From fbcf719ff86ae3cd7da6d9a9b771bdc4d0891e79 Mon Sep 17 00:00:00 2001 From: BanditTech Date: Sun, 27 Nov 2022 16:10:45 -0800 Subject: [PATCH] fix resilience stat on character sheet (#15) --- ElvUI_Enhanced/Modules/Blizzard/CharacterFrame.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_Enhanced/Modules/Blizzard/CharacterFrame.lua b/ElvUI_Enhanced/Modules/Blizzard/CharacterFrame.lua index 20a263a..51c1f7d 100644 --- a/ElvUI_Enhanced/Modules/Blizzard/CharacterFrame.lua +++ b/ElvUI_Enhanced/Modules/Blizzard/CharacterFrame.lua @@ -1194,7 +1194,7 @@ function module:SetResilience(statFrame, unit) module:SetLabelAndText(statFrame, STAT_RESILIENCE, minResilience) statFrame.tooltip = HIGHLIGHT_FONT_COLOR_CODE..format(PAPERDOLLFRAME_TOOLTIP_FORMAT, STAT_RESILIENCE).." "..minResilience..FONT_COLOR_CODE_CLOSE - statFrame.tooltip2 = format(RESILIENCE_TOOLTIP, lowestRatingBonus, min(lowestRatingBonus * RESILIENCE_CRIT_CHANCE_TO_DAMAGE_REDUCTION_MULTIPLIER, maxRatingBonus), lowestRatingBonus * RESILIENCE_CRIT_CHANCE_TO_CONSTANT_DAMAGE_REDUCTION_MULTIPLIER) + statFrame.tooltip2 = format(RESILIENCE_TOOLTIP, min(lowestRatingBonus * RESILIENCE_CRIT_CHANCE_TO_CONSTANT_DAMAGE_REDUCTION_MULTIPLIER,maxRatingBonus)) statFrame:Show() end