Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
+119
View File
@@ -0,0 +1,119 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("TipTac") then return end
-- TipTac 10.05.01
-- https://www.curseforge.com/wow/addons/tip-tac/files/427096
S:AddCallbackForAddon("TipTac", "TipTac", function()
if not E.private.addOnSkins.TipTac then return end
if not TipTac_Config then
TipTac_Config = {}
end
TipTac_Config.barTexture = E.media.normTex
TipTac_Config.tipBackdropEdge = E.media.blankTex
TipTac_Config.tipBackdropBG = E.media.blankTex
TipTac_Config.backdropEdgeSize = E.mult
TipTac_Config.tipColor = CopyTable(E.media.backdropfadecolor)
TipTac_Config.tipBorderColor = CopyTable(E.media.bordercolor)
TipTac_Config.gradientTip = false
TipTac_Config.backdropInsets = E.mult
if not TipTac.VARIABLES_LOADED then
TipTac:ApplySettings()
end
-- Anchor frame
TipTac:SetTemplate()
S:HandleCloseButton(TipTac.close)
local tooltips = {
"AutoCompleteBox",
"BNToastFrame",
"DropDownList1MenuBackdrop",
"DropDownList2MenuBackdrop",
"DropDownList3MenuBackdrop",
"FriendsTooltip",
}
for _, frame in ipairs(tooltips) do
frame = _G[frame]
if frame then
frame:SetTemplate("Transparent")
end
end
local TT = E:GetModule("Tooltip")
local skinEnabled = E.private.skins.blizzard.enable and E.private.skins.blizzard.tooltip
if not skinEnabled then
S:HandleCloseButton(ItemRefCloseButton)
end
if skinEnabled and TT:IsHooked(GameTooltip, "OnShow") then
local elvTooltips = {
GameTooltip,
ItemRefTooltip,
ItemRefShoppingTooltip1,
ItemRefShoppingTooltip2,
ItemRefShoppingTooltip3,
AutoCompleteBox,
FriendsTooltip,
ConsolidatedBuffsTooltip,
ShoppingTooltip1,
ShoppingTooltip2,
ShoppingTooltip3,
WorldMapTooltip,
WorldMapCompareTooltip1,
WorldMapCompareTooltip2,
WorldMapCompareTooltip3
}
for _, tt in ipairs(elvTooltips) do
if TT:IsHooked(tt, "OnShow") then
TT:Unhook(tt, "OnShow", "SetStyle")
end
end
else
if skinEnabled then
E.callbacks.events["SkinTooltip"] = nil
end
local function GameTooltip_ShowStatusBar_Skinned(tt, ...)
local statusBar = _G[tt:GetName().."StatusBar"..tt.shownStatusBars]
if statusBar and not statusBar.skinned then
statusBar:StripTextures()
statusBar:CreateBackdrop("Default")
statusBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(statusBar)
statusBar.skinned = true
end
end
S:SecureHook("GameTooltip_ShowStatusBar", GameTooltip_ShowStatusBar_Skinned)
end
end)
S:AddCallbackForAddon("TipTacOptions", "TipTacOptions", function()
if not E.private.addOnSkins.TipTac then return end
TipTacOptions:StripTextures()
TipTacOptions:SetTemplate("Transparent")
TipTacOptions.outline:SetTemplate("Transparent")
local buttons = {
"btnAnchor",
"btnReset",
"btnClose",
}
for _, button in ipairs(buttons) do
S:HandleButton(TipTacOptions[button])
end
AS:SkinLibrary("AzOptionsFactory")
end)