Change all use of heroclass to use RAID_CLASS_COLORS instead. This can be changed to CUSTOM_CLASS_COLORS later with a color picker for each class, but to support CoA classes need to go back to being colored properly.
Fix remaining lua errors covered by ascension patches Add Addon Skins Add Enhanced Friends List
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@@ -222,7 +222,7 @@ function TT:SetUnitText(tt, unit, level, isShiftKeyDown)
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local guildName, guildRankName = GetGuildInfo(unit)
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local pvpName = UnitPVPName(unit)
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color = E.media.herocolor
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color = UnitIsUnit("player", unit) and E.media.herocolor or RAID_CLASS_COLORS[class]
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if self.db.playerTitles and pvpName then
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name = pvpName
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@@ -276,7 +276,7 @@ function TT:SetUnitText(tt, unit, level, isShiftKeyDown)
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end
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if not color then
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color = E.media.herocolor
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color = UnitIsUnit("player", unit) and E.media.herocolor or RAID_CLASS_COLORS[class]
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end
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local levelLine = self:GetLevelLine(tt, 2)
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@@ -379,13 +379,15 @@ function TT:GameTooltip_OnTooltipSetUnit(tt)
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if unit ~= "player" and UnitExists(unitTarget) then
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local targetColor
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if UnitIsPlayer(unitTarget) and not UnitHasVehicleUI(unitTarget) then
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targetColor = E.media.herocolor
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local _, class = UnitClass(unitTarget)
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targetColor = UnitIsUnit("player", unitTarget) and E.media.herocolor or RAID_CLASS_COLORS[class]
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else
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targetColor = E.db.tooltip.useCustomFactionColors and E.db.tooltip.factionColors[UnitReaction(unitTarget, "player")] or FACTION_BAR_COLORS[UnitReaction(unitTarget, "player")]
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end
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if not targetColor then
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targetColor = E.media.herocolor
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local _, class = UnitClass(unitTarget)
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targetColor = UnitIsUnit("player", unitTarget) and E.media.herocolor or RAID_CLASS_COLORS[class]
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end
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tt:AddDoubleLine(format("%s:", TARGET), format("|cff%02x%02x%02x%s|r", targetColor.r * 255, targetColor.g * 255, targetColor.b * 255, UnitName(unitTarget)))
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@@ -400,7 +402,8 @@ function TT:GameTooltip_OnTooltipSetUnit(tt)
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local groupUnit = (inRaid and "raid"..i or "party"..i)
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if not UnitIsUnit(groupUnit, "player") and UnitIsUnit(groupUnit.."target", unit) then
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local classColor = E.media.herocolor
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local _, class = UnitClass(groupUnit)
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local classColor = RAID_CLASS_COLORS[class]
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tinsert(targetList, format("%s%s", E:RGBToHex(classColor.r, classColor.g, classColor.b), UnitName(groupUnit)))
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end
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@@ -560,7 +563,8 @@ function TT:SetUnitAura(tt, ...)
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if id and self.db.spellID then
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if caster then
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local name = UnitName(caster)
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local color = E.media.herocolor
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local _, class = UnitClass(caster)
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local color = UnitIsUnit("player", caster) and E.media.herocolor or RAID_CLASS_COLORS[class]
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tt:AddDoubleLine(format("|cFFCA3C3C%s|r %d", ID, id), format("%s%s", E:RGBToHex(color.r, color.g, color.b), name))
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else
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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