Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
@@ -0,0 +1,416 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("Auctionator") then return end
local _G = _G
local type = type
local unpack = unpack
local GetItemIcon = GetItemIcon
local GetItemInfo = GetItemInfo
local GetItemQualityColor = GetItemQualityColor
-- Auctionator 2.6.3
-- https://www.curseforge.com/wow/addons/auctionator/files/426882
S:AddCallbackForAddon("Auctionator", "Auctionator", function()
if not E.private.addOnSkins.Auctionator then return end
-- Error Frame
Atr_Error_Frame:SetTemplate("Transparent")
S:HandleButton((Atr_Error_Frame:GetChildren()))
-- BuyConfirm Frame
Atr_Buy_Confirm_Frame:SetTemplate("Transparent")
S:HandleEditBox(Atr_Buy_Confirm_Numstacks)
S:HandleButton(Atr_Buy_Confirm_OKBut)
S:HandleButton(Atr_Buy_Confirm_CancelBut)
-- Advanced Search
Atr_Adv_Search_Dialog:StripTextures()
Atr_Adv_Search_Dialog:SetTemplate("Transparent")
Atr_Adv_Search_Dialog:Point("TOPLEFT", 215, -183)
S:HandleEditBox(Atr_AS_Searchtext)
S:HandleEditBox(Atr_AS_Minlevel)
S:HandleEditBox(Atr_AS_Maxlevel)
S:HandleDropDownBox(Atr_ASDD_Class, 180)
S:HandleDropDownBox(Atr_ASDD_Subclass, 180)
S:HandleButton(Atr_Adv_Search_ResetBut)
S:HandleButton(Atr_Adv_Search_OKBut)
S:HandleButton(Atr_Adv_Search_CancelBut)
hooksecurefunc("Atr_FullScanAnalyze", function()
Atr_FullScanResults:SetBackdropColor(unpack(E.media.backdropfadecolor))
end)
-- Full Scan
Atr_FullScanFrame:StripTextures()
Atr_FullScanFrame:SetTemplate("Transparent")
Atr_FullScanFrame:Height(424)
Atr_FullScanFrame:Point("TOPLEFT", 215, -116)
Atr_FullScanResults:SetTemplate("Transparent")
S:HandleButton(Atr_FullScanStartButton)
S:HandleButton(Atr_FullScanDone)
hooksecurefunc("Atr_ShowFullScanFrame", function()
Atr_FullScanFrame:SetBackdropColor(unpack(E.media.backdropfadecolor))
end)
-- Check Actives
Atr_CheckActives_Frame:StripTextures()
Atr_CheckActives_Frame:SetTemplate("Transparent")
local checkActivesButton1, checkActivesButton2 = Atr_CheckActives_Frame:GetChildren()
S:HandleButton(checkActivesButton1)
S:HandleButton(checkActivesButton2)
-- Confirm Frame
Atr_Confirm_Frame:SetTemplate("Transparent")
S:HandleButton(Atr_Confirm_Cancel)
S:HandleButton((select(2, Atr_Confirm_Frame:GetChildren())))
local SELL_TAB = 1
local BUY_TAB = 3
hooksecurefunc("Atr_AuctionFrameTab_OnClick", function(self, index, down)
if not index or type(index) == "string" then
index = self:GetID()
end
if Atr_IsAuctionatorTab(index) then
if index == Atr_FindTabIndex(BUY_TAB) then
Atr_Hlist:Height(242)
Atr_Hlist_ScrollFrame:Height(242)
else
Atr_Hlist:Height(330)
Atr_Hlist_ScrollFrame:Height(330)
if index == Atr_FindTabIndex(SELL_TAB) then
Atr_Hlist_ScrollFrame:_Hide()
AuctionFrameMoneyFrame:Show()
end
end
end
end)
hooksecurefunc("Atr_SetTextureButton", function(elementName, count, itemlink)
local button = _G[elementName]
local buttonName = _G[elementName.."Name"]
if GetItemIcon(itemlink) then
local _, _, quality = GetItemInfo(itemlink)
if quality then
local r, g, b = GetItemQualityColor(quality)
