Add level 1 spells for COA classes (#46)
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d8a28b9511
+63
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@@ -264,147 +264,189 @@ G.unitframe = {
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NECROMANCER = {
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NECROMANCER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[804558] = true, -- Putrefy
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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PYROMANCER = {
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PYROMANCER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[800790] = true, -- Scorching Ray
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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CULTIST = {
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CULTIST = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[801964] = true, -- Eldritch Strike
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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STARCALLER = {
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STARCALLER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[801127] = true, --Starsunder
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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SUNCLERIC = {
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SUNCLERIC = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[800611] = true, -- Gavel of Atonement
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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TINKER = {
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TINKER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500234] = true, -- Blackpowder Shot
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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SPIRITMAGE = {
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SPIRITMAGE = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[802202] = true, -- Spellsling
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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WILDWALKER = {
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WILDWALKER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[800093] = true, -- Stoneslam
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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REAPER = {
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REAPER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500357] = true, -- Reap
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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PROPHET = {
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PROPHET = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[800869] = true, -- Venom Bolt
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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CHRONOMANCER = {
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CHRONOMANCER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[804464] = true, -- Sandblast
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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SONOFARUGAL = {
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SONOFARUGAL = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500125] = true, -- Bloodmoon Blast
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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GUARDIAN = {
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GUARDIAN = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500155] = true, -- Arcing Strike
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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STORMBRINGER = {
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STORMBRINGER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[804020] = true, -- Voltaic Burst
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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DEMONHUNTER = {
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DEMONHUNTER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[801901] = true, -- Twin Slice
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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BARBARIAN = {
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BARBARIAN = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[801576] = true, -- Ancestral Strike
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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WITCHDOCTOR = {
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WITCHDOCTOR = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500017] = true, -- Voodoo Serpent Beam
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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WITCHHUNTER = {
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WITCHHUNTER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500082] = true, -- Coiling Shot
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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FLESHWARDEN = {
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FLESHWARDEN = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500904] = true, -- Demonstrike
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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MONK = {
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MONK = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[704572] = true, -- Jab
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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petSpells = {}, -- Pet Abilities
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petSpells = {}, -- Pet Abilities
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},
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},
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RANGER = {
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RANGER = {
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enemySpells = {}, -- Damage Spells
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enemySpells = { -- Damage Spells
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[500074] = true, -- Quick Shot
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},
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longEnemySpells = {}, -- Dots
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longEnemySpells = {}, -- Dots
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friendlySpells = {}, -- Heals
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friendlySpells = {}, -- Heals
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resSpells = {}, -- Rez Spells
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resSpells = {}, -- Rez Spells
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@@ -413,7 +455,6 @@ G.unitframe = {
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}
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}
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}
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}
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G.profileCopy = {
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G.profileCopy = {
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--Specific values
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--Specific values
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selected = "Minimalistic",
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selected = "Minimalistic",
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