local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule("UnitFrames") local S = E:GetModule("Skins") --Lua functions local _G = _G local format = format --WoW API / Variables local CreateFrame = CreateFrame local SetCVar = SetCVar local PlaySoundFile = PlaySoundFile local ReloadUI = ReloadUI local UIFrameFadeOut = UIFrameFadeOut local ChatFrame_AddMessageGroup = ChatFrame_AddMessageGroup local ChatFrame_RemoveAllMessageGroups = ChatFrame_RemoveAllMessageGroups local ChatFrame_AddChannel = ChatFrame_AddChannel local ChatFrame_RemoveChannel = ChatFrame_RemoveChannel local ChangeChatColor = ChangeChatColor local ToggleChatColorNamesByClassGroup = ToggleChatColorNamesByClassGroup local FCF_ResetChatWindows = FCF_ResetChatWindows local FCF_SetLocked = FCF_SetLocked local FCF_DockFrame, FCF_UnDockFrame = FCF_DockFrame, FCF_UnDockFrame local FCF_OpenNewWindow = FCF_OpenNewWindow local FCF_SavePositionAndDimensions = FCF_SavePositionAndDimensions local FCF_SetWindowName = FCF_SetWindowName local FCF_StopDragging = FCF_StopDragging local FCF_SetChatWindowFontSize = FCF_SetChatWindowFontSize local CLASS, CONTINUE, PREVIOUS = CLASS, CONTINUE, PREVIOUS local NUM_CHAT_WINDOWS = NUM_CHAT_WINDOWS local LOOT, GENERAL, TRADE, GUILD, WHISPER = LOOT, GENERAL, TRADE, GUILD, WHISPER local GUILD_EVENT_LOG = GUILD_EVENT_LOG local CURRENT_PAGE = 0 local MAX_PAGE = 8 local function SetupChat(noDisplayMsg) FCF_ResetChatWindows() -- Monitor this FCF_SetLocked(ChatFrame1, 1) FCF_DockFrame(ChatFrame2) FCF_SetLocked(ChatFrame2, 1) FCF_OpenNewWindow(LOOT) FCF_UnDockFrame(ChatFrame3) FCF_SetLocked(ChatFrame3, 1) ChatFrame3:Show() FCF_OpenNewWindow(GUILD) FCF_OpenNewWindow(WHISPER) FCF_DockFrame(ChatFrame4) FCF_SetLocked(ChatFrame4, 1) FCF_DockFrame(ChatFrame5) FCF_SetLocked(ChatFrame5, 1) FCF_SelectDockFrame(ChatFrame1) for i = 1, NUM_CHAT_WINDOWS do local frame = _G[format("ChatFrame%s", i)] -- move general bottom left if i == 1 then frame:ClearAllPoints() frame:Point("BOTTOMLEFT", LeftChatToggleButton, "TOPLEFT", 1, 3) elseif i == 3 then frame:ClearAllPoints() frame:Point("BOTTOMLEFT", RightChatDataPanel, "TOPLEFT", 1, 3) end FCF_SavePositionAndDimensions(frame) FCF_StopDragging(frame) -- set default Elvui font size FCF_SetChatWindowFontSize(nil, frame, 12) -- rename windows general because moved to chat #3 if i == 1 then FCF_SetWindowName(frame, GENERAL) elseif i == 2 then FCF_SetWindowName(frame, GUILD_EVENT_LOG) elseif i == 3 then FCF_SetWindowName(frame, LOOT.." / "..TRADE) elseif i == 4 then FCF_SetWindowName(frame, GUILD) elseif i == 5 then FCF_SetWindowName(frame, WHISPER) end end local chatGroup = {"SYSTEM", "CHANNEL", "SAY", "EMOTE", "YELL", "WHISPER", "PARTY", "PARTY_LEADER", "RAID", "RAID_LEADER", "RAID_WARNING", "BATTLEGROUND", "BATTLEGROUND_LEADER", "GUILD", "OFFICER", "MONSTER_SAY", "MONSTER_YELL", "MONSTER_EMOTE", "MONSTER_WHISPER", "MONSTER_BOSS_EMOTE", "MONSTER_BOSS_WHISPER", "ERRORS", "AFK", "DND", "IGNORED", "BG_HORDE", "BG_ALLIANCE", "BG_NEUTRAL", "ACHIEVEMENT", "GUILD_ACHIEVEMENT", "BN_WHISPER", "BN_CONVERSATION", "BN_INLINE_TOAST_ALERT"} ChatFrame_RemoveAllMessageGroups(ChatFrame1) for _, v in ipairs(chatGroup) do ChatFrame_AddMessageGroup(ChatFrame1, v) end chatGroup = {"COMBAT_XP_GAIN", "COMBAT_HONOR_GAIN", "COMBAT_FACTION_CHANGE", "SKILL", "LOOT", "MONEY"} ChatFrame_RemoveAllMessageGroups(ChatFrame3) for _, v in ipairs(chatGroup) do ChatFrame_AddMessageGroup(ChatFrame3, v) end local chatGroup = {"GUILD", "OFFICER", "GUILD_ACHIEVEMENT"} ChatFrame_RemoveAllMessageGroups(ChatFrame4) for _, v in ipairs(chatGroup) do ChatFrame_AddMessageGroup(ChatFrame4, v) end local chatGroup = {"WHISPER", "BN_WHISPER"} ChatFrame_RemoveAllMessageGroups(ChatFrame5) for _, v in ipairs(chatGroup) do ChatFrame_AddMessageGroup(ChatFrame5, v) end ChatFrame_AddChannel(ChatFrame1, GENERAL) ChatFrame_RemoveChannel(ChatFrame1, TRADE) ChatFrame_RemoveChannel(ChatFrame1, "Ascension") ChatFrame_RemoveChannel(ChatFrame1, "World") ChatFrame_AddChannel(ChatFrame3, TRADE) ChatFrame_AddChannel(ChatFrame3, "Ascension") ChatFrame_AddChannel(ChatFrame3, "World") chatGroup = {"SAY", "EMOTE", "YELL", "WHISPER", "PARTY", "PARTY_LEADER", "RAID", "RAID_LEADER", "RAID_WARNING", "BATTLEGROUND", "BATTLEGROUND_LEADER", "GUILD", "OFFICER", "ACHIEVEMENT", "GUILD_ACHIEVEMENT"} for