Fixes Enhanced character frame
Update nameplate coloring. Fix world map blips
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@@ -0,0 +1,86 @@
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local E, L, V, P, G = unpack(ElvUI)
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local UB = E:NewModule("Enhanced_UndressButtons", "AceEvent-3.0")
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local S = E:GetModule("Skins")
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function UB:CreateUndressButton(auction)
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if not auction then
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self.dressUpButton = CreateFrame("Button", "DressUpFrame_UndressButton", DressUpFrame, "UIPanelButtonTemplate")
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self.dressUpButton:Size(80, 22)
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self.dressUpButton:SetText(L["Undress"])
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self.dressUpButton:SetScript("OnClick", function(self)
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self.model:Undress()
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PlaySound("gsTitleOptionOK")
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end)
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self.dressUpButton.model = DressUpModel
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.dressingroom) then
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self.dressUpButton:Point("RIGHT", DressUpFrameResetButton, "LEFT", 2, 0)
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else
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S:HandleButton(self.dressUpButton)
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self.dressUpButton:Point("RIGHT", DressUpFrameResetButton, "LEFT", -3, 0)
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end
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else
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self.auctionDressUpButton = CreateFrame("Button", "AuctionDressUpFrame_UndressButton", AuctionDressUpFrame, "UIPanelButtonTemplate")
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self.auctionDressUpButton:Size(80, 22)
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self.auctionDressUpButton:SetFrameStrata("HIGH")
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self.auctionDressUpButton:SetText(L["Undress"])
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self.auctionDressUpButton:SetScript("OnClick", function(self)
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self.model:Undress()
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PlaySound("gsTitleOptionOK")
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end)
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self.auctionDressUpButton.model = AuctionDressUpModel
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.dressingroom) then
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self.auctionDressUpButton:Point("BOTTOM", AuctionDressUpFrameResetButton, "BOTTOM", 0, -25)
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else
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S:HandleButton(self.auctionDressUpButton)
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self.auctionDressUpButton:Point("RIGHT", AuctionDressUpFrameResetButton, "LEFT", -3, 0)
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AuctionDressUpFrameResetButton:Point("BOTTOM", 42, 33)
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end
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end
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end
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function UB:ADDON_LOADED(_, addon)
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if addon ~= "Blizzard_AuctionUI" then return end
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self:CreateUndressButton(true)
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self:UnregisterEvent("ADDON_LOADED")
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end
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function UB:ToggleState()
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if E.db.enhanced.general.undressButton then
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if not self.dressUpButton then
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self:CreateUndressButton()
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end
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self.dressUpButton:Show()
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if self.auctionDressUpButton then
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self.auctionDressUpButton:Show()
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else
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self:RegisterEvent("ADDON_LOADED")
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end
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else
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if self.dressUpButton then
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self.dressUpButton:Hide()
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end
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if self.auctionDressUpButton then
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self.auctionDressUpButton:Hide()
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else
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self:UnregisterEvent("ADDON_LOADED")
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end
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end
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end
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function UB:Initialize()
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if not E.db.enhanced.general.undressButton then return end
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self:ToggleState()
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end
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local function InitializeCallback()
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UB:Initialize()
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end
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E:RegisterModule(UB:GetName(), InitializeCallback)
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