button:SetBackdropBorderColor(r, g, b)
if buttonName then
buttonName:SetTextColor(r, g, b)
end
else
button:SetBackdropBorderColor(unpack(E.media.bordercolor))
if buttonName then
buttonName:SetTextColor(1, 0.82, 0)
end
end
else
button:SetBackdropBorderColor(unpack(E.media.bordercolor))
if buttonName then
buttonName:SetTextColor(1, 0.82, 0)
end
end
end)
local function itemButtomSetNormalTexture(self, texture)
self.normalTexture:SetTexture(texture)
end
local function skinItemButtom(frame)
frame:StripTextures()
frame:SetTemplate("Default", true)
frame:StyleButton(nil, true)
frame:SetNormalTexture("")
frame.normalTexture = frame:GetNormalTexture()
frame.normalTexture:SetTexCoord(unpack(E.TexCoords))
frame.normalTexture:SetInside()
frame.SetNormalTexture = itemButtomSetNormalTexture
end
local function skinButtonHighlight(button)
local highlight = button:GetHighlightTexture()
highlight:SetTexCoord(0, 1, 0, 1)
highlight:SetTexture(E.Media.Textures.Highlight)
highlight:SetVertexColor(0.9, 0.9, 0.9, 0.35)
local pushed = button:GetPushedTexture()
pushed:SetTexCoord(0, 1, 0, 1)
pushed:SetTexture(E.Media.Textures.Highlight)
pushed:SetVertexColor(0.9, 0.9, 0.9, 0.35)
end
S:SecureHook("Atr_Init", function()
S:Unhook("Atr_Init")
if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.auctionhouse then
for i = AuctionFrame.numTabs - 2, AuctionFrame.numTabs do
local tab = _G["AuctionFrameTab"..i]
S:HandleTab(tab)
tab:Point("LEFT", _G["AuctionFrameTab"..(i - 1)], "RIGHT", -15, 0)
end
end
Atr_Main_Panel:Size(412, 424)
Atr_Mask:Size(819, 422)
Atr_Mask:Point("TOPLEFT", 12, -117)
AuctionatorTitle:Point("TOP", 0, -5)
S:HandleButton(Atr_FullScanButton)
Atr_FullScanButton:Height(22)
Atr_FullScanButton:Point("RIGHT", Auctionator1Button, "LEFT", -5, 0)
S:HandleButton(Auctionator1Button)
Auctionator1Button:Height(22)
Auctionator1Button:Point("LEFT", Atr_Search_Button, "RIGHT", 177, 0)
S:HandleButton(AuctionatorCloseButton)
S:HandleButton(Atr_CancelSelectionButton)
S:HandleButton(Atr_Buy1_Button)
AuctionatorCloseButton:Point("BOTTOMRIGHT", 202, 8)
Atr_Buy1_Button:Point("RIGHT", AuctionatorCloseButton, "LEFT", -5, 0)
Atr_CancelSelectionButton:Point("RIGHT", Atr_Buy1_Button, "LEFT", -5, 0)
-- Left panel
Atr_Hlist:StripTextures()
Atr_Hlist:SetTemplate("Transparent")
Atr_Hlist:Width(172)
Atr_Hlist:Point("TOPLEFT", -191, -57)
Atr_Hlist_ScrollFrame:Width(172)
Atr_Hlist_ScrollFrame:Point("TOPLEFT", -191, -57)
Atr_Hlist_ScrollFrame._Hide = Atr_Hlist_ScrollFrame.Hide
Atr_Hlist_ScrollFrame.Hide = E.noop
S:HandleScrollBar(Atr_Hlist_ScrollFrameScrollBar)
Atr_Hlist_ScrollFrameScrollBar:Point("TOPLEFT", Atr_Hlist_ScrollFrame, "TOPRIGHT", 3, -19)
Atr_Hlist_ScrollFrameScrollBar:Point("BOTTOMLEFT", Atr_Hlist_ScrollFrame, "BOTTOMRIGHT", 3, 19)
for i = 1, 20 do -- ITEM_HIST_NUM_LINES
local button = _G["AuctionatorHEntry"..i]
button:Width(170)
skinButtonHighlight(button)
_G["AuctionatorHEntry"..i.."_EntryText"]:Width(168)
if i == 1 then
button:Point("TOPLEFT", 1, -1)
else
button:Point("TOPLEFT", 1, -1 - (i - 1) * 16)