i = 1, MAX_WOW_CHAT_CHANNELS do tinsert(chatGroup, "CHANNEL"..i) end for _, v in ipairs(chatGroup) do ToggleChatColorNamesByClassGroup(true, v) end -- Create a list of replacement colors local replacementColors = { ["General"] = {195/255, 230/255, 232/255}, ["Trade"] = {232/255, 158/255, 121/255}, ["LocalDefense"] = {232/255, 228/255, 121/255}, ["GuildRecruitment"] = {64/255, 255/255, 64/255}, ["LookingForGroup"] = {0/255, 206/255, 255/255}, ["Ascension"] = {255/255, 248/255, 163/255}, ["World"] = {255/255, 248/255, 163/255}, } -- Itterate through the channel list, and set the colors for each specific channel -- We need to do this because the channels change around so much -- low level characters start off with channel 1 being Ascension local chanList = { GetChannelList() } for i=1, #chanList, 2 do if replacementColors[chanList[i+1]] ~= nil then ChangeChatColor("CHANNEL"..chanList[i], unpack(replacementColors[chanList[i+1]])) end if chanList[i+1] == "GuildRecruitment" then ChatFrame_AddChannel(ChatFrame1, "GuildRecruitment") end end if E.Chat then E.Chat:PositionChat(true) if E.db.RightChatPanelFaded then RightChatToggleButton:Click() end if E.db.LeftChatPanelFaded then LeftChatToggleButton:Click() end end if InstallStepComplete and not noDisplayMsg then InstallStepComplete.message = L["Chat Set"] InstallStepComplete:Show() end end local function SetupCVars(noDisplayMsg) SetCVar("mapQuestDifficulty", 1) SetCVar("ShowClassColorInNameplate", 1) SetCVar("screenshotQuality", 10) SetCVar("chatMouseScroll", 1) SetCVar("chatStyle", "classic") SetCVar("WholeChatWindowClickable", 0) SetCVar("ConversationMode", "inline") SetCVar("showTutorials", 0) SetCVar("showNewbieTips", 0) SetCVar("showLootSpam", 1) SetCVar("UberTooltips", 1) SetCVar("threatWarning", 3) SetCVar("alwaysShowActionBars", 1) SetCVar("lockActionBars", 1) SetCVar("SpamFilter", 0) if InstallStepComplete and not noDisplayMsg then InstallStepComplete.message = L["CVars Set"] InstallStepComplete:Show() end end function E:GetColor(r, g, b, a) return {r = r, g = g, b = b, a = a} end function E:SetupTheme(theme, noDisplayMsg) E.private.theme = theme local classColor --Set colors if theme == "classic" then E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(0.31, 0.31, 0.31)) E.db.general.backdropcolor = E:GetColor(0.1, 0.1, 0.1) E.db.general.backdropfadecolor = E:GetColor(13/255, 13/255, 13/255, 0.69) E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(0.31, 0.31, 0.31)) E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.health = E:GetColor(0.31, 0.31, 0.31) E.db.unitframe.colors.auraBarBuff = E:GetColor(0.31, 0.31, 0.31) E.db.unitframe.colors.castColor = E:GetColor(0.31, 0.31, 0.31) E.db.unitframe.colors.castClassColor = false elseif theme == "class" then classColor = E.media.herocolor E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(0.31, 0.31, 0.31)) E.db.general.backdropcolor = E:GetColor(0.1, 0.1, 0.1) E.db.general.backdropfadecolor = E:GetColor(0.06, 0.06, 0.06, 0.8) E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(0.31, 0.31, 0.31)) E.db.unitframe.colors.auraBarBuff = E:GetColor(classColor.r, classColor.g, classColor.b) E.db.unitframe.colors.healthclass = true E.db.unitframe.colors.castClassColor = true else E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(0.1, 0.1, 0.1)) E.db.general.backdropcolor = E:GetColor(0.1, 0.1, 0.1) E.db.general.backdropfadecolor = E:GetColor(0.054, 0.054, 0.054, 0.8) E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(0.1, 0.1, 0.1)) E.db.unitframe.colors.auraBarBuff = E:GetColor(0.1, 0.1, 0.1) E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.health = E:GetColor(0.1, 0.1, 0.1) E.db.unitframe.colors.castColor = E:GetColor(0.1, 0.1, 0.1) E.db.unitframe.colors.castClassColor = false end --Value Color if theme == "class" then E.db.general.valuecolor = E:GetColor(classColor.r, classColor.g, classColor.b) else E.db.general.valuecolor = E:GetColor(254/255, 123/255, 44/255) end E:UpdateAll(true) if InstallStepComplete and not noDisplayMsg then InstallStepComplete.message = L["Theme Set"] InstallStepComplete:Show() end end function E:SetupLayout(layout, noDataReset, noDisplayMsg) if not noDataReset then E.db.layoutSet = layout --Unitframes E:CopyTable(E.db.unitframe.units, P.unitframe.units) --Shared base