Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.
Fix remaining lua errors covered by ascension patches Add Addon Skins Add Enhanced Friends List
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@@ -0,0 +1,56 @@
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local E, L, V, P, G, _ = unpack(ElvUI)
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local S = E:GetModule("Skins")
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local AS = E:GetModule("AddOnSkins")
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if not AS:IsAddonLODorEnabled("TrinketMenu") then return end
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local _G = _G
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local unpack = unpack
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-- TrinketMenu 3.81
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-- https://www.curseforge.com/wow/addons/trinket-menu/files/305868
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S:AddCallbackForAddon("TrinketMenu", "TrinketMenu", function()
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if not E.private.addOnSkins.TrinketMenu then return end
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-- TrinketMenu_TimersFrame:SetScript("OnUpdate", nil)
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TrinketMenu.WriteWornCooldowns = E.noop
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TrinketMenu.WriteMenuCooldowns = E.noop
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TrinketMenu.WriteCooldown = E.noop
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TrinketMenu_MainFrame:SetTemplate("Transparent", nil, true)
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TrinketMenu_MenuFrame:SetTemplate("Transparent", nil, true)
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hooksecurefunc(TrinketMenu, "ReflectLock", function()
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if TrinketMenuOptions.Locked == "ON" then return end
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local r, g, b = unpack(E.media.bordercolor)
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TrinketMenu_MainFrame:SetBackdropBorderColor(r, g, b, 1)
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TrinketMenu_MenuFrame:SetBackdropBorderColor(r, g, b, 1)
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local a
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r, g, b, a = unpack(E.media.backdropfadecolor)
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TrinketMenu_MainFrame:SetBackdropColor(r, g, b, a)
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TrinketMenu_MenuFrame:SetBackdropColor(r, g, b, a)
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end)
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local AB = E:GetModule("ActionBars")
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local function skinButton(button)
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local name = button:GetName()
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local cooldown = _G[name .. "Cooldown"]
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AB:StyleButton(button)
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cooldown.timer = E:CreateCooldownTimer(cooldown)
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_G[name .. "Time"] = cooldown.timer.text
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end
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for i = 0, 1 do
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skinButton(_G["TrinketMenu_Trinket" .. i])
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end
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for i = 1, 30 do
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skinButton(_G["TrinketMenu_Menu"..i])
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end
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end)
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