 3, -171) end) -- Buy tab S:HandleDropDownBox(Atr_DropDownSL, 221) Atr_DropDownSL:Point("TOPLEFT", -211, -29) S:HandleEditBox(Atr_Search_Box) S:HandleButton(Atr_Search_Button) S:HandleButton(Atr_Adv_Search_Button) Atr_Search_Box:Point("TOPLEFT", 20, -32) Atr_Search_Button:Point("LEFT", Atr_Search_Box, "RIGHT", 6, 0) Atr_Adv_Search_Button:Height(22) Atr_Adv_Search_Button:Point("LEFT", Atr_Search_Button, "RIGHT", 5, 0) S:HandleButton(Atr_AddToSListButton) Atr_AddToSListButton:Width(193) Atr_AddToSListButton:Point("TOPLEFT", -191, -304) S:HandleButton(Atr_RemFromSListButton) Atr_RemFromSListButton:Width(193) Atr_RemFromSListButton:Point("TOPLEFT", -191, -325) S:HandleButton(Atr_DelSListButton) Atr_DelSListButton:Width(193) Atr_DelSListButton:Point("TOPLEFT", -191, -346) S:HandleButton(Atr_NewSListButton) Atr_NewSListButton:Width(193) Atr_NewSListButton:Point("TOPLEFT", -191, -367) S:HandleButton(Atr_Back_Button) Atr_Back_Button:Height(22) Atr_Back_Button:Point("TOPLEFT", 7, 13) -- Sell tab Atr_SellControls:SetTemplate("Transparent") Atr_SellControls:Size(193, 330) Atr_SellControls:Point("TOPLEFT", -191, -57) skinItemButtom(Atr_SellControls_Tex) Atr_SellControls_Tex:Point("TOPLEFT", 11, -14) Atr_StackPriceText:Point("TOPLEFT", 7, -56) Atr_ItemPriceText:Point("TOPLEFT", 7, -96) S:HandleButton(Atr_CreateAuctionButton) Atr_CreateAuctionButton:Point("TOPLEFT", 4, -139) Atr_Batch_Stacksize_Text:Point("TOPLEFT", 55, -177) Atr_Batch_NumAuctions:Point("TOPLEFT", Atr_Batch_Stacksize_Text, "TOPLEFT", -41, 0) Atr_Batch_MaxAuctions_Text:ClearAllPoints() Atr_Batch_MaxAuctions_Text:Point("BOTTOM", Atr_Batch_NumAuctions, 0, -14) Atr_Batch_MaxStacksize_Text:ClearAllPoints() Atr_Batch_MaxStacksize_Text:Point("BOTTOM", Atr_Batch_Stacksize, 0, -14) Atr_StartingPriceText:Point("TOPLEFT", 13, -229) Atr_StartingPriceDiscountText:Point("TOPLEFT", 10, -238) Atr_Duration_Text:Point("TOPLEFT", 10, -276) Atr_Duration_Text.SetPoint = E.noop S:HandleDropDownBox(Atr_Duration, 130) Atr_Deposit_Text:Point("TOPLEFT", 10, -304) S:HandleEditBox(Atr_StackPriceGold) S:HandleEditBox(Atr_StackPriceSilver) S:HandleEditBox(Atr_StackPriceCopper) S:HandleEditBox(Atr_ItemPriceGold) S:HandleEditBox(Atr_ItemPriceSilver) S:HandleEditBox(Atr_ItemPriceCopper) S:HandleEditBox(Atr_StartingPriceGold) S:HandleEditBox(Atr_StartingPriceSilver) S:HandleEditBox(Atr_StartingPriceCopper) S:HandleEditBox(Atr_Batch_NumAuctions) S:HandleEditBox(Atr_Batch_Stacksize) -- More tab S:HandleDropDownBox(Atr_DropDown1, 221) Atr_DropDown1:Point("TOPLEFT", -211, -29) S:HandleButton(Atr_CheckActiveButton) Atr_CheckActiveButton:Size(193, 22) Atr_CheckActiveButton:Point("TOPLEFT", -191, -394) if Atr_CancelAllUndercutsButton then S:HandleButton(Atr_CancelAllUndercutsButton) Atr_CancelAllUndercutsButton:Height(22) Atr_CancelAllUndercutsButton:Point("TOPLEFT", 7, -394) end end) -- Config Atr_BasicOptionsFrame:SetTemplate("Transparent") Atr_TooltipsOptionsFrame:SetTemplate("Transparent") Atr_UCConfigFrame:SetTemplate("Transparent") Atr_StackingOptionsFrame:SetTemplate("Transparent") Atr_ScanningOptionsFrame:SetTemplate("Transparent") AuctionatorDescriptionFrame:SetTemplate("Transparent") Atr_Stacking_List:SetTemplate("Transparent") S:HandleCheckBox(AuctionatorOption_Enable_Alt_CB) S:HandleCheckBox(AuctionatorOption_Open_All_Bags_CB) S:HandleCheckBox(AuctionatorOption_Show_StartingPrice_CB) S:HandleCheckBox(AuctionatorOption_Def_Duration_CB) S:HandleCheckBox(ATR_tipsVendorOpt_CB) S:HandleCheckBox(ATR_tipsAuctionOpt_CB) S:HandleCheckBox(ATR_tipsDisenchantOpt_CB) S:HandleDropDownBox(AuctionatorOption_Deftab) S:HandleDropDownBox(Atr_tipsShiftDD) S:HandleDropDownBox(Atr_deDetailsDD, 220) S:HandleDropDownBox(Atr_scanLevelDD) Atr_deDetailsDDText:SetJustifyH("RIGHT") local moneyEditBoxes = { "UC_5000000_MoneyInput", "UC_1000000_MoneyInput", "UC_200000_MoneyInput", "UC_50000_MoneyInput", "UC_10000_MoneyInput", "UC_2000_MoneyInput", "UC_500_MoneyInput", } for _, name in ipairs(moneyEditBoxes) do S:HandleEditBox(_G[name.."Gold"]) S:HandleEditBox(_G[name.."Silver"]) S:HandleEditBox(_G[name.."Copper"]) end S:HandleEditBox(Atr_Starting_Discount) S:HandleButton(Atr_UCConfigFrame_Reset) S:HandleButton(Atr_StackingOptionsFrame_Edit) S:HandleButton(Atr_StackingOptionsFrame_New) end)