end
end
-- Right panel
Atr_Hilite1:SetTemplate("Transparent", nil, true)
Atr_Hilite1:SetBackdropColor(0, 0, 0, 0)
Atr_Hilite1:Height(112)
Atr_Hilite1:Point("TOPLEFT", 5, -57)
Atr_Hilite1:Point("RIGHT", 202, 0)
skinItemButtom(Atr_RecommendItem_Tex)
AuctionatorMessageFrame:Point("TOP", 100, -65)
AuctionatorMessage2Frame:Point("TOP", 100, -55)
for i = 1, 3 do
local tab = _G["Atr_ListTabsTab"..i]
tab:StripTextures()
S:HandleButton(tab)
tab:Height(22)
if i ~= 3 then
tab:Point("RIGHT", _G["Atr_ListTabsTab"..(i + 1)], "LEFT", -3, 0)
end
end
Atr_HeadingsBar:StripTextures()
Atr_HeadingsBar:Point("TOPLEFT", 6, -152)
Atr_HeadingsBar:CreateBackdrop("Transparent")
Atr_HeadingsBar.backdrop:Point("TOPLEFT", -1, -41)
Atr_HeadingsBar.backdrop:Point("BOTTOMRIGHT", 3, -171)
Atr_ListTabs:Point("BOTTOMRIGHT", Atr_HeadingsBar, "TOPRIGHT", 11, -22)
AuctionatorScrollFrame:Height(194)
AuctionatorScrollFrame:Point("TOPLEFT", 5, -193)
S:HandleScrollBar(AuctionatorScrollFrameScrollBar)
AuctionatorScrollFrameScrollBar:Point("TOPLEFT", AuctionatorScrollFrame, "TOPRIGHT", 3, -19)
AuctionatorScrollFrameScrollBar:Point("BOTTOMLEFT", AuctionatorScrollFrame, "BOTTOMRIGHT", 3, 19)
for _, tab in ipairs({Atr_Col1_Heading_Button, Atr_Col3_Heading_Button}) do
tab:StripTextures()
tab:SetNormalTexture([[Interface\Buttons\UI-SortArrow]])
tab:StyleButton()
end
AuctionatorEntry1:Point("TOPLEFT", AuctionatorScrollFrame, "TOPLEFT", 1, -1)
for i = 1, 12 do
local button = _G["AuctionatorEntry"..i]
button:Width(586)
skinButtonHighlight(button)
end
AuctionatorScrollFrame:HookScript("OnShow", function(self)
Atr_HeadingsBar.backdrop:Point("BOTTOMRIGHT", -18, -171)
end)
AuctionatorScrollFrame:HookScript("OnHide", function(self)
Atr_HeadingsBar.backdrop:Point("BOTTOMRIGHT", 3, -171)
end)
-- Buy tab
S:HandleDropDownBox(Atr_DropDownSL, 221)
Atr_DropDownSL:Point("TOPLEFT", -211, -29)
S:HandleEditBox(Atr_Search_Box)
S:HandleButton(Atr_Search_Button)
S:HandleButton(Atr_Adv_Search_Button)
Atr_Search_Box:Point("TOPLEFT", 20, -32)
Atr_Search_Button:Point("LEFT", Atr_Search_Box, "RIGHT", 6, 0)
Atr_Adv_Search_Button:Height(22)
Atr_Adv_Search_Button:Point("LEFT", Atr_Search_Button, "RIGHT", 5, 0)
S:HandleButton(Atr_AddToSListButton)
Atr_AddToSListButton:Width(193)
Atr_AddToSListButton:Point("TOPLEFT", -191, -304)
S:HandleButton(Atr_RemFromSListButton)
Atr_RemFromSListButton:Width(193)
Atr_RemFromSListButton:Point("TOPLEFT", -191, -325)
S:HandleButton(Atr_DelSListButton)
Atr_DelSListButton:Width(193)
Atr_DelSListButton:Point("TOPLEFT", -191, -346)
S:HandleButton(Atr_NewSListButton)
Atr_NewSListButton:Width(193)
Atr_NewSListButton:Point("TOPLEFT", -191, -367)
S:HandleButton(Atr_Back_Button)
Atr_Back_Button:Height(22)
Atr_Back_Button:Point("TOPLEFT", 7, 13)
-- Sell tab
Atr_SellControls:SetTemplate("Transparent")
Atr_SellControls:Size(193, 330)
Atr_SellControls:Point("TOPLEFT", -191, -57)
skinItemButtom(Atr_SellControls_Tex)
Atr_SellControls_Tex:Point("TOPLEFT", 11, -14)
Atr_StackPriceText:Point("TOPLEFT", 7, -56)
