local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule("Skins") local AS = E:GetModule("AddOnSkins") if not AS:IsAddonLODorEnabled("Mapster") then return end -- Mapster 1.3.9 -- https://www.wowace.com/projects/mapster/files/436697 S:AddCallbackForAddon("Mapster", "Mapster", function() if not E.private.addOnSkins.Mapster then return end local Mapster = LibStub("AceAddon-3.0"):GetAddon("Mapster", true) if not Mapster then return end if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.worldmap then WorldMapFrame:CreateBackdrop() WorldMapFrame.backdrop:Point("TOPRIGHT", WorldMapFrameCloseButton, -3, 0) WorldMapFrame.backdrop:Point("BOTTOMRIGHT", WorldMapTrackQuest, 0, -3) WorldMapFrame:DisableDrawLayer("BACKGROUND") WorldMapFrame:DisableDrawLayer("ARTWORK") WorldMapFrame:DisableDrawLayer("OVERLAY") WorldMapFrameTitle:SetDrawLayer("BORDER") WorldMapDetailFrame:CreateBackdrop() WorldMapDetailFrame.backdrop:Point("TOPLEFT", -2, 2) WorldMapDetailFrame.backdrop:Point("BOTTOMRIGHT", 2, -1) WorldMapQuestDetailScrollFrame:Width(348) WorldMapQuestDetailScrollFrame:Point("BOTTOMLEFT", WorldMapDetailFrame, "BOTTOMLEFT", -25, -207) WorldMapQuestDetailScrollFrame:CreateBackdrop("Transparent") WorldMapQuestDetailScrollFrame.backdrop:Point("TOPLEFT", 24, 2) WorldMapQuestDetailScrollFrame.backdrop:Point("BOTTOMRIGHT", 23, -4) WorldMapQuestDetailScrollFrame:SetHitRectInsets(24, -23, 0, -2) WorldMapQuestDetailScrollFrame.backdrop:SetFrameLevel(WorldMapQuestDetailScrollFrame:GetFrameLevel()) WorldMapQuestDetailScrollFrameTrack:Kill() WorldMapQuestRewardScrollFrame:Width(340) WorldMapQuestRewardScrollFrame:Point("LEFT", WorldMapQuestDetailScrollFrame, "RIGHT", 8, 0) WorldMapQuestRewardScrollFrame:CreateBackdrop("Transparent") WorldMapQuestRewardScrollFrame.backdrop:Point("TOPLEFT", 20, 2) WorldMapQuestRewardScrollFrame.backdrop:Point("BOTTOMRIGHT", 22, -4) WorldMapQuestRewardScrollFrame:SetHitRectInsets(20, -22, 0, -2) WorldMapQuestRewardScrollFrame.backdrop:SetFrameLevel(WorldMapQuestRewardScrollFrame:GetFrameLevel()) WorldMapQuestRewardScrollChildFrame:SetScale(1) WorldMapQuestScrollFrame:CreateBackdrop("Transparent") WorldMapQuestScrollFrame.backdrop:Point("TOPLEFT", 0, 2) WorldMapQuestScrollFrame.backdrop:Point("BOTTOMRIGHT", 25, -3) WorldMapQuestScrollFrame.backdrop:SetFrameLevel(WorldMapQuestScrollFrame:GetFrameLevel()) WorldMapQuestSelectBar:SetTexture(E.Media.Textures.Highlight) WorldMapQuestSelectBar:SetAlpha(0.35) WorldMapQuestHighlightBar:SetTexture(E.Media.Textures.Highlight) WorldMapQuestHighlightBar:SetAlpha(0.35) S:HandleScrollBar(WorldMapQuestScrollFrameScrollBar) S:HandleScrollBar(WorldMapQuestDetailScrollFrameScrollBar) S:HandleScrollBar(WorldMapQuestRewardScrollFrameScrollBar) S:HandleCloseButton(WorldMapFrameCloseButton) WorldMapFrameSizeDownButton:ClearAllPoints() WorldMapFrameSizeDownButton:Point("RIGHT", WorldMapFrameCloseButton, "LEFT", 4, 0) WorldMapFrameSizeDownButton.SetPoint = E.noop WorldMapFrameSizeDownButton:GetHighlightTexture():Kill() S:HandleNextPrevButton(WorldMapFrameSizeDownButton, nil, nil, true) WorldMapFrameSizeDownButton:Size(26) WorldMapFrameSizeUpButton:ClearAllPoints() WorldMapFrameSizeUpButton:Point("RIGHT", WorldMapFrameCloseButton, "LEFT", 