Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
+185
View File
@@ -0,0 +1,185 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("GearScore") then return end
local _G = _G
local unpack = unpack
local GetItemInfo = GetItemInfo
local GetItemQualityColor = GetItemQualityColor
-- GearScore 3.1.17
S:AddCallbackForAddon("GearScore", "GearScore", function()
if not E.private.addOnSkins.GearScore then return end
GS_DisplayFrame:SetTemplate("Transparent")
S:HandleCloseButton(GSDisplayFrameCloseButton, GS_DisplayFrame)
S:HandleEditBox(GS_EditBox1)
GS_EditBox1:Height(22)
GS_EditBox1:ClearAllPoints()
GS_EditBox1:Point("RIGHT", GS_SearchButton, "LEFT", -6, 0)
S:HandleButton(GS_SearchButton)
S:HandleButton(GS_GroupButton)
S:HandleButton(GS_DeleteButton)
S:HandleButton(GS_InviteButton)
local frame
for i = 1, 4 do
frame = _G["GS_SpecBar" .. i]
frame:StripTextures()
frame:SetStatusBarTexture(E.media.normTex)
frame:CreateBackdrop("Default")
E:RegisterStatusBar(frame)
end
GS_Model:SetTemplate("Transparent")
for i = 1, 18 do
if i ~= 4 then
frame = _G["GS_Frame" .. i]
frame.texture = frame:CreateTexture(nil, "BORDER")
frame.texture:SetInside()
frame.texture:SetTexCoord(unpack(E.TexCoords))
end
end
hooksecurefunc("GearScore_DisplayUnit", function(Name)
local frame
if GS_Data[E.myrealm].Players[Name] then
for i = 1, 18 do
if i ~= 4 then
frame = _G["GS_Frame" .. i]
frame:SetTemplate("Default")
local _, _, rarity, _, _, _, _, _, _, texture = GetItemInfo("item:" .. GS_Data[E.myrealm].Players[Name].Equip[i])
if texture then
frame.texture:SetTexture(texture)
frame:SetBackdropBorderColor(GetItemQualityColor(rarity))
else
frame.texture:SetTexture(GS_TextureFiles[i])
frame:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end
end
else
for i = 1, 18 do
if i ~= 4 then
frame = _G["GS_Frame" .. i]
frame:SetTemplate("Default")
frame.texture:SetTexture(GS_TextureFiles[i])
frame:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end
end
end)
-- S:HandleEditBox(GS_NotesEditBox)
for i = 1, 14 do
frame = _G["GS_XpBar" .. i]
frame:StripTextures()
frame:SetStatusBarTexture(E.media.normTex)
frame:CreateBackdrop("Default")
E:RegisterStatusBar(frame)
end
GS_DisplayFrameTab1:Point("TOPLEFT", 0, -448)
GS_DisplayFrameTab2:Point("TOPLEFT", GS_DisplayFrameTab1, "TOPRIGHT", -15, 0)
GS_DisplayFrameTab3:Point("TOPRIGHT", 0, -448)
GS_DisplayFrameTab3:Height(32)
for i = 1, 3 do
S:HandleTab(_G["GS_DisplayFrameTab" .. i])
end
S:HandleCheckBox(GS_ShowPlayerCheck)
S:HandleButton(Button3)
S:HandleButton(GS_UndoButton)
S:HandleCheckBox(GS_Heavy)
S:HandleCheckBox(GS_None)
S:HandleCheckBox(GS_Light)
S:HandleCheckBox(GS_ShowItemCheck)
S:HandleCheckBox(GS_LevelCheck)
for i = 1, 4 do
S:HandleCheckBox(_G["GS_SpecScoreCheck" .. i])
end
S:HandleCheckBox(GS_DetailCheck)
S:HandleCheckBox(GS_DateCheck)
S:HandleCheckBox(GS_HelpCheck)
S:HandleCheckBox(GS_ChatCheck)
S:HandleEditBox(GS_LevelEditBox)
S:HandleCheckBox(GS_PruneCheck)
S:HandleCheckBox(GS_FactionCheck)
S:HandleSliderFrame(GS_DatabaseAgeSlider)
S:HandleCheckBox(GS_MasterlootCheck)
GS_DatabaseFrame:SetTemplate("Transparent")
S:HandleCloseButton(GSDatabaseFrameCloseButton, GS_DatabaseFrame)
GS_DatabaseFrameTab1:Point("TOPLEFT", 0, -468)
for i = 1, 4 do
S:HandleTab(_G["GS_DatabaseFrameTab" .. i])
end
S:HandleButton(GS_PreviousButton)
S:HandleButton(GS_NextButton)
S:HandleButton(GS_BackProfileButton)
S:HandleEditBox(GS_SearchXBox)
GS_SearchXBox:Height(22)
GS_SearchXBox:ClearAllPoints()
GS_SearchXBox:Point("RIGHT", GS_Search2Button, "LEFT", -6, 0)
for _, frame in ipairs({_G["GS_DatabaseFrame"]:GetChildren()}) do
if frame:GetName() == "GS_Search2Button" then
S:HandleButton(frame)
end
end
hooksecurefunc("GearScore_DisplayDatabase", function()
GS_DatabaseFrame.tooltip:SetBackdropColor(unpack(E.media.backdropfadecolor))
end)
GS_ReportFrame:SetTemplate("Transparent")
GS_ReportFrame:Point("TOPLEFT", 819, 0)
S:HandleCloseButton(GSReportFrameCloseButton, GS_ReportFrame)
S:HandleSliderFrame(GS_Slider)
GSX_WhisperEditBox:Height(22)
GSX_ChannelEditBox:Height(22)
S:HandleEditBox(GSX_WhisperEditBox)
S:HandleEditBox(GSX_ChannelEditBox)
S:HandleButton(GSXButton1)
S:HandleCheckBox(GSXSayCheck, true)
S:HandleCheckBox(GSXPartyCheck, true)
S:HandleCheckBox(GSXRaidCheck, true)
S:HandleCheckBox(GSXGuildCheck, true)
S:HandleCheckBox(GSXOfficerCheck, true)
S:HandleCheckBox(GSXWhisperTargetCheck, true)
S:HandleCheckBox(GSXWhisperCheck, true)
S:HandleCheckBox(GSXChannelCheck, true)
AS:SkinLibrary("LibQTip-1.0")
end)