layout, tweaks to individual layouts will be below E:ResetMovers("") if not E.db.movers then E.db.movers = {} end --ActionBars E.db.actionbar.backdropSpacingConverted = true E.db.actionbar.bar1.buttons = 8 E.db.actionbar.bar1.buttonsize = 50 E.db.actionbar.bar1.buttonspacing = 1 E.db.actionbar.bar2.buttons = 9 E.db.actionbar.bar2.buttonsize = 38 E.db.actionbar.bar2.buttonspacing = 1 E.db.actionbar.bar2.enabled = true E.db.actionbar.bar2.visibility = "[vehicleui] hide; show" E.db.actionbar.bar3.buttons = 8 E.db.actionbar.bar3.buttonsize = 50 E.db.actionbar.bar3.buttonspacing = 1 E.db.actionbar.bar3.buttonsPerRow = 10 E.db.actionbar.bar3.visibility = "[vehicleui] hide; show" E.db.actionbar.bar4.enabled = false E.db.actionbar.bar4.visibility = "[vehicleui] hide; show" E.db.actionbar.bar5.enabled = false E.db.actionbar.bar5.visibility = "[vehicleui] hide; show" E.db.actionbar.bar6.visibility = "[vehicleui] hide; show" --Auras E.db.auras.buffs.countFontSize = 10 E.db.auras.buffs.size = 40 E.db.auras.debuffs.countFontSize = 10 E.db.auras.debuffs.size = 40 --Bags E.db.bags.bagSize = 42 E.db.bags.bagWidth = 472 E.db.bags.bankSize = 42 E.db.bags.bankWidth = 472 --Chat E.db.chat.fontSize = 10 E.db.chat.panelColorConverted = true E.db.chat.separateSizes = false E.db.chat.panelHeight = 236 E.db.chat.panelWidth = 472 E.db.chat.tapFontSize = 10 --DataBars E.db.databars.experience.height = 10 E.db.databars.experience.orientation = "HORIZONTAL" E.db.databars.experience.textSize = 12 E.db.databars.experience.width = 350 E.db.databars.reputation.enable = true E.db.databars.reputation.height = 10 E.db.databars.reputation.orientation = "HORIZONTAL" E.db.databars.reputation.width = 222 --General E.db.general.minimap.size = 220 E.db.general.watchFrameHeight = 400 E.db.general.totems.growthDirection = "HORIZONTAL" E.db.general.totems.size = 50 E.db.general.totems.spacing = 8 E.db.general.reminder.enable = false --Movers E.db.movers.AlertFrameMover = "TOP,ElvUIParent,TOP,-1,-18" E.db.movers.BNETMover = "TOPRIGHT,ElvUIParent,TOPRIGHT,-4,-274" E.db.movers.ElvAB_1 = "BOTTOM,ElvUIParent,BOTTOM,0,190" E.db.movers.ElvAB_2 = "BOTTOM,ElvUIParent,BOTTOM,0,4" E.db.movers.ElvAB_3 = "BOTTOM,ElvUIParent,BOTTOM,0,138" E.db.movers.ElvAB_5 = "BOTTOM,ElvUIParent,BOTTOM,-92,57" E.db.movers.ElvBar_Totem = "BOTTOM,ElvUIParent,BOTTOM,0,55" E.db.movers.ElvUF_FocusMover = "BOTTOM,ElvUIParent,BOTTOM,342,59" E.db.movers.ElvUF_PartyMover = "BOTTOMLEFT,ElvUIParent,BOTTOMLEFT,4,248" E.db.movers.ElvUF_PetMover = "BOTTOM,ElvUIParent,BOTTOM,-341,99" E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOM,ElvUIParent,BOTTOM,0,96" E.db.movers.ElvUF_PlayerMover = "BOTTOM,ElvUIParent,BOTTOM,-341,138" E.db.movers.ElvUF_Raid40Mover = "TOPLEFT,ElvUIParent,BOTTOMLEFT,4,482" E.db.movers.ElvUF_RaidMover = "BOTTOMLEFT,ElvUIParent,BOTTOMLEFT,4,248" E.db.movers.ElvUF_RaidpetMover = "TOPLEFT,ElvUIParent,BOTTOMLEFT,4,737" E.db.movers.ElvUF_TargetCastbarMover = "BOTTOM,ElvUIParent,BOTTOM,0,242" E.db.movers.ElvUF_TargetMover = "BOTTOM,ElvUIParent,BOTTOM,342,138" E.db.movers.ElvUF_TargetTargetMover = "BOTTOM,ElvUIParent,BOTTOM,342,99" E.db.movers.ExperienceBarMover = "BOTTOM,ElvUIParent,BOTTOM,0,43" E.db.movers.LootFrameMover = "TOPLEFT,ElvUIParent,TOPLEFT,418,-186" E.db.movers.MirrorTimer1Mover = "TOP,ElvUIParent,TOP,-1,-96" E.db.movers.WatchFrameMover = "TOPRIGHT,ElvUIParent,TOPRIGHT,-163,-325" E.db.movers.ReputationBarMover = "TOPRIGHT,ElvUIParent,TOPRIGHT,-2,-245" E.db.movers.ShiftAB = "TOPLEFT,ElvUIParent,BOTTOMLEFT,4,769" E.db.movers.TempEnchantMover = "TOPRIGHT,ElvUIParent,TOPRIGHT,-4,-257" E.db.movers.TotemBarMover = "BOTTOMLEFT,ElvUIParent,BOTTOMLEFT,485,4" E.db.movers.VehicleSeatMover = "TOPLEFT,ElvUIParent,TOPLEFT,4,-4" --Tooltip E.db.tooltip.fontSize = 10 E.db.tooltip.healthBar.fontOutline = "MONOCHROMEOUTLINE" E.db.tooltip.healthBar.height = 12 --UnitFrames E.db.unitframe.smoothbars = true E.db.unitframe.thinBorders = true --Player E.db.unitframe.units.player.aurabar.height = 26 E.db.unitframe.units.player.buffs.perrow = 7 E.db.unitframe.units.player.castbar.height = 40 E.db.unitframe.units.player.castbar.insideInfoPanel = false E.db.unitframe.units.player.castbar.width = 407 E.db.unitframe.units.player.classbar.height = 14 E.db.unitframe.units.player.debuffs.perrow = 7 