Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
@@ -0,0 +1,100 @@
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule("Skins")
local AS = E:GetModule("AddOnSkins")
if not AS:IsAddonLODorEnabled("LootCouncil_Lite") then return end
-- Loot Council Lite 1.011
-- https://www.curseforge.com/wow/addons/lootcouncil-lite/files/457971
S:AddCallbackForAddon("LootCouncil_Lite", "LootCouncil_Lite", function()
if not E.private.addOnSkins.LootCouncil_Lite then return end
-- Main Frame
MainFrame:SetTemplate("Transparent")
EntryFrame:SetTemplate("Transparent")
EmptyTexture:Kill()
local icons = {
CurrentItemTexture,
CurrentSelectionTexture,
DualItemTexture1,
DualItemTexture2,
}
local showBackdrop = function(self) self.backdrop:Show() end
local hideBackdrop = function(self) self.backdrop:Hide() end
for _, icon in ipairs(icons) do
icon:SetTexCoord(unpack(E.TexCoords))
icon:CreateBackdrop()
icon.backdrop:Hide()
hooksecurefunc(icon, "Show", showBackdrop)
hooksecurefunc(icon, "Hide", hideBackdrop)
end
DisenchantButton:Point("TOPLEFT", MainFrame, "BOTTOMLEFT", 480, 73)
if SyncButton then
S:HandleButton(SyncButton)
end
S:HandleButton(AwardButton)
S:HandleButton(RemoveButton)
S:HandleButton(DisenchantButton)
S:HandleButton(AbortButton)
S:HandleButton(ClearSelectionButton)
S:HandleButton(CloseButton)
-- S:HandleDropDownBox(GroupLootDropDownLCL)
-- Options
LCOptionsFrame:SetTemplate("Transparent")
S:HandleDropDownBox(OptDropDown)
S:HandleButton(OptAcceptButton)
S:HandleButton(OptCancelButton)
S:HandleSliderFrame(ScaleSlider)
local checkBoxes = {
PrivateVoteMode,
SingleVoteMode,
SelfVoteMode,
DisplaySpecMode,
WhisperLinkMode,
OfficerLinkMode,
RaidLinkMode,
ConfirmEnding,
MasterLootIntegration,
GuildLinkMode,
}
for _, checkbox in ipairs(checkBoxes) do
local p1, a, p2, x, y = checkbox:GetPoint()
checkbox:Point(p1, a, p2, x, y - 8)
checkbox:Size(24)
S:HandleCheckBox(checkbox)
end
-- RankFrame
RankFrame:EnableMouse(true)
RankFrame:SetTemplate("Transparent")
S:HandleDropDownBox(RankDropDown)
S:HandleButton(RankAcceptButton)
S:HandleButton(RankCancelButton)
-- TestFrame
if LCTestFrame then
LCTestFrame:SetTemplate("Transparent")
S:HandleButton(RunTestButton)
S:HandleButton(TestCancelButton)
end
end)