local E, L, V, P, G, _ = unpack(ElvUI) local EAB = E:GetModule("ExtraActionBars") local AB = E:GetModule("ActionBars") local EP = LibStub("LibElvUIPlugin-1.0") local addon, ns = ... function EAB:UpdateButtonSettings() for i = 7, 10 do AB:PositionAndSizeBar("bar"..i) end end function EAB:CreateBars() AB["barDefaults"]["bar7"] = { ["page"] = 7, ["bindButtons"] = "EXTRABAR7BUTTON", ["conditions"] = "", ["position"] = "BOTTOM,ElvUI_Bar1,TOP,0,82" } AB["barDefaults"]["bar8"] = { ["page"] = 8, ["bindButtons"] = "EXTRABAR8BUTTON", ["conditions"] = "", ["position"] = "BOTTOM,ElvUI_Bar1,TOP,0,122" } AB["barDefaults"]["bar9"] = { ["page"] = 9, ["bindButtons"] = "EXTRABAR9BUTTON", ["conditions"] = "", ["position"] = "BOTTOM,ElvUI_Bar1,TOP,0,162" } AB["barDefaults"]["bar10"] = { ["page"] = 10, ["bindButtons"] = "EXTRABAR10BUTTON", ["conditions"] = "", ["position"] = "BOTTOM,ElvUI_Bar1,TOP,0,202" } for i = 7, 10 do AB:CreateBar(i) end for b, _ in pairs(AB["handledbuttons"]) do AB:RegisterButton(b, true) end AB:UpdateButtonSettings() AB:ReassignBindings() hooksecurefunc(AB, 'UpdateButtonSettings', EAB.UpdateButtonSettings) end function EAB:PLAYER_REGEN_ENABLED() self:UnregisterEvent("PLAYER_REGEN_ENABLED") EAB:CreateBars() end function EAB:PLAYER_ENTERING_WORLD() self:UnregisterEvent("PLAYER_ENTERING_WORLD") if(InCombatLockdown()) then self:RegisterEvent("PLAYER_REGEN_ENABLED") return end EAB:CreateBars() end function EAB:OnInitialize() EP:RegisterPlugin(addon, EAB.InsertOptions) if(E.private.actionbar.enable ~= true) then return end self:RegisterEvent("PLAYER_ENTERING_WORLD") end