E.db.unitframe.units.player.disableMouseoverGlow = true E.db.unitframe.units.player.health.attachTextTo = "InfoPanel" E.db.unitframe.units.player.height = 82 E.db.unitframe.units.player.infoPanel.enable = true E.db.unitframe.units.player.power.attachTextTo = "InfoPanel" E.db.unitframe.units.player.power.height = 22 --Target E.db.unitframe.units.target.aurabar.height = 26 E.db.unitframe.units.target.buffs.anchorPoint = "TOPLEFT" E.db.unitframe.units.target.buffs.perrow = 7 E.db.unitframe.units.target.castbar.height = 40 E.db.unitframe.units.target.castbar.insideInfoPanel = false E.db.unitframe.units.target.castbar.width = 407 E.db.unitframe.units.target.debuffs.anchorPoint = "TOPLEFT" E.db.unitframe.units.target.debuffs.attachTo = "FRAME" E.db.unitframe.units.target.debuffs.enable = false E.db.unitframe.units.target.debuffs.maxDuration = 0 E.db.unitframe.units.target.debuffs.perrow = 7 E.db.unitframe.units.target.disableMouseoverGlow = true E.db.unitframe.units.target.health.attachTextTo = "InfoPanel" E.db.unitframe.units.target.height = 82 E.db.unitframe.units.target.infoPanel.enable = true E.db.unitframe.units.target.name.attachTextTo = "InfoPanel" E.db.unitframe.units.target.name.text_format = "[namecolor][name]" E.db.unitframe.units.target.orientation = "LEFT" E.db.unitframe.units.target.power.attachTextTo = "InfoPanel" E.db.unitframe.units.target.power.height = 22 --TargetTarget E.db.unitframe.units.targettarget.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.targettarget.debuffs.enable = false E.db.unitframe.units.targettarget.disableMouseoverGlow = true E.db.unitframe.units.targettarget.power.enable = false E.db.unitframe.units.targettarget.raidicon.attachTo = "LEFT" E.db.unitframe.units.targettarget.raidicon.enable = false E.db.unitframe.units.targettarget.raidicon.xOffset = 2 E.db.unitframe.units.targettarget.raidicon.yOffset = 0 E.db.unitframe.units.targettarget.threatStyle = "GLOW" E.db.unitframe.units.targettarget.width = 270 --Focus E.db.unitframe.units.focus.castbar.width = 270 E.db.unitframe.units.focus.width = 270 --Pet E.db.unitframe.units.pet.castbar.iconSize = 32 E.db.unitframe.units.pet.castbar.width = 270 E.db.unitframe.units.pet.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.pet.debuffs.enable = true E.db.unitframe.units.pet.disableTargetGlow = false E.db.unitframe.units.pet.infoPanel.height = 14 E.db.unitframe.units.pet.portrait.camDistanceScale = 2 E.db.unitframe.units.pet.width = 270 --Boss E.db.unitframe.units.boss.buffs.maxDuration = 300 E.db.unitframe.units.boss.buffs.sizeOverride = 27 E.db.unitframe.units.boss.buffs.yOffset = 16 E.db.unitframe.units.boss.castbar.width = 246 E.db.unitframe.units.boss.debuffs.maxDuration = 300 E.db.unitframe.units.boss.debuffs.numrows = 1 E.db.unitframe.units.boss.debuffs.sizeOverride = 27 E.db.unitframe.units.boss.debuffs.yOffset = -16 E.db.unitframe.units.boss.height = 60 E.db.unitframe.units.boss.infoPanel.height = 17 E.db.unitframe.units.boss.portrait.camDistanceScale = 2 E.db.unitframe.units.boss.portrait.width = 45 E.db.unitframe.units.boss.width = 246 --Party E.db.unitframe.units.party.height = 74 E.db.unitframe.units.party.power.height = 13 E.db.unitframe.units.party.rdebuffs.font = "PT Sans Narrow" E.db.unitframe.units.party.width = 231 --Raid E.db.unitframe.units.raid.growthDirection = "RIGHT_UP" E.db.unitframe.units.raid.health.frequentUpdates = true E.db.unitframe.units.raid.infoPanel.enable = true E.db.unitframe.units.raid.name.attachTextTo = "InfoPanel" E.db.unitframe.units.raid.name.position = "BOTTOMLEFT" E.db.unitframe.units.raid.name.xOffset = 2 E.db.unitframe.units.raid.numGroups = 8 E.db.unitframe.units.raid.rdebuffs.font = "PT Sans Narrow" E.db.unitframe.units.raid.rdebuffs.size = 30 E.db.unitframe.units.raid.rdebuffs.xOffset = 30 E.db.unitframe.units.raid.rdebuffs.yOffset = 25 E.db.unitframe.units.raid.resurrectIcon.attachTo = "BOTTOMRIGHT" E.db.unitframe.units.raid.visibility = "[@raid6,noexists] hide;show" E.db.unitframe.units.raid.width = 92 --Raid40 E.db.unitframe.units.raid40.enable = false E.db.unitframe.units.raid40.rdebuffs.font = "PT Sans Narrow" --[[ -- Layout Tweaks will be handled below. -- These are changes that deviate from the shared base layout --]] if layout == "dpsCaster" then