local E, L, V, P, G = unpack(ElvUI) V.enhanced = { animatedAchievementBars = false, deathRecap = false, actionbar = { keyPressAnimation = false }, character = { enable = true, modelFrames = false, collapsed = false, player = { orderName = "", collapsedName = { ITEM_LEVEL = false, BASE_STATS = false, MELEE_COMBAT = false, RANGED_COMBAT = false, SPELL_COMBAT = false, DEFENSES = false, RESISTANCE = false } }, pet = { orderName = "", collapsedName = { ITEM_LEVEL = false, BASE_STATS = false, MELEE_COMBAT = false, RANGED_COMBAT = false, SPELL_COMBAT = false, DEFENSES = false, RESISTANCE = false } } }, timerTracker = { enable = false }, loseControl = { enable = false }, interruptTracker = { enable = false, everywhere = false, arena = true, battleground = false }, minimapButtonGrabber = false }