local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule("Skins") local AS = E:GetModule("AddOnSkins") if not AS:IsAddonLODorEnabled("FloTotemBar") then return end local _G = _G local unpack = unpack -- FloTotemBar 3.3.0.16 -- https://www.curseforge.com/wow/addons/flo-totem-bar/files/399321 S:AddCallbackForAddon("FloTotemBar", "FloTotemBar", function() if not E.private.addOnSkins.FloTotemBar then return end if E.myclass ~= "HUNTER" and E.myclass ~= "SHAMAN" then return end local AB = E:GetModule("ActionBars") if not S:IsHooked("FloLib_ShowBorders") then S:RawHook("FloLib_ShowBorders", function(self) if self.globalSettings.borders then if not self.template then self:SetTemplate("Transparent") end if self.settings and self.settings.color then self:SetBackdropBorderColor(unpack(self.settings.color)) end else self:SetBackdrop(nil) self.template = nil end end) end local function skinFrame(frame) FloLib_ShowBorders(frame) frame:SetClampedToScreen(true) local frameName = frame:GetName() if frameName == "FloBarTRAP" then for i = 1, 3 do local countdown = _G[frameName.."Countdown"..i] countdown:SetStatusBarTexture(E.media.normTex) E:RegisterStatusBar(countdown) end elseif frameName ~= "FloBarCALL" then local statusbar = _G[frameName.."Countdown"] statusbar:SetStatusBarTexture(E.media.normTex) E:RegisterStatusBar(statusbar) end for i = 1, 10 do local button = _G[frameName.."Button"..i] AB:StyleButton(button) if frameName ~= "FloBarTRAP" and frameName ~= "FloBarCALL" then FloSwitchButton_OnLeave(button) end end end if FLO_CLASS_NAME == "HUNTER" then skinFrame(FloBarTRAP) elseif FLO_CLASS_NAME == "SHAMAN" then skinFrame(FloBarCALL) skinFrame(FloBarEARTH) skinFrame(FloBarFIRE) skinFrame(FloBarWATER) skinFrame(FloBarAIR) end end)