Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.
Fix remaining lua errors covered by ascension patches Add Addon Skins Add Enhanced Friends List
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@@ -0,0 +1,82 @@
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local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule("Skins")
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local AS = E:GetModule("AddOnSkins")
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if not AS:IsAddonLODorEnabled("MoveAnything") then return end
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local _G = _G
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local unpack = unpack
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-- MoveAnything 3.3.5-10
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-- https://www.curseforge.com/wow/addons/move-anything/files/434496
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S:AddCallbackForAddon("MoveAnything", "MoveAnything", function()
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if not E.private.addOnSkins.MoveAnything then return end
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local SPACING = 1 + (E.Spacing * 2)
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local moverOnShow = function(self)
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_G[self:GetName() .. "Backdrop"]:SetBackdropBorderColor(unpack(E.media.rgbvaluecolor))
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end
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local moverOnEnter = function(self)
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_G[self:GetName() .. "BackdropMovingFrameName"]:SetTextColor(1, 1, 1)
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end
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local moverOnLeave = function(self)
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_G[self:GetName() .. "BackdropMovingFrameName"]:SetTextColor(unpack(E.media.rgbvaluecolor))
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end
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for i = 1, 20 do
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_G["MAMover" .. i .. "Backdrop"]:SetTemplate("Transparent")
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_G["MAMover" .. i]:HookScript("OnShow", moverOnShow)
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_G["MAMover" .. i]:SetScript("OnEnter", moverOnEnter)
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_G["MAMover" .. i]:SetScript("OnLeave", moverOnLeave)
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end
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MAOptions:StripTextures()
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MAOptions:SetTemplate("Transparent")
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MAOptions:Size(420, 500 + (16 * SPACING))
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S:HandleCheckBox(MAOptionsCharacterSpecific)
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S:HandleCheckBox(MAOptionsToggleTooltips)
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S:HandleCheckBox(MAOptionsToggleModifiedFramesOnly)
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S:HandleCheckBox(MAOptionsToggleCategories)
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S:HandleButton(MAOptionsResetAll)
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S:HandleButton(MAOptionsClose)
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S:HandleButton(MAOptionsSync)
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for i = 1, 17 do
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_G["MAMove" .. i .. "Backdrop"]:SetTemplate("Default")
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S:HandleCheckBox(_G["MAMove" .. i .. "Move"])
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S:HandleCheckBox(_G["MAMove" .. i .. "Hide"])
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S:HandleButton(_G["MAMove" .. i .. "Reset"])
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if i ~= 1 then
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_G["MAMove" .. i]:SetPoint("TOPLEFT", "MAMove" .. (i - 1), "BOTTOMLEFT", 0, -SPACING)
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end
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end
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MAScrollFrame:Size(380, 442 + (16 * SPACING))
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S:HandleScrollBar(MAScrollFrameScrollBar)
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MAScrollBorder:StripTextures()
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MANudger:SetTemplate("Transparent")
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S:HandleButton(MANudger_NudgeUp)
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MANudger_NudgeUp:Point("CENTER", 0, 24 + SPACING)
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S:HandleButton(MANudger_CenterMe)
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MANudger_CenterMe:Point("TOP", MANudger_NudgeUp, "BOTTOM", 0, -SPACING)
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S:HandleButton(MANudger_NudgeDown)
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MANudger_NudgeDown:Point("TOP", MANudger_CenterMe, "BOTTOM", 0, -SPACING)
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S:HandleButton(MANudger_NudgeLeft)
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MANudger_NudgeLeft:Point("RIGHT", MANudger_CenterMe, "LEFT", -SPACING, 0)
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S:HandleButton(MANudger_NudgeRight)
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MANudger_NudgeRight:Point("LEFT", MANudger_CenterMe, "RIGHT", SPACING, 0)
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S:HandleButton(MANudger_CenterH)
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S:HandleButton(MANudger_CenterV)
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S:HandleButton(MANudger_Detach)
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S:HandleButton(MANudger_Hide)
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S:HandleButton(MANudger_MoverPlus)
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S:HandleButton(MANudger_MoverMinus)
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S:HandleButton(GameMenuButtonMoveAnything)
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end)
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