local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule("Skins") --Lua functions local _G = _G --WoW API / Variables local CanQueueForWintergrasp = CanQueueForWintergrasp S:AddCallback("Skin_PvP", function() if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.pvp then return end PVPParentFrame:CreateBackdrop("Transparent") PVPParentFrame.backdrop:Point("TOPLEFT", 11, -12) PVPParentFrame.backdrop:Point("BOTTOMRIGHT", -32, 76) S:SetUIPanelWindowInfo(PVPParentFrame, "width") S:SetBackdropHitRect(PVPParentFrame) S:SetBackdropHitRect(PVPFrame, PVPParentFrame.backdrop) S:SetBackdropHitRect(PVPBattlegroundFrame, PVPParentFrame.backdrop) S:HandleCloseButton(PVPParentFrameCloseButton, PVPParentFrame.backdrop) S:HandleTab(PVPParentFrameTab1) S:HandleTab(PVPParentFrameTab2) PVPFrame:StripTextures(true) for i = 1, MAX_ARENA_TEAMS do local pvpTeam = _G["PVPTeam"..i] pvpTeam:StripTextures() pvpTeam:CreateBackdrop("Default") pvpTeam.backdrop:Point("TOPLEFT", 9, -4) pvpTeam.backdrop:Point("BOTTOMRIGHT", -24, 3) S:SetBackdropHitRect(pvpTeam) pvpTeam:HookScript("OnEnter", S.SetModifiedBackdrop) pvpTeam:HookScript("OnLeave", S.SetOriginalBackdrop) _G["PVPTeam"..i.."Highlight"]:Kill() end -- PVP Team Details PVPTeamDetails:StripTextures() PVPTeamDetails:SetTemplate("Transparent") PVPTeamDetails:Point("TOPLEFT", PVPFrame, "TOPRIGHT", -33, -81) S:HandleCloseButton(PVPTeamDetailsCloseButton, PVPTeamDetails) for i = 1, 5 do _G["PVPTeamDetailsFrameColumnHeader"..i]:StripTextures() end for i = 1, MAX_ARENA_TEAM_MEMBERS do S:HandleButtonHighlight(_G["PVPTeamDetailsButton"..i]) end S:HandleButton(PVPTeamDetailsAddTeamMember) S:HandleNextPrevButton(PVPTeamDetailsToggleButton) PVPTeamDetailsAddTeamMember:Point("TOPLEFT", PVPTeamDetailsButton10, "BOTTOMLEFT", 5, -8) PVPTeamDetailsToggleButton:Point("BOTTOMRIGHT", -20, 25) -- PVP Battleground Frame PVPBattlegroundFrame:StripTextures(true) PVPBattlegroundFrameTypeScrollFrame:StripTextures() S:HandleScrollBar(PVPBattlegroundFrameTypeScrollFrameScrollBar) PVPBattlegroundFrameInfoScrollFrame:StripTextures() S:HandleScrollBar(PVPBattlegroundFrameInfoScrollFrameScrollBar) S:HandleButton(PVPBattlegroundFrameGroupJoinButton) S:HandleButton(PVPBattlegroundFrameJoinButton) S:HandleButton(PVPBattlegroundFrameCancelButton) for i = 1, 5 do S:HandleButtonHighlight(_G["BattlegroundType"..i]) end PVPBattlegroundFrameInfoScrollFrameChildFrameDescription:SetTextColor(1, 1, 1) PVPBattlegroundFrameInfoScrollFrameChildFrameRewardsInfo.description:SetTextColor(1, 1, 1) PVPBattlegroundFrameTypeScrollFrameScrollBar:Point("TOPLEFT", PVPBattlegroundFrameTypeScrollFrame, "TOPRIGHT", 6, -19) PVPBattlegroundFrameTypeScrollFrameScrollBar:Point("BOTTOMLEFT", PVPBattlegroundFrameTypeScrollFrame, "BOTTOMRIGHT", 6, 19) PVPBattlegroundFrameInfoScrollFrame:Point("BOTTOMLEFT", 19, 114) PVPBattlegroundFrameInfoScrollFrameScrollBar:Point("TOPLEFT", PVPBattlegroundFrameInfoScrollFrame, "TOPRIGHT", 