local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule("Skins") local AS = E:GetModule("AddOnSkins") if not AS:IsAddonLODorEnabled("TipTac") then return end -- TipTac 10.05.01 -- https://www.curseforge.com/wow/addons/tip-tac/files/427096 S:AddCallbackForAddon("TipTac", "TipTac", function() if not E.private.addOnSkins.TipTac then return end if not TipTac_Config then TipTac_Config = {} end TipTac_Config.barTexture = E.media.normTex TipTac_Config.tipBackdropEdge = E.media.blankTex TipTac_Config.tipBackdropBG = E.media.blankTex TipTac_Config.backdropEdgeSize = E.mult TipTac_Config.tipColor = CopyTable(E.media.backdropfadecolor) TipTac_Config.tipBorderColor = CopyTable(E.media.bordercolor) TipTac_Config.gradientTip = false TipTac_Config.backdropInsets = E.mult if not TipTac.VARIABLES_LOADED then TipTac:ApplySettings() end -- Anchor frame TipTac:SetTemplate() S:HandleCloseButton(TipTac.close) local tooltips = { "AutoCompleteBox", "BNToastFrame", "DropDownList1MenuBackdrop", "DropDownList2MenuBackdrop", "DropDownList3MenuBackdrop", "FriendsTooltip", } for _, frame in ipairs(tooltips) do frame = _G[frame] if frame then frame:SetTemplate("Transparent") end end local TT = E:GetModule("Tooltip") local skinEnabled = E.private.skins.blizzard.enable and E.private.skins.blizzard.tooltip if not skinEnabled then S:HandleCloseButton(ItemRefCloseButton) end if skinEnabled and TT:IsHooked(GameTooltip, "OnShow") then local elvTooltips = { GameTooltip, ItemRefTooltip, ItemRefShoppingTooltip1, ItemRefShoppingTooltip2, ItemRefShoppingTooltip3, AutoCompleteBox, FriendsTooltip, ConsolidatedBuffsTooltip, ShoppingTooltip1, ShoppingTooltip2, ShoppingTooltip3, WorldMapTooltip, WorldMapCompareTooltip1, WorldMapCompareTooltip2, WorldMapCompareTooltip3 } for _, tt in ipairs(elvTooltips) do if TT:IsHooked(tt, "OnShow") then TT:Unhook(tt, "OnShow", "SetStyle") end end else if skinEnabled then E.callbacks.events["SkinTooltip"] = nil end local function GameTooltip_ShowStatusBar_Skinned(tt, ...) local statusBar = _G[tt:GetName().."StatusBar"..tt.shownStatusBars] if statusBar and not statusBar.skinned then statusBar:StripTextures() statusBar:CreateBackdrop("Default") statusBar:SetStatusBarTexture(E.media.normTex) E:RegisterStatusBar(statusBar) statusBar.skinned = true end end S:SecureHook("GameTooltip_ShowStatusBar", GameTooltip_ShowStatusBar_Skinned) end end) S:AddCallbackForAddon("TipTacOptions", "TipTacOptions", function() if not E.private.addOnSkins.TipTac then return end TipTacOptions:StripTextures() TipTacOptions:SetTemplate("Transparent") TipTacOptions.outline:SetTemplate("Transparent") local buttons = { "btnAnchor", "btnReset", "btnClose", } for _, button in ipairs(buttons) do S:HandleButton(TipTacOptions[button]) end AS:SkinLibrary("AzOptionsFactory") end)