Fixes Enhanced character frame

Update nameplate coloring.
Fix world map blips
This commit is contained in:
Andrew6810
2022-10-30 16:41:03 -07:00
parent 944b72c9e4
commit 8ad40722a0
156 changed files with 18356 additions and 1 deletions
@@ -0,0 +1,30 @@
local E, L, V, P, G = unpack(ElvUI)
local DT = E:GetModule("DataTexts")
local EE = E:GetModule("ElvUI_Enhanced")
local select = select
local join = string.join
local UnitStat = UnitStat
local INTELLECT_COLON = INTELLECT_COLON
local SPELL_STAT4_NAME = SPELL_STAT4_NAME
local displayNumberString = ""
local lastPanel
local function OnEvent(self)
self.text:SetFormattedText(displayNumberString, INTELLECT_COLON, select(2, UnitStat("player", 4)))
lastPanel = self
end
local function ValueColorUpdate(hex)
displayNumberString = join("", "%s ", hex, "%.f|r")
if lastPanel ~= nil then
OnEvent(lastPanel)
end
end
E.valueColorUpdateFuncs[ValueColorUpdate] = true
DT:RegisterDatatext("Intellect", {"UNIT_STATS", "UNIT_AURA", "ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE"}, OnEvent, nil, nil, nil, nil, EE:ColorizeSettingName(SPELL_STAT4_NAME))