Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
@@ -0,0 +1,130 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("FeralbyNight") then return end
local _G = _G
local ipairs = ipairs
local unpack = unpack
local hooksecurefunc = hooksecurefunc
-- FeralbyNight 3.321
-- https://www.curseforge.com/wow/addons/fbn/files/441598
S:AddCallbackForAddon("FeralbyNight", "FeralbyNight", function()
if not E.private.addOnSkins.FeralbyNight then return end
if E.myclass ~= "DRUID" or E.mylevel < 80 then return end
local function setAlpha(self, alpha)
self.backdrop:SetAlpha(alpha)
end
local function setTexture(self, texture)
if texture then
self.backdrop:Show()
else
self.backdrop:Hide()
end
end
local function setScale(self, scale)
if self.__scaleBlock then return end
self.__scaleBlock = true
self:SetScale(1)
self.__scaleBlock = nil
for _, child in ipairs({self:GetChildren()}) do
if child:IsObjectType("Frame") then
if not child.__baseWidth then
child.__baseWidth, child.__baseHeight = child:GetSize()
child.__basePointX, child.__basePointY = select(4, child:GetPoint())
end
local a1, p, a2 = child:GetPoint()
child:Size(child.__baseWidth * scale, child.__baseHeight * scale)
child:Point(a1, p, a2, child.__basePointX * scale, child.__basePointY * scale)
end
end
end
local function styleIcon(texture)
hooksecurefunc(texture, "SetAlpha", setAlpha)
hooksecurefunc(texture, "SetTexture", setTexture)
texture:CreateBackdrop("Default")
texture:SetDrawLayer("BORDER")
texture:SetTexture(texture:GetTexture())
texture:SetTexCoord(unpack(E.TexCoords))
end
local lists = {
"abilitycdmon1",
"abilitycdmon2",
"abilitycdmon3",
"bossfight",
"myfight",
"proc",
"textureList",
}
for _, list in ipairs(lists) do
for _, texture in pairs(FeralbyNight[list]) do
styleIcon(texture)
end
end
FeralbyNightDisplayFrame_current_cooldown:SetAllPoints(FeralbyNightDisplayFrame_current)
local frames = {
"FeralbyNightcdmonFrame1",
"FeralbyNightcdmonFrame2",
"FeralbyNightcdmonFrame3",
"FeralbyNightbossfightFrame",
"FeralbyNightmyfightFrame",
"FeralbyNightDisplayFrame",
}
for _, frame in ipairs(frames) do
frame = _G[frame]
hooksecurefunc(frame, "SetScale", setScale)
frame:SetScale(frame:GetScale())
end
FeralbyNightHudFrame_healthbar:Point("BOTTOM", FeralbyNightHudFrame, 0, -17)
FeralbyNightHudFrame_powerbar:Point("BOTTOM", FeralbyNightHudFrame_healthbar, "TOP", 0, 1)
FeralbyNightHudFrame_castbar:Point("BOTTOM", FeralbyNightHudFrame_powerbar, "TOP", 0, 1)
FeralbyNightHudFrame_bosshealthbar:Point("TOP", FeralbyNightHudFrame, 0, 17)
FeralbyNightHudFrame_bosspowerbar:Point("TOP", FeralbyNightHudFrame_bosshealthbar, "BOTTOM", 0, -1)
FeralbyNightHudFrame_manabar:Point("BOTTOMLEFT", -7, 0)
FeralbyNightHudFrame_threatbar:Point("BOTTOMRIGHT", 7, 0)
local ufs = {
"FeralbyNightHudFrame_powerbar",
"FeralbyNightHudFrame_castbar",
"FeralbyNightHudFrame_healthbar",
"FeralbyNightHudFrame_bosspowerbar",
"FeralbyNightHudFrame_bosshealthbar",
"FeralbyNightHudFrame_manabar",
"FeralbyNightHudFrame_threatbar"
}
local frame, statusbar
for _, frameName in ipairs(ufs) do
frame = _G[frameName]
statusbar = _G[frameName.."_frame"]
frame:SetBackdrop(nil)
frame:CreateBackdrop("Transparent")
frame:SetFrameStrata("BACKGROUND")
-- statusbar:SetFrameStrata("LOW")
-- statusbar.text
statusbar:Size(frame:GetSize())
-- statusbar:SetStatusBarTexture(E.media.normTex)
-- E:RegisterStatusBar(statusbar)
hooksecurefunc(frame, "SetScale", setScale)
frame:SetScale(frame:GetScale())
end
end)