E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOM,ElvUIParent,BOTTOM,0,243" E.db.movers.ElvUF_TargetCastbarMover = "BOTTOM,ElvUIParent,BOTTOM,0,97" elseif layout == "healer" then E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOM,ElvUIParent,BOTTOM,0,243" E.db.movers.ElvUF_TargetCastbarMover = "BOTTOM,ElvUIParent,BOTTOM,0,97" E.db.movers.ElvUF_RaidMover = "BOTTOMLEFT,ElvUIParent,BOTTOMLEFT,202,373" E.db.movers.LootFrameMover = "TOPLEFT,ElvUIParent,TOPLEFT,250,-104" E.db.movers.ShiftAB = "TOPLEFT,ElvUIParent,BOTTOMLEFT,4,273" E.db.unitframe.units.party.enable = false E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.raid.visibility = "[nogroup] hide;show" E.db.unitframe.units.raid40.health.frequentUpdates = true end end E:UpdateAll(true) if InstallStepComplete and not noDisplayMsg then InstallStepComplete.message = L["Layout Set"] InstallStepComplete:Show() end end local function SetupAuras(style, noDisplayMsg) local frame = UF.player E:CopyTable(E.db.unitframe.units.player.buffs, P.unitframe.units.player.buffs) E:CopyTable(E.db.unitframe.units.player.debuffs, P.unitframe.units.player.debuffs) E:CopyTable(E.db.unitframe.units.player.aurabar, P.unitframe.units.player.aurabar) if frame then UF:Configure_Auras(frame, "Buffs") UF:Configure_Auras(frame, "Debuffs") UF:Configure_AuraBars(frame) end frame = UF.target E:CopyTable(E.db.unitframe.units.target.buffs, P.unitframe.units.target.buffs) E:CopyTable(E.db.unitframe.units.target.debuffs, P.unitframe.units.target.debuffs) E:CopyTable(E.db.unitframe.units.target.aurabar, P.unitframe.units.target.aurabar) if frame then UF:Configure_Auras(frame, "Buffs") UF:Configure_Auras(frame, "Debuffs") UF:Configure_AuraBars(frame) end frame = UF.focus E:CopyTable(E.db.unitframe.units.focus.buffs, P.unitframe.units.focus.buffs) E:CopyTable(E.db.unitframe.units.focus.debuffs, P.unitframe.units.focus.debuffs) E:CopyTable(E.db.unitframe.units.focus.aurabar, P.unitframe.units.focus.aurabar) if frame then UF:Configure_Auras(frame, "Buffs") UF:Configure_Auras(frame, "Debuffs") UF:Configure_AuraBars(frame) end if not style then --PLAYER E.db.unitframe.units.player.buffs.enable = true E.db.unitframe.units.player.buffs.attachTo = "FRAME" E.db.unitframe.units.player.debuffs.attachTo = "BUFFS" E.db.unitframe.units.player.aurabar.enable = false if E.private.unitframe.enable then UF:CreateAndUpdateUF("player") end --TARGET E.db.unitframe.units.target.debuffs.enable = true E.db.unitframe.units.target.aurabar.enable = false if E.private.unitframe.enable then UF:CreateAndUpdateUF("target") end end if InstallStepComplete and not noDisplayMsg then InstallStepComplete.message = L["Auras Set"] InstallStepComplete:Show() end end local function InstallComplete() E.private.install_complete = E.version ReloadUI() end local function ResetAll() InstallNextButton:Disable() InstallPrevButton:Disable() InstallOption1Button:Hide() InstallOption1Button:SetScript("OnClick", nil) InstallOption1Button:SetText("") InstallOption2Button:Hide() InstallOption2Button:SetScript("OnClick", nil) InstallOption2Button:SetText("") InstallOption3Button:Hide() InstallOption3Button:SetScript("OnClick", nil) InstallOption3Button:SetText("") InstallOption4Button:Hide() InstallOption4Button:SetScript("OnClick", nil) InstallOption4Button:SetText("") InstallSlider:Hide() InstallSlider.Min:SetText("") InstallSlider.Max:SetText("") InstallSlider.Cur:SetText("") ElvUIInstallFrame.SubTitle:SetText("") ElvUIInstallFrame.Desc1:SetText("") ElvUIInstallFrame.Desc2:SetText("") ElvUIInstallFrame.Desc3:SetText("") ElvUIInstallFrame:Size(550, 400) end local function SetPage(PageNum) CURRENT_PAGE = PageNum ResetAll() InstallStatus.anim.progress:SetChange(PageNum) InstallStatus.anim.progress:Play() InstallStatus.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) local r, g, b = E:ColorGradient(CURRENT_PAGE / MAX_PAGE, 1, 0, 0, 1, 1, 0, 0, 1, 0) ElvUIInstallFrame.Status:SetStatusBarColor(r, g, b) if PageNum == MAX_PAGE then InstallNextButton:Disable() else InstallNextButton:Enable() end if PageNum == 1 then InstallPrevButton:Disable() else InstallPrevButton:Enable() end local f = ElvUIInstallFrame if PageNum == 1 then f.SubTitle:SetFormattedText(L["Welcome to ElvUI version %s!"], E.version) f.Desc1:SetText(L["This install process will help you learn some of the features in ElvUI has to offer and also prepare your user interface for usage."]) f.Desc2:SetText(L["The in-game configuration menu can be accessed by typing the /ec command or by clicking the 'C' button on the minimap. Press the button below if you wish to skip the installation process."]) f.Desc3:SetText(L["Please press the continue button to go onto the next step."]