Fixes Enhanced character frame
Update nameplate coloring. Fix world map blips
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@@ -0,0 +1,30 @@
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local E, L, V, P, G = unpack(ElvUI)
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local DT = E:GetModule("DataTexts")
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local EE = E:GetModule("ElvUI_Enhanced")
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local select = select
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local join = string.join
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local UnitStat = UnitStat
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local INTELLECT_COLON = INTELLECT_COLON
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local SPELL_STAT4_NAME = SPELL_STAT4_NAME
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local displayNumberString = ""
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local lastPanel
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local function OnEvent(self)
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self.text:SetFormattedText(displayNumberString, INTELLECT_COLON, select(2, UnitStat("player", 4)))
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lastPanel = self
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end
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local function ValueColorUpdate(hex)
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displayNumberString = join("", "%s ", hex, "%.f|r")
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if lastPanel ~= nil then
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OnEvent(lastPanel)
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end
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end
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E.valueColorUpdateFuncs[ValueColorUpdate] = true
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DT:RegisterDatatext("Intellect", {"UNIT_STATS", "UNIT_AURA", "ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE"}, OnEvent, nil, nil, nil, nil, EE:ColorizeSettingName(SPELL_STAT4_NAME))
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