Merge branch 's9'
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@@ -232,16 +232,6 @@ function NP:ScalePlate(nameplate, scale, targetPlate)
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if not nameplate then return end
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nameplate:SetScale(scale * E.mult)
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if nameplate ~= NP.currentTarget then
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if scale > 1 then
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nameplate:SetFrameLevel(30)
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elseif scale < 1 then
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nameplate:SetFrameLevel(10)
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else
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nameplate:SetFrameLevel(20)
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end
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end
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if targetPlate then
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NP.targetPlate = nameplate
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end
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@@ -417,16 +407,11 @@ function NP:SetupTarget(nameplate, removed)
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local cp = NP.db.units.TARGET.classpower or {}
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if removed and nameplate then
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nameplate:SetFrameLevel(20)
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if NP.currentTarget == nameplate then
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NP.currentTarget = nil
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end
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elseif nameplate then
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if NP.currentTarget and NP.currentTarget ~= nameplate then
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NP.currentTarget:SetFrameLevel(20)
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end
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NP.currentTarget = nameplate
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nameplate:SetFrameLevel(100)
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end
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if removed or not nameplate or not cp.enable then
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@@ -645,10 +630,6 @@ function NP:NamePlateCallBack(nameplate, event, unit)
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NP:StyleFilterEventWatch(nameplate) -- fire up the watcher
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NP:StyleFilterSetVariables(nameplate) -- sets: isTarget, isTargetingMe, isFocused
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if (NP.db.fadeIn and not NP.SkipFading) and nameplate.frameType ~= 'PLAYER' then
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NP:PlateFade(nameplate, 0.5, 0, 1)
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end
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elseif event == 'NAME_PLATE_UNIT_REMOVED' then
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if nameplate.isTarget then
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NP:ScalePlate(nameplate, 1, true)
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@@ -554,10 +554,11 @@ function mod:StyleFilterSetChanges(frame, actions, HealthColor, PowerColor, Bord
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c.Scale = true
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mod:ScalePlate(frame, actions.scale)
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end
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if Alpha then
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c.Alpha = true
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mod:PlateFade(frame, mod.db.fadeIn and 0.5 or 0, frame:GetAlpha(), actions.alpha * 0.01)
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end
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-- if Alpha then
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-- c.Alpha = true
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-- mod:PlateFade(frame, mod.db.fadeIn and 0.5 or 0, frame:GetAlpha(), actions.alpha * 0.01)
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-- end
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if Portrait then
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c.Portrait = true
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mod:Update_Portrait(frame)
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