when rogue go stealth, change bar (#40)

* when rogues go stealth, change bar

* nuoh
This commit is contained in:
Matthew Rodrigues
2023-06-28 13:52:07 -07:00
committed by GitHub
parent ba471c6a6c
commit bd2730e72b
2 changed files with 5 additions and 4 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ E.noop = function() end
E.title = format("|cff1784d1E|r|cffe5e3e3lvUI|r")
E.myfaction, E.myLocalizedFaction = UnitFactionGroup("player")
E.mylevel = UnitLevel("player")
E.myLocalizedClass, E.myclass = UnitClass("player") -- On Ascension, this is always (Hero, HERO)
E.myLocalizedClass, E.myclass = UnitClass("player")
E.myLocalizedRace, E.myrace = UnitRace("player")
E.myname = UnitName("player")
E.myrealm = GetRealmName()
+2 -1
View File
@@ -4018,10 +4018,11 @@ P.actionbar = {
showGrid = true,
paging = {
HERO = "[bonusbar:1,nostealth] 7; [bonusbar:1,stealth] 8; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10;",
PROPHET = "[stealth] 7; [nostealth] 1;",
RANGER = "[stealth] 7; [nostealth] 1;",
REAPER = "[stealth] 7; [nostealth] 1;",
ROGUE = "[stealth] 7; [nostealth] 1;",
SPIRITMAGE = "[stealth] 7; [nostealth] 1;",
PROPHET = "[stealth] 7; [nostealth] 1;",
},
visibility = ""
},