diff --git a/ElvUI/Modules/Nameplates/Nameplates.lua b/ElvUI/Modules/Nameplates/Nameplates.lua index e16dd05..f02abb9 100644 --- a/ElvUI/Modules/Nameplates/Nameplates.lua +++ b/ElvUI/Modules/Nameplates/Nameplates.lua @@ -124,14 +124,6 @@ function NP:CVarReset() end function NP:SetCVars() - -- if NP.db.clampToScreen then - -- NP:SetCVar('nameplateOtherTopInset', 0.08) - -- NP:SetCVar('nameplateOtherBottomInset', 0.1) - -- elseif GetCVar('nameplateOtherTopInset') == '0.08' and GetCVar('nameplateOtherBottomInset') == '0.1' then - -- NP:SetCVar('nameplateOtherTopInset', -1) - -- NP:SetCVar('nameplateOtherBottomInset', -1) - -- end - NP:SetCVar('nameplateAllowOverlap', NP.db.motionType == 'STACKED' and 1 or 0) NP:SetCVar('nameplateDistance', NP.db.loadDistance) diff --git a/ElvUI/Settings/Profile.lua b/ElvUI/Settings/Profile.lua index 03ec9bc..5f71873 100644 --- a/ElvUI/Settings/Profile.lua +++ b/ElvUI/Settings/Profile.lua @@ -461,7 +461,6 @@ local NP_QuestIcon = { --NamePlate P.nameplates = { - clampToScreen = false, fadeIn = true, font = 'PT Sans Narrow', fontOutline = 'OUTLINE', diff --git a/ElvUI_OptionsUI/Nameplates.lua b/ElvUI_OptionsUI/Nameplates.lua index f5b2ef0..609c08e 100644 --- a/ElvUI_OptionsUI/Nameplates.lua +++ b/ElvUI_OptionsUI/Nameplates.lua @@ -401,7 +401,6 @@ NamePlates.generalGroup.args.motionType = ACH:Select(L["UNIT_NAMEPLATES_TYPES"], NamePlates.generalGroup.args.showEnemyCombat = ACH:Select(L["Enemy Combat Toggle"], L["Control enemy nameplates toggling on or off when in combat."], 2, { DISABLED = L["Disable"], TOGGLE_ON = L["Toggle On While In Combat"], TOGGLE_OFF = L["Toggle Off While In Combat"] }, nil, nil, nil, function(info, value) E.db.nameplates[info[#info]] = value NP:PLAYER_REGEN_ENABLED() end) NamePlates.generalGroup.args.showFriendlyCombat = ACH:Select(L["Friendly Combat Toggle"], L["Control friendly nameplates toggling on or off when in combat."], 3, { DISABLED = L["Disable"], TOGGLE_ON = L["Toggle On While In Combat"], TOGGLE_OFF = L["Toggle Off While In Combat"] }, nil, nil, nil, function(info, value) E.db.nameplates[info[#info]] = value NP:PLAYER_REGEN_ENABLED() end) NamePlates.generalGroup.args.smoothbars = ACH:Toggle(L["Smooth Bars"], L["Bars will transition smoothly."], 4, nil, nil, 110) -NamePlates.generalGroup.args.clampToScreen = ACH:Toggle(L["Clamp Nameplates"], L["Clamp nameplates to the top of the screen when outside of view."], 5, nil, nil, 140) NamePlates.generalGroup.args.spacer1 = ACH:Spacer(6, 'full') NamePlates.generalGroup.args.lowHealthThreshold = ACH:Range(L["Low Health Threshold"], L["Make the unitframe glow when it is below this percent of health."], 11, { min = 0, softMax = .5, max = .8, step = .01, isPercent = true }) NamePlates.generalGroup.args.loadDistance = ACH:Range(L["Load Distance"], L["Only load nameplates for units within this range."], 12, { min = 5, max = 61, step = 1 }, nil, nil, nil, nil)