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", InstallComplete) InstallOption1Button:SetText(L["Skip Process"]) elseif PageNum == 2 then f.SubTitle:SetText(L["CVars"]) f.Desc1:SetText(L["This part of the installation process sets up your World of Warcraft default options it is recommended you should do this step for everything to behave properly."]) f.Desc2:SetText(L["Please click the button below to setup your CVars."]) f.Desc3:SetText(L["Importance: |cff07D400High|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() SetupCVars() end) InstallOption1Button:SetText(L["Setup CVars"]) elseif PageNum == 3 then f.SubTitle:SetText(L["Chat"]) f.Desc1:SetText(L["This part of the installation process sets up your chat windows names, positions and colors."]) f.Desc2:SetText(L["The chat windows function the same as Blizzard standard chat windows, you can right click the tabs and drag them around, rename, etc. Please click the button below to setup your chat windows."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() SetupChat() end) InstallOption1Button:SetText(L["Setup Chat"]) elseif PageNum == 4 then f.SubTitle:SetText(L["Theme Setup"]) f.Desc1:SetText(L["Choose a theme layout you wish to use for your initial setup."]) f.Desc2:SetText(L["You can always change fonts and colors of any element of ElvUI from the in-game configuration."]) f.Desc3:SetText(L["Importance: |cffFF0000Low|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() E:SetupTheme("classic") end) InstallOption1Button:SetText(L["Classic"]) InstallOption2Button:Show() InstallOption2Button:SetScript("OnClick", function() E:SetupTheme("default") end) InstallOption2Button:SetText(L["Dark"]) InstallOption3Button:Show() InstallOption3Button:SetScript("OnClick", function() E:SetupTheme("class") end) InstallOption3Button:SetText(CLASS) elseif PageNum == 5 then f.SubTitle:SetText(L["UI Scale"]) f.Desc1:SetFormattedText(L["Adjust the UI Scale to fit your screen, press the autoscale button to set the UI Scale automatically."]) InstallSlider:Show() InstallSlider:SetValueStep(0.01) InstallSlider:SetMinMaxValues(0.4, 1.15) local value = E.global.general.UIScale InstallSlider:SetValue(value) InstallSlider.Cur:SetText(value) InstallSlider:SetScript("OnValueChanged", function(self) E.global.general.UIScale = self:GetValue() InstallSlider.Cur:SetText(E.global.general.UIScale) end) InstallSlider.Min:SetText(0.4) InstallSlider.Max:SetText(1.15) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() local scale = E:PixelBestSize() -- this is to just keep the slider in place, the values need updated again afterwards InstallSlider:SetValue(scale) -- update the values with deeper accuracy E.global.general.UIScale = scale InstallSlider.Cur:SetText(E.global.general.UIScale) end) InstallOption1Button:SetText(L["Auto Scale"]) InstallOption2Button:Show() InstallOption2Button:SetScript("OnClick", function() E:PixelScaleChanged(nil, true) end) InstallOption2Button:SetText(L["Preview"]) f.Desc3:SetText(L["Importance: |cff07D400High|r"]) elseif PageNum == 6 then f.SubTitle:SetText(L["Layout"]) f.Desc1:SetText(L["You can now choose what layout you wish to use based on your combat role."]) f.Desc2:SetText(L["This will change the layout of your unitframes and actionbars."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() E.db.layoutSet = nil E:SetupLayout("tank") end) InstallOption1Button:SetText(L["Tank / Physical DPS"]) InstallOption2Button:Show() InstallOption2Button:SetScript("OnClick", function() E.db.layoutSet = nil E:SetupLayout("healer") end) InstallOption2Button:SetText(L["Healer"]) InstallOption3Button:Show() InstallOption3Button:SetScript("OnClick", function() E.db.layoutSet = nil E:SetupLayout("dpsCaster") end) InstallOption3Button:SetText(L["Caster DPS"]) elseif PageNum == 7 then f.SubTitle:SetText(L["Auras"]) f.Desc1:SetText(L["Select the type of aura system you want to use with ElvUI's unitframes. Set to Aura Bar & Icons to use both aura bars and icons, set to icons only to only see icons."]) f.Desc2:SetText(L["If you have an icon or aurabar that you don't want to display simply hold down shift and right click the icon for it to disapear."