4, 0) WorldMapFrameSizeUpButton:GetHighlightTexture():Kill() S:HandleNextPrevButton(WorldMapFrameSizeUpButton, nil, nil, true) WorldMapFrameSizeUpButton:Size(26) S:HandleDropDownBox(WorldMapLevelDropDown) S:HandleDropDownBox(WorldMapZoneMinimapDropDown) S:HandleDropDownBox(WorldMapContinentDropDown) S:HandleDropDownBox(WorldMapZoneDropDown) S:HandleButton(WorldMapZoomOutButton) WorldMapZoomOutButton:Point("LEFT", WorldMapZoneDropDown, "RIGHT", 0, 3) S:HandleCheckBox(WorldMapTrackQuest) S:HandleCheckBox(WorldMapQuestShowObjectives) WorldMapFrameAreaLabel:FontTemplate(nil, 50, "OUTLINE") WorldMapFrameAreaLabel:SetShadowOffset(2, -2) WorldMapFrameAreaLabel:SetTextColor(0.90, 0.8294, 0.6407) WorldMapFrameAreaDescription:FontTemplate(nil, 40, "OUTLINE") WorldMapFrameAreaDescription:SetShadowOffset(2, -2) WorldMapZoneInfo:FontTemplate(nil, 27, "OUTLINE") WorldMapZoneInfo:SetShadowOffset(2, -2) else WorldMapDetailFrame.backdrop:Hide() end -- Position Mapster Options Button based on map size local function updateMapsterButtonPosition() MapsterOptionsButton:ClearAllPoints() if Mapster.miniMap or (WORLDMAP_SETTINGS and WORLDMAP_SETTINGS.size == WORLDMAP_WINDOWED_SIZE) then -- Minimized map - anchor to SizeUpButton MapsterOptionsButton:Point("RIGHT", WorldMapFrameSizeUpButton, "LEFT", -4, 0) else -- Maximized map - anchor to SizeDownButton MapsterOptionsButton:Point("RIGHT", WorldMapFrameSizeDownButton, "LEFT", -4, 0) end end local function sizeDown() WorldMapFrame.backdrop:Point("TOPLEFT", WorldMapDetailFrame, "TOPLEFT", -14, 27) WorldMapDetailFrame.backdrop:Hide() updateMapsterButtonPosition() end local function sizeUp() WorldMapFrame.backdrop:Point("TOPLEFT", WorldMapDetailFrame, "TOPLEFT", -14, 70) WorldMapDetailFrame.backdrop:Show() updateMapsterButtonPosition() end S:SecureHook(Mapster, "SizeDown", sizeDown) S:SecureHook(Mapster, "SizeUp", sizeUp) if WorldMapFrame.sizedDown or WORLDMAP_SETTINGS and WORLDMAP_SETTINGS.size == WORLDMAP_WINDOWED_SIZE then sizeDown() else sizeUp() end S:SecureHook(Mapster, "UpdateBorderVisibility", function(self) if self.bordersVisible then WorldMapFrame.backdrop:Show() else WorldMapFrame.backdrop:Hide() end end) S:HandleButton(MapsterOptionsButton) updateMapsterButtonPosition() MapsterQuestObjectivesDropDown:Point("BOTTOMRIGHT", WorldMapPositioningGuide, "BOTTOMRIGHT", -7, -4) S:HandleDropDownBox(MapsterQuestObjectivesDropDown) do -- Scaler local Scale = Mapster:GetModule("Scale", true) local scaler = WorldMapPositioningGuide:GetRegions() local function updateScalerPoint(mini) if mini then scaler:Point("BOTTOMRIGHT", -25, -8) elseif Mapster.bordersVisible then scaler:Point("BOTTOMRIGHT", -1, 3) end end if scaler then scaler:Size(14) updateScalerPoint(Mapster.miniMap) else if Scale then S:SecureHook(Scale, "OnEnable", function(self) scaler = WorldMapPositioningGuide:GetRegions() scaler:Size(14) updateScalerPoint(Mapster.miniMap) S:Unhook(self, "OnEnable") end) end end if Scale then function Scale:UpdateMapsize(mini) if not scaler then return end updateScalerPoint(mini) end end end end)