local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule("Skins") --Lua functions local _G = _G local unpack = unpack --WoW API / Variables --local SpellBook_GetCurrentPage = SpellBook_GetCurrentPage --local BOOKTYPE_SPELL = BOOKTYPE_SPELL local MAX_SKILLLINE_TABS = MAX_SKILLLINE_TABS S:AddCallback("Skin_Spellbook", function() if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.spellbook then return end -- AscensionSpellbook AscensionSpellbookFrame:SetWidth(500) AscensionSpellbookFrameNineSlice:StripTextures(true) AscensionSpellbookFrame:StripTextures(true) AscensionSpellbookFramePortraitFrame:StripTextures(true) AscensionSpellbookFrameInsetNineSlice:StripTextures(true) AscensionSpellbookFrame:CreateBackdrop("Transparent") AscensionSpellbookFrame:RegisterForDrag("LeftButton") AscensionSpellbookFrame:SetMovable(true) AscensionSpellbookFrame:SetScript("OnDragStart", function(self) self:StartMoving() end) AscensionSpellbookFrame:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end) for i = 1, 3 do local tab = _G["AscensionSpellbookFrameTab"..i] tab:Size(122, 32) tab:GetRegions():SetPoint("CENTER", 0, 2) S:HandleTab(tab) end AscensionSpellbookFrameTab1:Point("CENTER", AscensionSpellbookFrame, "BOTTOMLEFT", 72, 62) AscensionSpellbookFrameTab2:Point("LEFT", AscensionSpellbookFrameTab1, "RIGHT", -15, 0) AscensionSpellbookFrameTab3:Point("LEFT", AscensionSpellbookFrameTab2, "RIGHT", -15, 0) S:HandleNextPrevButton(AscensionSpellbookFramePreviousPageButton, nil, nil, true) S:HandleNextPrevButton(AscensionSpellbookFrameNextPageButton, nil, nil, true) S:HandleCloseButton(AscensionSpellbookFrameCloseButton) S:HandleCheckBox(AscensionSpellbookFrameContentSpellsShowAllSpellRanks) S:HandleEditBox(AscensionSpellbookFrameContentSpellsSearch) for i = 1, SPELLS_PER_PAGE do local button = _G["AscensionSpellbookFrameContentSpellsSpellButton"..i] local autoCast = _G["AscensionSpellbookFrameContentSpellsSpellButton"..i.."AutoCastable"] button:StripTextures() button:CreateBackdrop("Default", true) autoCast:SetTexture("Interface\\Buttons\\UI-AutoCastableOverlay") autoCast:SetOutside(button, 16, 16) _G["AscensionSpellbookFrameContentSpellsSpellButton"..i.."IconTexture"]:SetTexCoord(unpack(E.TexCoords)) E:RegisterCooldown(_G["AscensionSpellbookFrameContentSpellsSpellButton"..i.."Cooldown"]) end hooksecurefunc("SpellButton_UpdateButton", function(self) local name = self:GetName() _G[name.."SpellName"]:SetTextColor(1, 0.80, 0.10) _G[name.."SubSpellName"]:SetTextColor(1, 1, 1) _G[name.."Highlight"]:SetTexture(1, 1, 1, 0.3) end) for i = 1, MAX_SKILLLINE_TABS do local tab = _G["AscensionSpellbookFrameSideBarTab"..i] tab:StripTextures() tab:StyleButton(nil, true) tab:SetTemplate("Default", true) tab:GetNormalTexture():SetInside() tab:GetNormalTexture():SetTexCoord(unpack(E.TexCoords)) end SpellBookPageText:SetTextColor(1, 1, 1) --Professions AscensionSpellbookFrameContentProfessions:StripTextures(true) for _, button in ipairs(AscensionSpellbookFrameContentProfessions.professionButtons) do hooksecurefunc(button, "SetProfession", function(button, skillID) local _, _, icon = ProfessionUtil.GetProfessionByID(skillID) button.Icon:SetTexture(icon) button.Icon:SetTexCoord(unpack(E.TexCoords)) for extraButton in button.ExtraButtonPool:EnumerateActive() do local extraIcon = select(3, GetSpellInfo(extraButton.spellID)) extraButton.Icon:SetTexture(extraIcon) extraButton.Icon:SetTexCoord(unpack(E.TexCoords)) extraButton.IconBorder:StripTextures() extraButton.Highlight:StripTextures() end if button:IsEnabled() == 0 then button.Icon:SetAlpha(0.7) button.Icon:SetDesaturated(true) else button.Icon:SetAlpha(1) button.Icon:SetDesaturated(false) end end) S:HandleIcon(button.Icon) button.IconBorder:StripTextures() button.Highlight:StripTextures() S:HandleStatusBar(button.ProgressBar) S:HandleCloseButton(button.AbandonButton) button.ProgressBar.RankText:SetPoint("CENTER", 0, 0) end -- Pet Tab AscensionSpellbookFrameContentPetSpells:StripTextures(true) AscensionSpellbookFrameContentPetSpells:CreateBackdrop("Transparent") for i = 1, 12 do local button = _G["AscensionSpellbookFrameContentPetSpellsSpellButton"..i] button:StripTextures() button:CreateBackdrop("Default", true) _G["AscensionSpellbookFrameContentPetSpellsSpellButton"..i.."IconTexture"]:SetTexCoord(unpack(E.TexCoords)) E:RegisterCooldown(_G["AscensionSpellbookFrameContentPetSpellsSpellButton"..i.."Cooldown"]) end end)