Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.

Fix remaining lua errors covered by ascension patches

Add Addon Skins
Add Enhanced Friends List
This commit is contained in:
Andrew6810
2022-10-28 07:12:13 -07:00
parent 60ef8a38af
commit df7cc26a64
205 changed files with 18480 additions and 35 deletions
+290
View File
@@ -43,6 +43,149 @@ G.unitframe = {
otherFilter = "CCDebuffs",
},
spellRangeCheck = {
PRIEST = {
enemySpells = {
[585] = true, -- Smite (30 yards)
},
longEnemySpells = {
[589] = true, -- Shadow Word: Pain (30 yards)
},
friendlySpells = {
[2050] = true, -- Lesser Heal (40 yards)
},
resSpells = {
[2006] = true, -- Resurrection (40 yards)
},
petSpells = {},
},
DRUID = {
enemySpells = {
[33786] = true, -- Cyclone (20 yards)
},
longEnemySpells = {
[5176] = true, -- Wrath (30 yards)
},
friendlySpells = {
[5185] = true, -- Healing Touch (40 yards)
},
resSpells = {
[50769] = true, -- Revive (30 yards)
[20484] = true, -- Rebirth (30 yards)
},
petSpells = {},
},
PALADIN = {
enemySpells = {
[20271] = true, -- Judgement (10 yards)
},
longEnemySpells = {
[879] = true, -- Exorcism (30 yards)
},
friendlySpells = {
[635] = true, -- Holy Light (40 yards)
},
resSpells = {
[7328] = true, -- Redemption (30 yards)
},
petSpells = {},
},
SHAMAN = {
enemySpells = {
[51514] = true, -- Hex (20 yards)
[8042] = true, -- Earth Shock (25 yards)
},
longEnemySpells = {
[403] = true, -- Lightning Bolt (30 yards)
},
friendlySpells = {
[331] = true, -- Healing Wave (40 yards)
},
resSpells = {
[2008] = true, -- Ancestral Spirit (30 yards)
},
petSpells = {},
},
WARLOCK = {
enemySpells = {
[5782] = true, -- Fear (20 yards)
},
longEnemySpells = {
[686] = true, -- Shadow Bolt (30 yards)
},
friendlySpells = {
[5697] = true, -- Unending Breath (30 yards)
},
resSpells = {},
petSpells = {
[755] = true, -- Health Funnel (45 yards)
},
},
MAGE = {
enemySpells = {
[2136] = true, -- Fire Blast (20 yards)
[12826] = true, -- Polymorph (30 yards)
},
longEnemySpells = {
[133] = true, -- Fireball (35 yards)
[44614] = true, -- Frostfire Bolt (40 yards)
},
friendlySpells = {
[475] = true, -- Remove Curse (40 yards)
},
resSpells = {},
petSpells = {},
},
HUNTER = {
enemySpells = {
[75] = true, -- Auto Shot (35 yards)
},
longEnemySpells = {},
friendlySpells = {},
resSpells = {},
petSpells = {
[136] = true, -- Mend Pet (45 yards)
},
},
DEATHKNIGHT = {
enemySpells = {
[49576] = true, -- Death Grip (30 yards)
},
longEnemySpells = {},
friendlySpells = {
[47541] = true, -- Death Coil (40 yards)
},
resSpells = {
[61999] = true, -- Raise Ally (30 yards)
},
petSpells = {},
},
ROGUE = {
enemySpells = {
[2094] = true, -- Blind (10 yards)
},
longEnemySpells = {
[26679] = true, -- Deadly Throw (30 yards)
},
friendlySpells = {
[57934] = true, -- Tricks of the Trade (20 yards)
},
resSpells = {},
petSpells = {},
},
WARRIOR = {
enemySpells = {
[5246] = true, -- Intimidating Shout (8 yards)
[100] = true, -- Charge (25 yards)
},
longEnemySpells = {
[355] = true, -- Taunt (30 yards)
},
friendlySpells = {
[3411] = true, -- Intervene (25 yards)
},
resSpells = {},
petSpells = {},
},
HERO = {
enemySpells = {
[5246] = true, -- Intimidating Shout (8 yards)
@@ -113,6 +256,153 @@ G.unitframe = {
[34026] = true, -- Kill Command (45 yards)
},
},
NECROMANCER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
PYROMANCER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
CULTIST = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
STARCALLER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
SUNCLERIC = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
TINKER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
SPIRITMAGE = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
WILDWALKER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
REAPER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
PROPHET = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
CHRONOMANCER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
SONOFARUGAL = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
GUARDIAN = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
STORMBRINGER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
DEMONHUNTER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
BARBARIAN = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
WITCHDOCTOR = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
WITCHHUNTER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
FLESHWARDEN = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
MONK = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
RANGER = {
enemySpells = {}, -- Damage Spells
longEnemySpells = {}, -- Dots
friendlySpells = {}, -- Heals
resSpells = {}, -- Rez Spells
petSpells = {}, -- Pet Abilities
},
}
}
+1 -1
View File
@@ -30,7 +30,7 @@ P.general = {
backdropcolor = {r = 0.1, g = 0.1, b = 0.1},
backdropfadecolor = {r = 0.06, g = 0.06, b = 0.06, a = 0.8},
valuecolor = {r = 0.99, g = 0.48, b = 0.17},
herocolor = {r = 0.0, g = 1.0, b = 0.0},
herocolor = RAID_CLASS_COLORS[E.myclass],
cropIcon = 2,
minimap = {
size = 176,