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() SetupAuras(true) end) InstallOption1Button:SetText(L["Aura Bars & Icons"]) InstallOption2Button:Show() InstallOption2Button:SetScript("OnClick", function() SetupAuras() end) InstallOption2Button:SetText(L["Icons Only"]) elseif PageNum == 8 then f.SubTitle:SetText(L["Installation Complete"]) f.Desc1:SetText(L["You are now finished with the installation process. If you are in need of technical support please visit us at https://github.com/Ascension-Addons/ElvUI."]) f.Desc2:SetText(L["Please click the button below so you can setup variables and ReloadUI."]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", function() E:StaticPopup_Show("ELVUI_EDITBOX", nil, nil, "https://discord.gg/UXSc7nt") end) InstallOption1Button:SetText(L["Discord"]) InstallOption2Button:Show() InstallOption2Button:SetScript("OnClick", InstallComplete) InstallOption2Button:SetText(L["Finished"]) ElvUIInstallFrame:Size(550, 350) end end local function NextPage() if CURRENT_PAGE ~= MAX_PAGE then CURRENT_PAGE = CURRENT_PAGE + 1 SetPage(CURRENT_PAGE) end end local function PreviousPage() if CURRENT_PAGE ~= 1 then CURRENT_PAGE = CURRENT_PAGE - 1 SetPage(CURRENT_PAGE) end end --Install UI function E:Install() if not InstallStepComplete then local imsg = CreateFrame("Frame", "InstallStepComplete", E.UIParent) imsg:Size(418, 72) imsg:Point("TOP", 0, -190) imsg:Hide() imsg:SetScript("OnShow", function(f) if f.message then PlaySoundFile([[Sound\Interface\LevelUp.wav]]) f.text:SetText(f.message) UIFrameFadeOut(f, 3.5, 1, 0) E:Delay(4, f.Hide, f) f.message = nil else f:Hide() end end) imsg.firstShow = false imsg.bg = imsg:CreateTexture(nil, "BACKGROUND") imsg.bg:SetTexture([[Interface\AddOns\ElvUI\media\textures\LevelUpTex]]) imsg.bg:Point("BOTTOM") imsg.bg:Size(326, 103) imsg.bg:SetTexCoord(0.00195313, 0.63867188, 0.03710938, 0.23828125) imsg.bg:SetVertexColor(1, 1, 1, 0.6) imsg.lineTop = imsg:CreateTexture(nil, "BACKGROUND") imsg.lineTop:SetDrawLayer("BACKGROUND") imsg.lineTop:SetTexture([[Interface\AddOns\ElvUI\media\textures\LevelUpTex]]) imsg.lineTop:Point("TOP") imsg.lineTop:Size(418, 7) imsg.lineTop:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313) imsg.lineBottom = imsg:CreateTexture(nil, "BACKGROUND") imsg.lineBottom:SetDrawLayer("BACKGROUND") imsg.lineBottom:SetTexture([[Interface\AddOns\ElvUI\media\textures\LevelUpTex]]) imsg.lineBottom:Point("BOTTOM") imsg.lineBottom:Size(418, 7) imsg.lineBottom:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313) imsg.text = imsg:CreateFontString(nil, "OVERLAY") imsg.text:FontTemplate(E.media.normFont, 32, "OUTLINE") imsg.text:Point("BOTTOM", 0, 16) imsg.text:SetTextColor(1, 0.82, 0) imsg.text:SetJustifyH("CENTER") end --Create Frame if not ElvUIInstallFrame then local f = CreateFrame("Button", "ElvUIInstallFrame", E.UIParent) f.SetPage = SetPage f:Size(550, 400) f:SetTemplate("Transparent") f:Point("CENTER") f:SetFrameStrata("TOOLTIP") f:SetMovable(true) f:EnableMouse(true) f:RegisterForDrag("LeftButton") f:SetScript("OnDragStart", function(frame) frame:StartMoving() frame:SetUserPlaced(false) end) f:SetScript("OnDragStop", function(frame) frame:StopMovingOrSizing() end) f.Title = f:CreateFontString(nil, "OVERLAY") f.Title:FontTemplate(nil, 17, nil) f.Title:Point("TOP", 0, -5) f.Title:SetText(L["ElvUI Installation"]) f.Next = CreateFrame("Button", "InstallNextButton", f, "UIPanelButtonTemplate") f.Next:Size(110, 25) f.Next:Point("BOTTOMRIGHT", -5, 5) f.Next:SetText(CONTINUE) f.Next:Disable() f.Next:SetScript("OnClick", NextPage) S:HandleButton(f.Next, true) f.Prev = CreateFrame("Button", "InstallPrevButton", f, "UIPanelButtonTemplate") f.Prev:Size(110, 25) f.Prev:Point("BOTTOMLEFT", 5, 5) f.Prev:SetText(PREVIOUS) f.Prev:Disable() f.Prev:SetScript("OnClick", PreviousPage) S:HandleButton(f.Prev, true) f.Status = CreateFrame("StatusBar", "InstallStatus", f) f.Status:SetFrameLevel(f.Status:GetFrameLevel() + 2) f.Status:CreateBackdrop() f.Status:SetStatusBarTexture(E.media.normTex) E:RegisterStatusBar(f.Status) f.Status:SetMinMaxValues(0, MAX_PAGE) f.Status:Point("TOPLEFT", f.Prev, "TOPRIGHT", 6, -2) f.Status:Point("BOTTOMRIGHT", f.Next, "BOTTOMLEFT", -6, 2) -- Setup StatusBar Animation f.Status.anim = CreateAnimationGroup(f.Status) f.Status.anim.progress = f.Status.anim:CreateAnimation("Progress") f.Status.anim.progress:SetEasing("Out") f.Status.anim.progress:SetDuration(0.3) f.Status.text = f.Status:CreateFontString(nil, "OVERLAY") f.Status.text:FontTemplate() f.Status.text:Point("CENTER") f.Status.