local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales local B = E:GetModule("Blizzard") --Lua functions --WoW API / Variables function B:PositionDurabilityFrame() DurabilityFrame:SetFrameStrata("HIGH") DurabilityFrame:SetScale(0.6) DurabilityWeapon:Point("RIGHT", DurabilityWrists, "LEFT", 6, 0) DurabilityShield:Point("LEFT", DurabilityWrists, "RIGHT", -6, 10) DurabilityOffWeapon:Point("LEFT", DurabilityWrists, "RIGHT", -6, 0) DurabilityRanged:Point("TOP", DurabilityShield, "BOTTOM", -1, 0) hooksecurefunc(DurabilityFrame, "SetPoint", function(self, _, point) if point ~= Minimap then self:ClearAllPoints() if DurabilityShield:IsShown() or DurabilityOffWeapon:IsShown() or DurabilityRanged:IsShown() then self:Point("RIGHT", Minimap, "RIGHT", -7, 0) else self:Point("RIGHT", Minimap, "RIGHT", 8, 0) end end end) end