7, -24) PVPBattlegroundFrameInfoScrollFrameScrollBar:Point("BOTTOMLEFT", PVPBattlegroundFrameInfoScrollFrame, "BOTTOMRIGHT", 7, 19) PVPBattlegroundFrameGroupJoinButton:Width(127) PVPBattlegroundFrameCancelButton:Point("CENTER", PVPBattlegroundFrame, "TOPLEFT", 300, -416) PVPBattlegroundFrameJoinButton:Point("RIGHT", PVPBattlegroundFrameCancelButton, "LEFT", -3, 0) PVPBattlegroundFrameGroupJoinButton:Point("RIGHT", PVPBattlegroundFrameJoinButton, "LEFT", -3, 0) WintergraspTimer:Size(24) WintergraspTimer:SetTemplate("Default") WintergraspTimer:Point("RIGHT", PVPBattlegroundFrame, "TOPRIGHT", -42, -58) WintergraspTimer.texture:SetDrawLayer("ARTWORK") WintergraspTimer.texture:SetInside() WintergraspTimer:HookScript("OnUpdate", function(self) if CanQueueForWintergrasp() then -- texWidth, texHeight, cropWidth, cropHeight, offsetX, offsetY = 32, 64, 20, 20, 6, 38 self.texture:SetTexCoord(0.1875, 0.8125, 0.59375, 0.90625) else -- texWidth, texHeight, cropWidth, cropHeight, offsetX, offsetY = 32, 64, 20, 20, 6, 6 self.texture:SetTexCoord(0.1875, 0.8125, 0.09375, 0.40625) end end) -- Battlefield Frame BattlefieldFrame:StripTextures(true) BattlefieldFrame:CreateBackdrop("Transparent") BattlefieldFrame.backdrop:Point("TOPLEFT", 11, -12) BattlefieldFrame.backdrop:Point("BOTTOMRIGHT", -32, 76) S:SetUIPanelWindowInfo(BattlefieldFrame, "width") S:SetBackdropHitRect(BattlefieldFrame) S:HandleCloseButton(BattlefieldFrameCloseButton, BattlefieldFrame.backdrop) BattlefieldListScrollFrame:StripTextures() S:HandleScrollBar(BattlefieldListScrollFrameScrollBar) S:HandleScrollBar(BattlefieldFrameInfoScrollFrameScrollBar) BattlefieldFrameInfoScrollFrameChildFrameDescription:SetTextColor(1, 1, 1) BattlefieldFrameInfoScrollFrameChildFrameRewardsInfoDescription:SetTextColor(1, 1, 1) S:HandleButton(BattlefieldFrameGroupJoinButton) S:HandleButton(BattlefieldFrameJoinButton) S:HandleButton(BattlefieldFrameCancelButton) for i = 1, BATTLEFIELD_ZONES_DISPLAYED do S:HandleButtonHighlight(_G["BattlefieldZone"..i]) end BattlefieldFrameNameHeader:Point("TOPLEFT", 73, -57) BattlefieldZone1:Point("TOPLEFT", 25, -80) BattlefieldListScrollFrameScrollBar:Point("TOPLEFT", BattlefieldListScrollFrame, "TOPRIGHT", 9, -23) BattlefieldListScrollFrameScrollBar:Point("BOTTOMLEFT", BattlefieldListScrollFrame, "BOTTOMRIGHT", 9, 23) BattlefieldFrameInfoScrollFrame:Point("BOTTOMLEFT", 21, 113) BattlefieldFrameInfoScrollFrameScrollBar:Point("TOPLEFT", BattlefieldFrameInfoScrollFrame, "TOPRIGHT", 7, -20) BattlefieldFrameInfoScrollFrameScrollBar:Point("BOTTOMLEFT", BattlefieldFrameInfoScrollFrame, "BOTTOMRIGHT", 7, 19) BattlefieldFrameGroupJoinButton:Width(127) BattlefieldFrameGroupJoinButton:Point("RIGHT", BattlefieldFrameJoinButton, "LEFT", -3, 0) BattlefieldFrameJoinButton:Point("RIGHT", BattlefieldFrameCancelButton, "LEFT", -3, 0) BattlefieldFrameCancelButton:Point("CENTER", BattlefieldFrame, "TOPLEFT", 302, -417) end)