Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
@@ -0,0 +1,188 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("CallToArms") then return end
local _G = _G
local ipairs = ipairs
local select = select
-- CallToArms r303
S:AddCallbackForAddon("CallToArms", "CallToArms", function()
if not E.private.addOnSkins.CallToArms then return end
local frames = {
CTA_SearchFrame_Filters_PlayerInternalFrame,
CTA_SearchFrame_Filters_GroupInternalFrame,
CTA_SettingsFrameMinimapSettings,
CTA_SettingsFrameLFxSettings,
CTA_LogFrameInternalFrame,
CTA_GreyListItemEditFrame,
CTA_AddPlayerFrame,
}
local buttons = {
CTA_SearchButton,
CTA_RequestInviteButton,
CTA_GreyListItemEditFrameDeleteButton,
CTA_GreyListItemEditFrameCloseButton,
CTA_GreyListItemEditFrameEditButton,
CTA_AddPlayerButton,
CTA_AnnounceToLFGButton,
CTA_AnnounceToLFGButton2,
CTA_StopHostingButton,
CTA_ConvertToRaidButton,
CTA_ConvertToPartyButton,
CTA_ToggleViewableButton,
CTA_StartAPartyButton,
CTA_StartARaidButton,
CTA_AcidEditDialogCloseButton,
CTA_AcidEditDialogOkButton,
CTA_AddPlayerFrameCloseButton,
CTA_AddPlayerFrameOkButton,
}
local checkBoxes = {
CTA_MuteLFGChannelCheckButton,
CTA_ShowFilteredMessagesInChatCheckButton,
CTA_ShowOnMinimapCheckButton,
CTA_PlaySoundOnNewResultCheckButton,
CTA_ScanGuildChat,
CTA_DisableBroadcast,
CTA_MyRaidFramePVPCheckButton,
CTA_MyRaidFramePVECheckButton,
CTA_LFGCheckButton,
CTA_AcidClassCheckButton1,
CTA_AcidClassCheckButton2,
CTA_AcidClassCheckButton3,
CTA_AcidClassCheckButton4,
CTA_AcidClassCheckButton5,
CTA_AcidClassCheckButton6,
CTA_AcidClassCheckButton7,
CTA_AcidClassCheckButton8,
CTA_AcidClassCheckButton9,
CTA_AcidClassCheckButton10
}
local editBoxes = {
CTA_SearchFrameDescriptionEditBox,
CTA_GreyListItemEditFrameEditBox,
CTA_PlayerMinLevelEditBox,
CTA_PlayerMaxLevelEditBox,
CTA_ChatFrameNumberEditBox,
CTA_MyRaidFrameDescriptionEditBox,
CTA_MyRaidFrameMaxSizeEditBox,
CTA_MyRaidFrameMinLevelEditBox,
CTA_MyRaidFramePasswordEditBox,
CTA_LFGDescriptionEditBox,
CTA_AddPlayerFrameEditBox,
}
local sliders = {
CTA_MinimapArcSlider,
CTA_MinimapRadiusSlider,
CTA_MinimapMsgArcSlider,
CTA_MinimapMsgRadiusSlider,
CTA_FrameTransparencySlider,
CTA_FilterLevelSlider,
}
local nextPrevButtons = {
CTA_SearchFrame_ResultsPrev,
CTA_SearchFrame_ResultsNext,
CTA_GreyListFramePrev,
CTA_GreyListFrameNext,
CTA_LogUpButton,
CTA_LogDownButton,
CTA_LogBottomButton,
}
local tabNames = {
CTA_ShowResultsButton,
CTA_ShowOptionsButton,
CTA_ShowBlacklistButton,
CTA_SettingsFrameButton,
CTA_LogFrameButton,
CTA_ShowSearchButton,
CTA_ShowMyRaidButton,
CTA_ShowMFFButton,
CTA_ShowLFGButton,
}
for _, frame in ipairs(frames) do
frame:SetTemplate("Transparent")
end
for _, button in ipairs(buttons) do
S:HandleButton(button)
end
for _, checkbox in ipairs(checkBoxes) do
S:HandleCheckBox(checkbox)
end
for _, slider in ipairs(sliders) do
S:HandleSliderFrame(slider)
end
for _, nextPrevButton in ipairs(nextPrevButtons) do
S:HandleNextPrevButton(nextPrevButton)
end
for _, tab in ipairs(tabNames) do
S:HandleTab(tab)
local text = _G[tab:GetName().."Text"]
text:ClearAllPoints()
text:Point("CENTER", 0, 1)
end
local function editboxClearFocus(self)
self:ClearFocus()
end
for _, editBox in ipairs(editBoxes) do
local backdrop, border = select(6, editBox:GetRegions())
backdrop:Hide()
border:Hide()
S:HandleEditBox(editBox)
if not editBox:GetScript("OnEnterPressed") then
editBox:SetScript("OnEnterPressed", editboxClearFocus)
end
if not editBox:GetScript("OnEscapePressed") then
editBox:SetScript("OnEscapePressed", editboxClearFocus)
end
end
CTA_MainFrame:StripTextures()
CTA_MainFrame:SetTemplate("Transparent")
CTA_MainFrame:Height(500)
S:HandleCloseButton(CTA_MainFrameCloseButton, CTA_MainFrame)
CTA_SearchDropDown:Point("TOPLEFT", 4, -48)
S:HandleDropDownBox(CTA_SearchDropDown, 200)
S:HandleDropDownBox(CTA_PlayerClassDropDown, 100)
S:HandleDropDownBox(CTA_RoleplayDropDown, 100)
CTA_SearchFrame_ResultsPrev:Point("BOTTOM", -60, 7)
CTA_SearchFrame_ResultsNext:Point("BOTTOM", 60, 7)
CTA_GreyListFramePrev:Point("BOTTOM", -60, 7)
CTA_GreyListFrameNext:Point("BOTTOM", 60, 7)
CTA_ShowSearchButton:Point("TOPLEFT", CTA_MainFrame, "BOTTOMLEFT", 0, 2)
CTA_ShowMyRaidButton:Point("TOPLEFT", CTA_ShowSearchButton, "TOPRIGHT", -15, 0)
CTA_ShowLFGButton:Point("TOPLEFT", CTA_ShowMyRaidButton, "TOPRIGHT", -15, 0)
CTA_ShowMFFButton:Point("TOPRIGHT", CTA_MainFrame, "BOTTOMRIGHT", 0, 2)
CTA_AnnounceToLFGButton2:Point("BOTTOM", 0, 90)
CTA_AcidEditDialog:StripTextures()
CTA_AcidEditDialog:SetTemplate("Default")
for i = 0, 10 do
_G["CTA_Acid"..i.."barBorder"]:SetTemplate("Transparent")
S:HandleButton(_G["CTA_Acid"..i.."DeleteButton"])
local button = _G["CTA_Acid"..i.."MoreButton"]
button:Point("TOPLEFT", 43, 0)
S:HandleNextPrevButton(button, "up")
button = _G["CTA_Acid"..i.."LessButton"]
button:Point("TOPLEFT", 43, -30)
S:HandleNextPrevButton(button, "down")
end
end)