local E, L, V, P, G = unpack(ElvUI) local DT = E:GetModule("DataTexts") local EE = E:GetModule("ElvUI_Enhanced") local select = select local join = string.join local UnitStat = UnitStat local STRENGTH_COLON = STRENGTH_COLON local SPELL_STAT1_NAME = SPELL_STAT1_NAME local displayNumberString = "" local lastPanel local function OnEvent(self) self.text:SetFormattedText(displayNumberString, STRENGTH_COLON, select(2, UnitStat("player", 1))) lastPanel = self end local function ValueColorUpdate(hex) displayNumberString = join("", "%s ", hex, "%.f|r") if lastPanel ~= nil then OnEvent(lastPanel) end end E.valueColorUpdateFuncs[ValueColorUpdate] = true DT:RegisterDatatext("Strength", {"UNIT_STATS", "UNIT_AURA", "ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE"}, OnEvent, nil, nil, nil, nil, EE:ColorizeSettingName(SPELL_STAT1_NAME))