Atr_ItemPriceText:Point("TOPLEFT", 7, -96)
S:HandleButton(Atr_CreateAuctionButton)
Atr_CreateAuctionButton:Point("TOPLEFT", 4, -139)
Atr_Batch_Stacksize_Text:Point("TOPLEFT", 55, -177)
Atr_Batch_NumAuctions:Point("TOPLEFT", Atr_Batch_Stacksize_Text, "TOPLEFT", -41, 0)
Atr_Batch_MaxAuctions_Text:ClearAllPoints()
Atr_Batch_MaxAuctions_Text:Point("BOTTOM", Atr_Batch_NumAuctions, 0, -14)
Atr_Batch_MaxStacksize_Text:ClearAllPoints()
Atr_Batch_MaxStacksize_Text:Point("BOTTOM", Atr_Batch_Stacksize, 0, -14)
Atr_StartingPriceText:Point("TOPLEFT", 13, -229)
Atr_StartingPriceDiscountText:Point("TOPLEFT", 10, -238)
Atr_Duration_Text:Point("TOPLEFT", 10, -276)
Atr_Duration_Text.SetPoint = E.noop
S:HandleDropDownBox(Atr_Duration, 130)
Atr_Deposit_Text:Point("TOPLEFT", 10, -304)
S:HandleEditBox(Atr_StackPriceGold)
S:HandleEditBox(Atr_StackPriceSilver)
S:HandleEditBox(Atr_StackPriceCopper)
S:HandleEditBox(Atr_ItemPriceGold)
S:HandleEditBox(Atr_ItemPriceSilver)
S:HandleEditBox(Atr_ItemPriceCopper)
S:HandleEditBox(Atr_StartingPriceGold)
S:HandleEditBox(Atr_StartingPriceSilver)
S:HandleEditBox(Atr_StartingPriceCopper)
S:HandleEditBox(Atr_Batch_NumAuctions)
S:HandleEditBox(Atr_Batch_Stacksize)
-- More tab
S:HandleDropDownBox(Atr_DropDown1, 221)
Atr_DropDown1:Point("TOPLEFT", -211, -29)
S:HandleButton(Atr_CheckActiveButton)
Atr_CheckActiveButton:Size(193, 22)
Atr_CheckActiveButton:Point("TOPLEFT", -191, -394)
if Atr_CancelAllUndercutsButton then
S:HandleButton(Atr_CancelAllUndercutsButton)
Atr_CancelAllUndercutsButton:Height(22)
Atr_CancelAllUndercutsButton:Point("TOPLEFT", 7, -394)
end
end)
-- Config
Atr_BasicOptionsFrame:SetTemplate("Transparent")
Atr_TooltipsOptionsFrame:SetTemplate("Transparent")
Atr_UCConfigFrame:SetTemplate("Transparent")
Atr_StackingOptionsFrame:SetTemplate("Transparent")
Atr_ScanningOptionsFrame:SetTemplate("Transparent")
AuctionatorDescriptionFrame:SetTemplate("Transparent")
Atr_Stacking_List:SetTemplate("Transparent")
S:HandleCheckBox(AuctionatorOption_Enable_Alt_CB)
S:HandleCheckBox(AuctionatorOption_Open_All_Bags_CB)
S:HandleCheckBox(AuctionatorOption_Show_StartingPrice_CB)
S:HandleCheckBox(AuctionatorOption_Def_Duration_CB)
S:HandleCheckBox(ATR_tipsVendorOpt_CB)
S:HandleCheckBox(ATR_tipsAuctionOpt_CB)
S:HandleCheckBox(ATR_tipsDisenchantOpt_CB)
S:HandleDropDownBox(AuctionatorOption_Deftab)
S:HandleDropDownBox(Atr_tipsShiftDD)
S:HandleDropDownBox(Atr_deDetailsDD, 220)
S:HandleDropDownBox(Atr_scanLevelDD)
Atr_deDetailsDDText:SetJustifyH("RIGHT")
local moneyEditBoxes = {
"UC_5000000_MoneyInput",
"UC_1000000_MoneyInput",
"UC_200000_MoneyInput",
"UC_50000_MoneyInput",
"UC_10000_MoneyInput",
"UC_2000_MoneyInput",
"UC_500_MoneyInput",
}
for _, name in ipairs(moneyEditBoxes) do
S:HandleEditBox(_G[name.."Gold"])
S:HandleEditBox(_G[name.."Silver"])
S:HandleEditBox(_G[name.."Copper"])
end
S:HandleEditBox(Atr_Starting_Discount)
S:HandleButton(Atr_UCConfigFrame_Reset)
S:HandleButton(Atr_StackingOptionsFrame_Edit)
S:HandleButton(Atr_StackingOptionsFrame_New)
end)