Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.
Fix remaining lua errors covered by ascension patches Add Addon Skins Add Enhanced Friends List
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@@ -0,0 +1,132 @@
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local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule("Skins")
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local AS = E:GetModule("AddOnSkins")
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if not AS:IsAddonLODorEnabled("FishingBuddy") then return end
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-- FishingBuddy 0.9.8 p1
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-- https://www.curseforge.com/wow/addons/fishingbuddy/files/442409
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S:AddCallbackForAddon("FishingBuddy", "FishingBuddy", function()
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if not E.private.addOnSkins.FishingBuddy then return end
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FishingBuddyFrame:CreateBackdrop("Transparent")
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FishingBuddyFrame.backdrop:Point("TOPLEFT", 11, -12)
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FishingBuddyFrame.backdrop:Point("BOTTOMRIGHT", -32, 76)
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S:SetBackdropHitRect(FishingBuddyFrame)
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FishingBuddyFramePortrait:Kill()
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FishingLocationsFrame:StripTextures()
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FishingOptionsFrame:StripTextures()
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FishingLocationExpandButtonFrame:StripTextures()
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S:HandleCloseButton(FishingBuddyCloseButton, FishingBuddyFrame.backdrop)
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FishingLocsScrollFrame:StripTextures()
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S:HandleScrollBar(FishingLocsScrollFrameScrollBar)
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S:HandleButton(FishingLocationsSwitchButton)
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S:HandleSliderFrame(FishingBuddyOption_MinimapRadSlider)
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S:HandleSliderFrame(FishingBuddyOption_MinimapPosSlider)
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S:HandleDropDownBox(FishingFluffPetMenu, 187)
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S:HandleDropDownBox(FishingBuddyOption_OutfitMenu, 210)
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S:HandleCheckBox(FishingBuddyOptionSLZ)
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local skinnedTabs = 0
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local function skinTabs()
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local id = skinnedTabs + 1
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local tab = _G["FishingBuddyFrameTab"..id]
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while tab do
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S:HandleTab(tab)
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if id == 1 then
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tab:Point("CENTER", FishingBuddyFrame, "BOTTOMLEFT", 54, 62)
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else
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tab:Point("LEFT", _G["FishingBuddyFrameTab" .. (id - 1)], "RIGHT", -15, 0)
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end
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tab.ClearAllPoints = E.noop
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tab.SetPoint = E.noop
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skinnedTabs = id
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id = id + 1
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tab = _G["FishingBuddyFrameTab"..id]
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end
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end
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hooksecurefunc(FishingBuddy, "ManageFrame", skinTabs)
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skinTabs()
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if FishingBuddyOption_EasyCastKeys then
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S:HandleDropDownBox(FishingBuddyOption_EasyCastKeys, 140)
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else
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S:SecureHook(FishingBuddy, "Initialize", function()
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S:HandleDropDownBox(FishingBuddyOption_EasyCastKeys, 140)
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S:Unhook(FishingBuddy, "Initialize")
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end)
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end
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local function SkinCheckBoxes()
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local checkBox
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for i = 1, 12 do
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checkBox = _G["FishingBuddyOption"..i]
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if checkBox and not checkBox.isSkinned then
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S:HandleCheckBox(checkBox)
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checkBox.isSkinned = true
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end
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end
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end
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S:HookScript(FishingOptionsFrame, "OnShow", function()
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E:Delay(0.01, SkinCheckBoxes)
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S:Unhook(FishingOptionsFrame, "OnShow")
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end)
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local optionTabs = {
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FishingBuddyOptionTab1,
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FishingBuddyOptionTab2,
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FishingBuddyOptionTab3
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}
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FishingBuddyOptionTab1:Point("TOPLEFT", FishingOptionsFrame, "TOPRIGHT", -33, -65)
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FishingBuddyOptionTab1.ClearAllPoints = E.noop
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FishingBuddyOptionTab1.SetPoint = E.noop
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for _, frame in ipairs(optionTabs) do
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frame:SetTemplate("Default")
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frame:StyleButton()
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frame:DisableDrawLayer("BACKGROUND")
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frame:GetNormalTexture():SetInside(frame.backdrop)
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frame:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
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frame:HookScript("OnClick", function(self)
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if not self.isSkinned then
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SkinCheckBoxes()
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self.isSkinned = true
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end
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end)
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end
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for i = 0, 21 do
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if i == 0 then
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S:HandleCollapseExpandButton(FishingLocationsCollapseAllButton)
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else
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local button = _G["FishingLocations"..i]
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if button then
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S:HandleCollapseExpandButton(button)
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end
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end
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end
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FishingWatchDrag:SetClampedToScreen(true)
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FishingWatchDrag:SetClampRectInsets(0, 0, 23, 0)
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FishingWatchTab:CreateBackdrop("Transparent")
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FishingWatchTab.backdrop:Point("TOPLEFT", 4, -11)
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FishingWatchTab.backdrop:Point("BOTTOMRIGHT", -2, 0)
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FishingWatchTab:DisableDrawLayer("BACKGROUND")
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end)
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