Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
@@ -0,0 +1,79 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("Overachiever_Tabs") then return end
local _G = _G
local getmetatable = getmetatable
local ipairs = ipairs
-- Overachiever 0.56
-- https://www.curseforge.com/wow/addons/overachiever/files/443622
S:AddCallbackForAddon("Overachiever_Tabs", "Overachiever", function()
if not E.private.addOnSkins.Overachiever then return end
for i = 3, 5 do
local tab = _G["AchievementFrameTab"..i]
S:HandleTab(tab)
tab:Point("LEFT", _G["AchievementFrameTab"..(i-1)], "RIGHT", -15, 0)
tab.text:Point("CENTER", 0, 2)
tab.text.SetPoint = E.noop
end
local leftFrame = _G["Overachiever_LeftFrame"]
for _, childFrame in ipairs({leftFrame:GetChildren()}) do
for _, obj in ipairs({childFrame:GetChildren()}) do
local objType = obj:GetObjectType()
if objType == "Button" then
S:HandleButton(obj)
elseif objType == "EditBox" then
S:HandleEditBox(obj)
elseif objType == "CheckButton" then
S:HandleCheckBox(obj)
elseif objType == "Frame" and obj.TjDDM then
S:HandleDropDownBox(obj)
end
end
end
local containers = {
"Overachiever_SearchFrame",
"Overachiever_SuggestionsFrame",
"Overachiever_WatchFrame"
}
for _, frameName in ipairs(containers) do
local frame = _G[frameName]
frame:StripTextures()
frame:SetTemplate("Transparent")
frame:GetChildren():StripTextures()
frame.scrollFrame:Point("TOPLEFT", 2, -2)
frame.scrollFrame:Point("BOTTOMRIGHT", -2, 4)
local scrollBar = _G[frame.scrollFrame:GetName() .. "ScrollBar"]
S:HandleScrollBar(scrollBar)
scrollBar:Point("TOPLEFT", frame.scrollFrame, "TOPRIGHT", 5, -17)
scrollBar:Point("BOTTOMLEFT", frame.scrollFrame, "BOTTOMRIGHT", 5, 15)
scrollBar.Show = function(self)
frame:SetWidth(500)
for _, button in ipairs(frame.buttons) do
button:SetWidth(496)
end
getmetatable(self).__index.Show(self)
end
scrollBar.Hide = function(self)
frame:SetWidth(521)
for _, button in ipairs(frame.buttons) do
button:SetWidth(517)
end
getmetatable(self).__index.Hide(self)
end
end
end)