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) f.Slider = CreateFrame("Slider", "InstallSlider", f) f.Slider:SetOrientation("HORIZONTAL") f.Slider:Height(15) f.Slider:Width(400) f.Slider:SetHitRectInsets(0, 0, -10, 0) f.Slider:SetPoint("CENTER", 0, 45) S:HandleSliderFrame(f.Slider) f.Slider:Hide() f.Slider.Min = f.Slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") f.Slider.Min:SetPoint("RIGHT", f.Slider, "LEFT", -3, 0) f.Slider.Max = f.Slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") f.Slider.Max:SetPoint("LEFT", f.Slider, "RIGHT", 3, 0) f.Slider.Cur = f.Slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") f.Slider.Cur:SetPoint("BOTTOM", f.Slider, "TOP", 0, 10) f.Slider.Cur:FontTemplate(nil, 30, nil) f.Option1 = CreateFrame("Button", "InstallOption1Button", f, "UIPanelButtonTemplate") f.Option1:Size(160, 30) f.Option1:Point("BOTTOM", 0, 45) f.Option1:SetText("") f.Option1:Hide() S:HandleButton(f.Option1, true) f.Option2 = CreateFrame("Button", "InstallOption2Button", f, "UIPanelButtonTemplate") f.Option2:Size(110, 30) f.Option2:Point("BOTTOMLEFT", f, "BOTTOM", 4, 45) f.Option2:SetText("") f.Option2:Hide() f.Option2:SetScript("OnShow", function() f.Option1:Width(110) f.Option1:ClearAllPoints() f.Option1:Point("BOTTOMRIGHT", f, "BOTTOM", -4, 45) end) f.Option2:SetScript("OnHide", function() f.Option1:Width(160) f.Option1:ClearAllPoints() f.Option1:Point("BOTTOM", 0, 45) end) S:HandleButton(f.Option2, true) f.Option3 = CreateFrame("Button", "InstallOption3Button", f, "UIPanelButtonTemplate") f.Option3:Size(100, 30) f.Option3:Point("LEFT", f.Option2, "RIGHT", 4, 0) f.Option3:SetText("") f.Option3:Hide() f.Option3:SetScript("OnShow", function() f.Option1:Width(100) f.Option1:ClearAllPoints() f.Option1:Point("RIGHT", f.Option2, "LEFT", -4, 0) f.Option2:Width(100) f.Option2:ClearAllPoints() f.Option2:Point("BOTTOM", f, "BOTTOM", 0, 45) end) f.Option3:SetScript("OnHide", function() f.Option1:Width(160) f.Option1:ClearAllPoints() f.Option1:Point("BOTTOM", 0, 45) f.Option2:Width(110) f.Option2:ClearAllPoints() f.Option2:Point("BOTTOMLEFT", f, "BOTTOM", 4, 45) end) S:HandleButton(f.Option3, true) f.Option4 = CreateFrame("Button", "InstallOption4Button", f, "UIPanelButtonTemplate") f.Option4:Size(100, 30) f.Option4:Point("LEFT", f.Option3, "RIGHT", 4, 0) f.Option4:SetText("") f.Option4:Hide() f.Option4:SetScript("OnShow", function() f.Option1:Width(100) f.Option1:ClearAllPoints() f.Option1:Point("RIGHT", f.Option2, "LEFT", -4, 0) f.Option2:Width(100) f.Option2:ClearAllPoints() f.Option2:Point("BOTTOMRIGHT", f, "BOTTOM", -4, 45) end) f.Option4:SetScript("OnHide", function() f.Option1:Width(160) f.Option1:ClearAllPoints() f.Option1:Point("BOTTOM", 0, 45) f.Option2:Width(110) f.Option2:ClearAllPoints() f.Option2:Point("BOTTOMLEFT", f, "BOTTOM", 4, 45) end) S:HandleButton(f.Option4, true) f.SubTitle = f:CreateFontString(nil, "OVERLAY") f.SubTitle:FontTemplate(nil, 15, nil) f.SubTitle:Point("TOP", 0, -40) f.Desc1 = f:CreateFontString(nil, "OVERLAY") f.Desc1:FontTemplate() f.Desc1:Point("TOPLEFT", 20, -75) f.Desc1:Width(f:GetWidth() - 40) f.Desc2 = f:CreateFontString(nil, "OVERLAY") f.Desc2:FontTemplate() f.Desc2:Point("TOPLEFT", 20, -125) f.Desc2:Width(f:GetWidth() - 40) f.Desc3 = f:CreateFontString(nil, "OVERLAY") f.Desc3:FontTemplate() f.Desc3:Point("TOPLEFT", 20, -175) f.Desc3:Width(f:GetWidth() - 40) local closeButton = CreateFrame("Button", "InstallCloseButton", f, "UIPanelCloseButton") closeButton:Point("TOPRIGHT", f, "TOPRIGHT") closeButton:SetScript("OnClick", function() f:Hide() end) S:HandleCloseButton(closeButton) f.tutorialImage = f:CreateTexture("InstallTutorialImage", "OVERLAY") f.tutorialImage:Size(256, 128) f.tutorialImage:SetTexture(E.Media.Textures.Logo) f.tutorialImage:Point("BOTTOM", 0, 70) end ElvUIInstallFrame:Show() NextPage() end