local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule("Skins") --Lua functions local format, split = string.format, string.split --WoW API / Variables local FauxScrollFrame_GetOffset = FauxScrollFrame_GetOffset local GetBattlefieldScore = GetBattlefieldScore local IsActiveBattlefieldArena = IsActiveBattlefieldArena S:AddCallback("Skin_WorldStateScore", function() if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.bgscore then return end WorldStateScoreFrame:StripTextures() WorldStateScoreFrame:CreateBackdrop("Transparent") WorldStateScoreFrame.backdrop:Point("TOPLEFT", 10, -15) WorldStateScoreFrame.backdrop:Point("BOTTOMRIGHT", -113, 67) WorldStateScoreFrame:EnableMouse(true) S:SetBackdropHitRect(WorldStateScoreFrame) S:HandleCloseButton(WorldStateScoreFrameCloseButton, WorldStateScoreFrame.backdrop) WorldStateScoreScrollFrame:StripTextures() S:HandleScrollBar(WorldStateScoreScrollFrameScrollBar) WorldStateScoreFrameKB:StyleButton() WorldStateScoreFrameDeaths:StyleButton() WorldStateScoreFrameHK:StyleButton() WorldStateScoreFrameDamageDone:StyleButton() WorldStateScoreFrameHealingDone:StyleButton() WorldStateScoreFrameHonorGained:StyleButton() WorldStateScoreFrameName:StyleButton() WorldStateScoreFrameClass:StyleButton() WorldStateScoreFrameTeam:StyleButton() -- WorldStateScoreFrameRatingChange:StyleButton() S:HandleButton(WorldStateScoreFrameLeaveButton) for i = 1, 3 do S:HandleTab(_G["WorldStateScoreFrameTab"..i]) _G["WorldStateScoreFrameTab"..i.."Text"]:Point("CENTER", 0, 2) end WorldStateScoreFrameTab2:Point("LEFT", WorldStateScoreFrameTab1, "RIGHT", -15, 0) WorldStateScoreFrameTab3:Point("LEFT", WorldStateScoreFrameTab2, "RIGHT", -15, 0) WorldStateScoreScrollFrameScrollBar:Point("TOPLEFT", WorldStateScoreScrollFrame, "TOPRIGHT", 8, -21) WorldStateScoreScrollFrameScrollBar:Point("BOTTOMLEFT", WorldStateScoreScrollFrame, "BOTTOMRIGHT", 8, 38) for i = 1, 5 do _G["WorldStateScoreColumn"..i]:StyleButton() end local myName = format("> %s <", E.myname) hooksecurefunc("WorldStateScoreFrame_Update", function() local inArena = IsActiveBattlefieldArena() local offset = FauxScrollFrame_GetOffset(WorldStateScoreScrollFrame) local _, name, faction, classToken, realm, classTextColor, nameText for i = 1, MAX_WORLDSTATE_SCORE_BUTTONS do name, _, _, _, _, faction, _, _, _, classToken = GetBattlefieldScore(offset + i) if name then name, realm = split("-", name, 2) if name == E.myname then name = myName end if realm then local color if inArena then if faction == 1 then color = "|cffffd100" else color = "|cff19ff19" end else if faction == 1 then color = "|cff00adf0" else color = "|cffff1919" end end name = format("%s|cffffffff - |r%s%s|r", name, color, realm) end classTextColor = RAID_CLASS_COLORS[classToken] nameText = _G["WorldStateScoreButton"..i.."NameText"] nameText:SetText(name) nameText:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b) end end end) end)